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WTL_MegaMapOfML
WTL_MegaMapOfML
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systems 30 120 Regression 20
methods
Maximum
margin
Excuse First
Hydrogen request
Speech bonds ω3 Stacking No Yes
Graphs
recognition
Statistical
I needz yur Relationship Recognizing Friend
programmaen
extraction Textual entailment Ensembles
Unsupervised
skillz. Maek ARIMA
your kode
graet againb. NLP Time Series
learning Semi-
supervised Simularity Bagging
XGBoost
Terminology Tree
Word2vec extraction learning learning LDA boosting Isolation
Chat bots
Grammar Sequences Bayesian
Bayesian
Ensembles
CatBoost
LightGBM
forest
Text to induction
speech Syntax crafted
query
rules
takes
changes
easily
rule NLP
Train
Test
methods
approach
disadvantage development skilled require
functions doesnt analysis
requires ARMA Loss
existing
Part-of-speech
system
types
massive
corpus linguist base
tagging
knowledge
compared
Coreference
Variational
new
data
training example
manually developed
engineer based machine
extension
Lemmatization
methods
learningbased
flexible need
updated core
Supervised
translation obvious
Grammar
encode
P(B A)P(A)
experts
MCMC
Discource
manner
MSE
Documents N-grams
learning learning P(B)
processing
analysis
MNIST Embedings
Learning Overfitting Regularization
Neural Variational Recurrent
Bag of words
network AutoEncoder neural networks
Description Handwriting o t-2 o t-1 ot o t+1
Generation recognition compression
Desease from Images
TF-IDF
V V V V
Input Output
Convolutional
detection Zack Tutt
Anomaly neural networks
detection S
t-2
S
t-1
S
t
S
t+1
ENCODER DECODER
Chess
1997 0 U U U U GRU State
Generative
1 adversarial networks
Kasparov vs DeepBlue x t-2 x t-1 xt x t+1 AutoEncoder
Multiple Data 2.5 : 3.5 2
objects Security 3
4 Adam2 RNN Seq2seq
Regressions
5
Image ImageNet
6
and simple methods
detection
Cancer Relation Trees
9
Input Gradient descent memory
layer Output core
AlexNet
FindFace layer LTSM Simularity learning
Face Objects
localization
Single Computer LDA
recognition objects
vision Source Style Result
Dense Stochastic
gradient
Attention Bayesian methods
descent Soft
Simulated attention tanh
annealing Genetics
DOG Style transfer Genetic
C51
Self attention
σ σ tanh σ
Emotions 2D to 3D Metaheuristic algorithm
Unsupervised
recognition 89%
Gaussian pyramids Self play HRL methods Capsule Deep MaxPooling
Q-netwok
Sift MCTS
State BatchNorm Heuristic methods
Panorams Image Prioritized
Instance (DQN)
Environment
replay PixelCNN CNN
Generation Value
89% 21% 8% 23%
segmentation
Reinforcement Dueling
AlexNet Feature map Attention
based
double DQN
Semantics
Learning Gym Inception net
Reward Domain knowlege
Self-driving segmentation Neural networks
cars Exploration
Action Reinforcement
Exploitation ResNet learning
Q-learning Wasserstein GAN
Stack GAN
Rainbow MDP VGGNet
GAN
Conditional GAN
Robotics Sparse
bots 2019
1:5
2017
0:2
2016
1:4
Advantage
actor critic (A2C)
Real faces
rewards Policy Generator Discriminator Simulator of a machine
based
Deconvolutional Deep convolutional learning specialist
POMDP Actor ACKTR
Random
Network (DCN) Network (DCN)
critic
vs vs vs noise Fake
MaNa
Dendi Lee Sedol
AlphaGo LunarLander luden.io/wtl
AlphaStar Crossentropy
Asyncronous advantage
method actor critic (A3C)
Generated
REINFORCE MountainCar
CartPole
faces Real
Methods and
Application area architecture