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The Fantasy Trip Wizard Cards
The Fantasy Trip Wizard Cards
No armor No armor
FORSYTHE 40 pt SPELLS & TALENTS SOR THE SOOTHSAYER 36 pt SPELLS & TALENTS
Combat Mage Diviner
Spells: Acid Touch, Blur, Destroy Spells: Aid, Analyze Magic, Dark
Creation, Dispel Illusions, Drain Vision, Detect Life, Detect Magic,
ST 12 Strength, Drop Weapon, Hammertouch, ST 10 Eyes-Behind, Mage Sight, Pathfinder,
Illusion, Image, Iron Flesh, Lightning, Reveal/Conceal, Reveal Magic, Staff
DX 13 Reverse Missiles, Slippery Floor, Staff DX 14 II, Summon Scout
IV, Staff to Snake, Summon Myrmidon,
IQ Summon Small Dragon IQ Sor specializes in divination and
15 12 detection. He would be useful on a
Forsythe is an advanced combat mage. dungeon expedition, but not on the
MA 10 Human
He has put a lot of XP into his staff, and MA 10 Human front lines.
can afford to summon a small dragon and
back it up with lightning, Myrmidons,
Staff (Staff of Power, 15 mana) and images and illusions of more Staff (Manastaff, 12 mana)
Myrmidons.
As an advanced character, Forsythe
No armor has spent XP for more Spells than his IQ No armor
suggests.
TALARION THE YOUNGER 40 pt SPELLS & TALENTS JOMAPAR 36 pt SPELLS & TALENTS
Wanderer Mind Mage
Talents: Elvish language (1), Literacy (1), Spells: Aid, Avert, Clearheadedness,
Physicker (2 x 2) Confusion, Control Animal, Control
ST 10 Spells: 7-Hex Illusion, Confusion,
ST 10 Person, Detect Enemies, Friendship,
Friendship, Image, Iron Flesh, Lightning, Illusion, Persuasiveness, Sleep,
DX 14 Long-Distance Telepathy, Mage Sight, DX 13 Soothe, Staff III
Meal, Megahex Sleep, Minor Medicament,
IQ IQ Jomapar is a fine friend to have,
16 Persuasiveness, Regeneration, Reverse 13 which is a good thing, because his
Missiles, Staff IV, Unnoticeability
spells make it hard not to be his
MA 12 Elf Talarion travels the world, looking for MA 10 Goblin friend. His only offensive spell is
new sights and for people to help. He is Staff of Striking, and he uses it only
formidable in combat, especially when Staff of Striking when soft words and amity magic
Staff of Power (16 mana) screened by a strong sword-brother or two, (Wand, 12 mana) have failed. His staff is a wand, which
but subtlety is his forte.
he carries in his sleeve in order to
As an advanced character, Talarion has
seem less threatening.
No armor spent XP for more Talents and Spells than No armor
his IQ suggests.
FIONA 32 pt SPELLS & TALENTS THE MAGNIFICENT MARVOLIO 35 pt SPELLS & TALENTS
Apprentice Entertainer
Talents: Elvish tongue (1), Literacy (1), Spells: Aid, Breathe Fire, Fire, Illusion,
Thrown Weapons (0) Image, Light, Look Your Best, Magic Fist,
ST 10 Spells: Aid, Fire, Image, Light, Magic
ST 10 Persuasiveness, Staff II, Staff to Snake,
Fist, Shadow, Staff, Summon Myrmidon Summon Scout
DX 12 Equipment: Two throwable silver
DX 13 Marvin the apprentice was 15 years old
daggers, one in ankle sheath when a traveling show came to town.
IQ 10 IQ 12 He never looked back. Since then he has
Fiona is barely out of her teens and just chosen spells to amuse and amaze his
beginning her studies. She’d be a good
MA 10 understudy for a more experienced wizard.
MA 10 audience. He affects the traditional garb of
Halfling
Orc Human the stage magician, complete with black
She could make one of her daggers into her top hat, and wears lifts in his boot-heels to
Staff but chooses to carry a “real” staff. Staff (Manastaff in ebony wand make him seem very tall. His “Summon
Staff
If you need a really beginning apprentice, form, 6 mana) Scout” is usually used to create songbirds,
reduce Fiona’s DX to 10, making her a cute ferrets, and a parrot who always
30-point wizard whose spells work less seems about to say something awful but
No armor than half the time. No armor never quite does.
LARYA 40 pt SPELLS & TALENTS P’NINA 35 pt SPELLS & TALENTS
Adept Budding Adept
Talents: Elven tongue (1), Literacy (1), Talent: Literacy (1)
Mathematician (2)
ST 8 Spells: Aid, Analyze Magic, Control Elemental, ST 9 Spells: Aid, Analyze Magic, Blast,
Control Gate, Create/Destroy Elemental, Create Clearheadedness, Detect Magic, Mage
DX Gate, Dissolve Enchantment, Explosive Gem,
DX Sight, Pathfinder, Reveal/Conceal,
14 Expunge, Lesser Magic Item Creation, Mage Sight, 13 Scrying, Staff III, Telekinesis, Ward
Pentagram, Remove Cursed Object, Reveal/Conceal,
IQ 18 Shapeshifting, Spellsniffer, Staff V, Weapon/Armor
Enchantment, Write Scroll
IQ 13 P’nina knows no deep magics yet,
but she is learning . . . She might be
MA Larya Ithilien Emerald Tiara, Lady Brightstar, is
MA an apprentice to an elder adept, or a
12 Elf highly learned in the arts of magic item creation. 10 Human “graduate student” at a Mage’s Guild.
She occupies a suite of rooms in an upper tower of
the Wizards’ Guild, and often sees no one for weeks,
Staff of Mastery (36 mana) but consults with the Guildmasters on matters Staff of Striking (6 mana)
falling within her considerable skills. Sometimes,
though, she is busy with the corps of apprentices
and her fellow masters, bring new magic items into
the world.
No armor No armor
As an advanced character, Larya has spent XP for
more Talents and Spells than her IQ suggests.
Notes
Wizard Adversary
Instructions Card