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_WC The War College Scenario CC1
_WC The War College Scenario CC1
Background
HQ has determined that, in order to conduct further operations within the theater, an
important German command center, located in northern France (codename “Town 247”),
must be destroyed. Recent reconnaissance was unable to determine the exact location of
the command center but has determined that the SS-Panzer Division is active within the
area, patrolling “Town 274” & the surrounding countryside. The presence of such elite
units hints at the importance of this location to Axis operations in northern France.
The destruction of this key headquarters will most certainly disrupt their logistical
support & tactical command capabilities. Paratroopers will be airdropped near the town
in an effort to locate & destroy the enemy HQ. They will spot for an air strike and
complete demolition if necessary. Ground forces will perform a frontal assault as a
distraction. Any destruction of SS-Panzer Division armor could prove beneficial to
future operations in the area. Good Luck.
Victory Conditions
Points are awarded for successful destruction/defense of the objective. Each unit
destroyed by the opposing army is worth its point value, except the “Command Units”
which are worth 10 additional points each. This scenario is played until one side
concedes defeat or all enemy units are destroyed.
Demolition Crew: To destroy a building adjacent to this unit, declare that this unit
is making a “demolition crew” attack. For two turns, this unit cannot move or attack
(This represents the unit setting charges and finding cover for detonation). At the
end of the second turns assault phase, roll a die. On a 4 or higher the building is
destroyed. This action fails if the unit is destroyed.
Air Strike: During the assault phase, you may attempt to destroy a building within 4
hexes of this unit. Declare that this unit is calling in an air strike. This unit
cannot move or attack during the next turn. (This represents the unit confirming
coordinates and directing aircraft). At the end of that turn, roll a die. On a 4 or
higher the building is destroyed. This action fails if the unit is destroyed.
Axis Army Army Construction Ally Army
Deployment
Axis armor should deploy in any of the
forest hexes adjacent to the town and the
SBMG in the pillboxes, described below.
Created by General_Blitzkrieg
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