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STAR TREK: LOWER DECKS

SEASON 2
PLAYER CHARACTERS
CREDITS
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STAR TREK: LOWER DECKS - SEASON TWO


STAR TREK: LOWER DECKS
SEASON TWO PLAYER CHARACTERS

0221221101181515
020114260109 01.00 INTRODUCTION 002
02.10 ENSIGN BECKETT MARINER 003
02.20 ENSIGN BRADWARD BOIMLER 004
02.30 ENSIGN D’VANA TENDI 005
02.40 ENSIGN SAMANTHAN RUTHERFORD 006
02.50 CAPTAIN CAROL FREEMAN 007
02.60 COMMANDER JACK RANSOM 008
02.70 COMMANDER T’ANA 009
02.80 LIEUTENANT SHAXS 010
03.00 SUPPORTING CHARACTERS 011
04.00 U.S.S. CERRITOS NCC-75567 013

PLAYER CHARACTERS
CHAPTER
01.00
STAR TREK: LOWER DECKS - SEASON TWO
INTRODUCTION
TO: Admiral K’ren: Ferengi taking advantage of mugatos, to even more run-ins
with Pakleds and rogue Klingons, the Cerritos is acting like a
Find appended to this message the usual personnel reports, capital vessel week in and week out. Truly a testament to the
this one from Captain Carol Freeman on the Cerritos. She skill of the crew, and especially the leadership of the senior
finalized her last round of personnel reports while confined staff, their captain included.
to quarters after getting arrested. I’ve made a brief addition
to her records as well. I’ll avoid commenting on her current I’m confident Carol will be cleared of the charges levelled
predicament (though I could go on at length) but will leave it against her and she and her crew will resume their duties.
to due process to clear her good name. Given all they’ve experienced, I’m recommending you
evaluate the lot of them for recognition and promotions.
The last several months for the Cerritos have, again, been Starfleet needs more people like them leading the way.
remarkable for a support vessel theoretically assigned to
second contact duties. Encountering strange energies that – Freeman
nearly compromised their first officer, to encountering a

2 STAR TREK: LOWER DECKS - SEASON TWO


CHAPTER
02.10
STAR TREK: LOWER DECKS - SEASON TWO
ENSIGN BECKETT MARINER
“Captain’s Personnel Review: My efforts to both renew ATTACKS:
my mother-daughter bond with Ensign Mariner and develop § Unarmed Strike (Melee, 5A, Knockdown, Size 1H,
a working professional relationship with her have proved Non-lethal)
a delicate balancing act. While I have come to somewhat § Phaser Type-2 (Ranged, 7A, Charge, Size 1H)
value the results she gets by acting outside protocol, I’m
duty-bound to not let my familial relationship get in the way TALENTS:
of my responsibilities as the Cerritos’ captain, which includes § Bold (Command): Whenever you attempt a Command
making her accountable for her conduct. task and buy one or more d20s by adding to Threat, you
may re-roll a single d20.
“Fortunately, I seemed to have finally impressed upon her § Contraband Stash: You have a large cache of
the need to make personal connections and overcome her contraband secreted in several of the Cerritos’
fear of abandonment. I only wish that breakthrough didn’t compartments. Once per session, you
immediately precede her seeing me get marched off the may spend two Momentum to select
Cerritos on a false charge. All these years, I feared seeing her a weapon, tool, or other useful item
led away for court martial, only for the reverse to happen. I from your cache with an Opportunity
hope Beckett will allow the truth to vindicate me and isn’t at Cost of 2 or two such items with an
this moment cooking up some insane scheme to ‘save’ me Opportunity Cost of 1 each. You
from my current predicament.” must be on board the Cerritos to
access your cache, and no item
TRAIT: Human may have an Escalation Cost greater
than 1.
VALUES: § Spirit of Discovery: You may spend
§ Believes in Starfleet’s Ideals – Its Rules, Not So Much one Determination to add three
§ I Need to Build More Bridges and Fewer Walls points to the group Momentum pool.
§ Prizes Experience Over Career Advancement The normal conditions for spending
§ Well-Traveled and Well-Connected Determination still apply.
§ Tough: Whenever you spend
ATTRIBUTES Momentum to Avoid an Injury, the cost is
reduced by 1, to a minimum of 1,
CONTROL 09 FITNESS 10 PRESENCE 08
DARING 11 INSIGHT 10 REASON 08

DISCIPLINES
COMMAND 04 SECURITY 04 SCIENCE 02
CONN 03 ENGINEERING 02 MEDICINE 01
FOCUSES: Cultural Studies, Hand-to-Hand Combat, Hand
Phasers, History, Negotiation, Xenobiology

STRESS:
RESISTANCE: 0

PLAYER CHARACTERS 3
CHAPTER
02.20
STAR TREK: LOWER DECKS - SEASON TWO
ENSIGN BRADWARD BOIMLER
“Captain’s Personnel Review: Briefly promoted to Lieutenant ATTACKS:
(junior grade) and reassigned to the Titan, Bradward was § Unarmed Strike (Melee, 4A, Knockdown, Size 1H,
demoted back to ensign and reassigned to the Cerritos after Non-lethal)
the accidental creation of William, his transporter clone. If that § Phaser Type-1 (Ranged, 5A, Charge, Size 1H, Hidden)
sounds strange to you, you must be new around here. Boimler
came into his own this year, somewhat. He’s more confident, TALENTS:
although I’m not sure how he could’ve been less confident. § Flight Knowledge: Whenever you assist an NPC in a
Let’s say he boldly stepped over that low bar. He maintains Conn task, you may re-roll one d20. The second result
a startlingly detailed planetary review log, though he takes must be used.
multiple digressions within his reviews to discuss his love of § Procedural Compliance: By spending 2 Momentum to
sliders and uniform skants while complaining about his hay Create an Advantage (which must be
fever and acid reflux. I bet we could get his reviews published obtaining the proper technical
if he would agree to an editor, but he insists it would suck all manuals and documentation
the life out of his careful prose, where every word is precious. prior to attempting a task to
In any case, it’s good to have him back. Mostly.” work on a ship’s system), you
may reroll one d20 during the
TRAIT: Human next Engineering task.
§ Starship Expert: Whenever
VALUES: you succeed at a Conn task to
§ I Signed Up to Explore, Make New Discoveries, and identify a type of starship, or to
Find Diplomatic Solutions. That’s Boldly Going! try and understand an unknown
§ If Both Sides are Equally Unhappy, You Win. form of starship, you gain 1
That’s Compromise! bonus Momentum, which may
§ I’m a Cutie with Good Hair! only be used on the Obtain
§ I Can Do Better. Let’s Go Again! Information Momentum spend,
or to pay part of the cost of the
ATTRIBUTES Create Advantage Momentum
spend (where the advantage
CONTROL 10 FITNESS 07 PRESENCE 08 must represent some form
of known or observed
DARING 10 INSIGHT 10 REASON 11 weakness in the ship
being studied).
DISCIPLINES § Untapped Potential:
Whenever you succeed at a
COMMAND 02 SECURITY 03 SCIENCE 03 task for which you bought one or
more additional dice with either
CONN 03 ENGINEERING 04 MEDICINE 01 Momentum or Threat, you may roll
1A. You receive bonus Momentum
FOCUSES: Alien Cultures, Anbo-Jyutsu, Federation History, equal to the roll of the challenge
Organization, Starfleet Protocol, Starship Piloting die, and add 1 point to Threat if an
effect is rolled.
STRESS:
RESISTANCE: 0

4 STAR TREK: LOWER DECKS - SEASON TWO


CHAPTER
02.30
STAR TREK: LOWER DECKS - SEASON TWO
ENSIGN D’VANA TENDI
“Captain’s Personnel Review: Ensign Tendi has grown ATTACKS:
quite attached to her colleagues, and was recently § Unarmed Strike (Melee, 4A, Knockdown, Size 1H,
promoted to bridge science officer by Doctor T’Ana after Non-lethal)
incorrectly assuming she was being fired (she could § Phaser Type-1 (Ranged, 5A, Charge, Size 1H. Hidden)
probably use a session with Doctor Migleemo). Most
unfortunately, she’s let several crew members know of her TALENTS:
deep love for Klingon acid punk, and she’s been “sharing” § Field Medic: When attempting a Medicine task while
her music all over the lower decks. I’ve received six noise in the midst of combat, you may ignore the first
complaints already, but if I tell Tendi people aren’t loving her complication.
music I’m afraid she’ll hide in a Jeffries tube for a couple of § Quick Study: When attempting a task that will involve
days. Again. I hear on Orion she’s known as “Mistress of the an unfamiliar medical procedure, or which is to treat
Winter Constellations,” so there may be more to her than an unfamiliar species, ignore any Difficulty increase
bubbly optimism mixed with a quiet desperation to be liked. stemming from your unfamiliarity.
Maybe she’ll tell me about it over fajitas someday. She was § Rapid Analysis: Tasks attempted as part of a timed
also turned into a giant space scorpion (she got better), but challenge using the Science discipline takes
that’s life on the Cerritos for you.” you 1 Time Interval instead of 2. The
amount of time taken for any task
TRAIT: Orion may not be reduced to less than
1 Interval.
VALUES: § Untapped Potential: Whenever
§ Life and Death Decisions are Too Hard you succeed at a task for which
§ Making Others Feel Better Makes Me Feel Better you bought one or more additional
§ Orions are More Than Just Pirates! dice with either Momentum or Threat,
§ Stay Alert, Stay Alive! you may roll 1A. You receive bonus
Momentum equal to the roll of the
ATTRIBUTES challenge die, and add 1 point to Threat
if an effect is rolled.
CONTROL 07 FITNESS 11 PRESENCE 08
DARING 09 INSIGHT 11 REASON 10

DISCIPLINES
COMMAND 01 SECURITY 03 SCIENCE 04
CONN 01 ENGINEERING 03 MEDICINE 04
FOCUSES: Alien Biology, Diagnostics, Emergency Medicine,
Invention, Orion Culture, Research

STRESS:
RESISTANCE: 0

PLAYER CHARACTERS 5
CHAPTER
02.40
STAR TREK: LOWER DECKS - SEASON TWO
ENSIGN SAMANTHAN RUTHERFORD
“Captain’s Personnel Review: Ensign Rutherford made ATTACKS:
a full physical recovery after the battle with the Pakleds § Unarmed Strike (Melee, 3A, Knockdown, Size 1H,
and received a replacement for his original cybernetic Non-lethal)
implant. Mentally and emotionally, however, Rutherford has § Phaser Type-2 (Ranged, 5A, Charge, Size 1H)
a harder road. Between issues stemming from the deletion
of the previous year’s worth of memories and his guilt over TALENTS:
Lieutenant Shaxs giving his life to save his, Rutherford has § Cybernetic Implant: Your implant allows you to
faced crises of identity and self-worth. He has managed enhance your eyesight, modify your emotions, organize
to overcome these with the help of his fellow lower decks your memories, and record audiovisual footage. Once
officers, as well as Commander Billups and the recently- per session, you may spend 2 Momentum to use the
returned Lieutenant Shaxs. implant’s onboard database to temporarily gain the
use of any single focus you choose for the duration
“Despite having to contend with these obstacles, Rutherford of a single scene. If you roll
returned to duty in engineering with the same degree of a complication with your
enthusiasm he had before his injury. I’m gratified so many of temporary focus, you black out
my crew have rallied to aid Rutherford, though given his ever- for the remainder of the scene.
amiable nature and eagerness to make himself useful, I’m in § I Know My Ship: Whenever you
no way surprised.” attempt a task to determine the
source of a technical problem
TRAITS: Human, Cybernetically Enhanced with the Cerritos, add one
bonus d20.
VALUES: § Spirit of Discovery:
§ Burgeoning Inventor You may spend 1
§ Commander Billups’ Number-One-with-a-Bullet Determination to
Systems Guy add 3 points to the
§ It’s Like I’m Competing with My Own Ghost group Momentum
§ Maintenance Tasks Are My Happy Place pool. The normal
conditions
ATTRIBUTES for spending
Determination
CONTROL 11 FITNESS 09 PRESENCE 08 still apply.
§ Untapped Potential:
DARING 07 INSIGHT 09 REASON 12 Whenever you
succeed at a task for
DISCIPLINES which you bought one
or more additional dice
COMMAND 01 SECURITY 02 SCIENCE 04 with either Momentum
or Threat, you may roll
CONN 04 ENGINEERING 04 MEDICINE 01 1A. You receive bonus
Momentum equal to
FOCUSES: Cybernetics, Extra-Vehicular Activity, Holo- the roll of the challenge
programming, Starship Propulsion, System Maintenance, die, and add 1 point to
Transporters and Replicators Threat if an effect
is rolled.
STRESS:
RESISTANCE: 0

6 STAR TREK: LOWER DECKS - SEASON TWO


CHAPTER
02.50
STAR TREK: LOWER DECKS - SEASON TWO
CAPTAIN CAROL FREEMAN
“Admiral’s Personnel Review: Captain Freeman is ATTACKS:
presently… confined to quarters awaiting a tribunal for her § Unarmed Strike (Melee, 4A, Knockdown, Size 1H,
alleged collusion with Klingons to destroy Pakled Planet. I Non-lethal)
know Carol, both as a spouse and commanding officer, and I § Phaser Type-1 (Ranged, 5A, Charge, Size 1H. Hidden)
know these charges are bunk. Still, protocol must be followed.
And I’d be the first to admit she can be something of a hard- TALENTS:
nosed micromanager. I actually was the first to admit it, in her § Advisor: Whenever you assist another character using
recent command evaluation, and I stand by what I said. She your Command discipline, the character being assisted
needs to show more trust in her subordinates. After all, they may re-roll one d20.
cured her case of Terellian Death Syndrome! They helped her § Follow My Lead: Once per scene, when you succeed
save the Archimedes! I’ll ensure she gets a fair trial, so she can at a task during combat or another perilous situation,
get back to being the Starfleet Academy hydroscoot record you may spend 1 Determination. If you do, choose a
holding, “once escorted the Enterprise out of spacedock” single ally. The next task that ally attempts counts
captain I know she can be.” as having assistance from you, using your
Presence + Command.
TRAIT: Human § Crisis Management: You may make use of
the Direct task. If you already have access
VALUES: to the Direct task, you may do so twice per
§ A Captain Can’t Worry About Feelings When It Comes scene instead of once.
to a Decision Like This § Parent Figure: When attempting or assisting
§ In a Lot of Ways, Taking Orders is More Challenging a task, and two or more other characters are
Than Giving Them involved in the task, the first complication
§ The Smaller the Ship, the Tougher the Crew generated on the task — either by the
§ We Don’t Have to Say Anything. We Can Just Be Silent! character attempting the task, or one
of the assistants — may be ignored.
ATTRIBUTES
CONTROL 09 FITNESS 09 PRESENCE 12
DARING 08 INSIGHT 10 REASON 08

DISCIPLINES
COMMAND 05 SECURITY 03 SCIENCE 03
CONN 02 ENGINEERING 02 MEDICINE 01
FOCUSES: Alien Street Food, Diplomacy, Hydroscoot
Piloting, Leadership, Negotiation, Starfleet Protocol

STRESS:
RESISTANCE: 0

PLAYER CHARACTERS 7
CHAPTER
02.60
STAR TREK: LOWER DECKS - SEASON TWO
COMMANDER JACK RANSOM
“Captain’s Personnel Review: Commander Ransom has ATTACKS:
continued to perform as my first officer to degrees exceeding § Unarmed Strike (Melee, 5A, Knockdown, Vicious 1,
my expectations, though I must admit I inadvertently damaged Size 1H, Non-lethal)
our relationship by prioritizing my efforts to find common § Phaser Type-2 (Ranged, 7A, Charge, Size 1H)
ground with Ensign Mariner. While we managed to mend
fences, I wish it didn’t take him being transformed into a TALENTS:
vengeful demigod by strange energies on Apergos to make § Advisor: Whenever you assist another character using
that happen. your Command discipline, the character being assisted
may re-roll one d20.
“While Jack’s relationship with Beckett has deteriorated – § Dauntless: Whenever you attempt a task to resist being
which is something of a personal relief given my previous intimidated or threatened, you may add a
concerns – he has nevertheless worked to make more in- bonus d20 to your dice pool.
roads between the senior staff and the lower decks officers, § Mean Right Hook: Your unarmed
particularly Ensign Boimler, who Jack has recommended for strike attack has the Vicious 1 effect.
additional duty assignments. While it’s more likely the Cerritos § Resolute: You increase your
will be assigned an interim captain in my absence than Jack maximum Stress by 3
being temporarily granted the center seat, I trust him to keep (reflected above).
the Cerritos running until I can prove my innocence and
resume my command.”

TRAIT: Human

VALUES:
§ Always Project a Confident Image
§ Captain Freeman’s Right-Hand Man
§ Setting My Fists to Stun and My Kicks to Kill
§ Workout Enthusiast

ATTRIBUTES
CONTROL 08 FITNESS 10 PRESENCE 11
DARING 10 INSIGHT 09 REASON 08

DISCIPLINES
COMMAND 04 SECURITY 04 SCIENCE 02
CONN 03 ENGINEERING 02 MEDICINE 01
FOCUSES: Athletics, Diplomacy, Hand-to-Hand Combat,
Helm Operation, Leadership, Starfleet Protocol

STRESS:
RESISTANCE: 0

8 STAR TREK: LOWER DECKS - SEASON TWO


CHAPTER
02.70
STAR TREK: LOWER DECKS - SEASON TWO
COMMANDER T’ANA
“Captain’s Personnel Review: The things I’ve recently ATTACKS:
learned about Doctor T’Ana are legion. Did you know § Claw Strike (Melee, 3A, Piercing, Size 1H, Non-lethal)
Caitians have to mate once a year or their hormones make § Phaser Type-1 (Ranged, 4A, Charge, Size 1H, Hidden)
them… uncomfortable to be around? T’Ana even has a family
heirloom Caitian Libido Post she saw fit to send two of my TALENTS:
crew to obtain, though apparently all she really wanted was § Chief of Staff: When using the Medicine discipline to
the box it came in. Seems a cat is a cat, no matter the size provide assistance to another character attempting a
(or level of sentience). T’Ana also loves rock climbing and Medicine task, all characters providing assistance may
hates getting physicals, even though it’s just a two-second reroll one d20 in their dice pool.
scan with a tricorder. Which you’d think she’d know, as chief § Claws: Your unarmed strike is replaced with a melee
medical officer, but people can be funny about these things. attack: Claw Strike (Melee, 1A, Piercing, Non-lethal).
She’s as foul-mouthed as ever, and also still has a thing for § Healing Paws: When attempting a Control + Medicine
Lieutenant Shaxs, but I’m still not sure I see a future there. task to heal injury-related Complications, reduce the
Then again, I’m confined to quarters until my tribunal, so Difficulty by 1, to a minimum of 1.
what do I know?” § Triage: When you attempt a task to identify
specific injuries or illnesses, or to determine
TRAIT: Caitian the severity of a patient’s condition, you may
spend 1 Momentum (Repeatable) to diagnose
VALUES: one additional patient.
§ Let’s Not Jump to Conclusions Until I Run Some Tests
§ This is My Patient So Get the [REDACTED] Out of
My Way
§ This is Not My First “Guy Turns into a Doll” Case
§ You Want Me to See a Doctor? I am the Doctor!

ATTRIBUTES
CONTROL 10 FITNESS 10 PRESENCE 10
DARING 08 INSIGHT 08 REASON 10

DISCIPLINES
COMMAND 04 SECURITY 02 SCIENCE 02
CONN 01 ENGINEERING 02 MEDICINE 05
FOCUSES: Medical Diagnosis, Micro-suturing, Rock
Climbing, Surgery, Triage, Xenobiology

STRESS:
RESISTANCE: 0

PLAYER CHARACTERS 9
CHAPTER
02.80
STAR TREK: LOWER DECKS - SEASON TWO
LIEUTENANT SHAXS
“Captain’s Personnel Review: Though I will respect this ATTACKS:
officer’s wishes and not commit the details of his return to the § Unarmed Strike (Melee, 6A, Knockdown, Size 1H, Non-
official record, I can say without question I’m very glad to have lethal)
Lieutenant Shaxs back. Shaxs’ loss was mourned by the entire § Phaser Type-2 (Ranged, 8A, Charge, Size 1H)
crew, and his return to our ranks is nothing short of a miracle.
TALENTS:
“Shaxs’ instincts as a security officer are no less as sharp § Pack Tactics: Whenever you assist another character
than before, but his experience has seemed to give him a during combat, the character you assist gains 1 bonus
new sense of spiritual harmony and has led him to dedicate Momentum if they succeed.
time to pursuits outside his security duties, including pursuing § Quick to Action: During the first round of combat, you
a personal relationship with Doctor T’Ana and renewing his and your allies may ignore the cost to Retain the Initiative.
friendship with Ensign Samanthan Rutherford, the very officer § Strong Pagh: Whenever you attempt a task to resist
Shaxs gave his life to save. With Rutherford still navigating being coerced or threatened, you reduce the Difficulty of
his new normal due to his memory loss, I’m gratified to see that task by 1.
‘Papa Bear’ and ‘Baby Bear’ helping each other through their § Tough: Whenever you Avoid an
personal struggles.” Injury, the cost is reduced by 1, to a
minimum of 1.
TRAIT: Bajoran

VALUES:
§ Bajoran Resistance Veteran
§ I’ll Defend My Ship and Crew with My Life
§ Proud of My Bears
§ You’re Lucky I’m So Spiritually Centered, Or I’d Snap!

ATTRIBUTES
CONTROL 09 FITNESS 11 PRESENCE 10
DARING 09 INSIGHT 09 REASON 08

DISCIPLINES
COMMAND 03 SECURITY 05 SCIENCE 01
CONN 03 ENGINEERING 02 MEDICINE 02
FOCUSES: Combat Tactics, Hand-to-Hand Combat,
Hand Phasers, Mentoring, Security Systems, Shipboard
Tactical Systems

STRESS:
RESISTANCE: 0

10 STAR TREK: LOWER DECKS - SEASON TWO


CHAPTER
03.00
STAR TREK: LOWER DECKS - SEASON TWO
SUPPORTING CHARACTERS
LT. COMMANDER ANDY BILLUPS LIEUTENANT JUNIOR GRADE KAYSHON
“Captain’s Personnel Review: Billups is from Hysperia, a “Captain’s Personnel Review: It’s always an honor for
planet with dragons colonized by Human Renaissance faire a captain to welcome to their crew the first member of
fans. I can see why Andarithio keeps this quiet, especially a civilization to join Starfleet, and Lieutenant Kayshon,
given his mother’s determination to trick him into copulating Starfleet’s first Tamarian officer, is no exception. Initially
with someone so he’ll become king. There’s something I assigned as Lieutenant Shaxs’ successor as the Cerritos’
never thought I’d say. I hear he enjoys racquetball, peach chief of security, Kayshon’s performance has convinced me
daquiris, and making soup. Now those I understand.” to retain him even with Shaxs’ return to duty.”

TRAIT: Human TRAIT: Tamarian

VALUE: VALUE:
§ You Wouldn’t Know a Recon Converter From a § Ulnara, Gazing at the Moonlit Plateau (“Keep Your
Tulox Shifter! Eyes and Your Mind Open”)

ATTRIBUTES ATTRIBUTES
CONTROL 09 FITNESS 08 PRESENCE 08 CONTROL 10 FITNESS 10 PRESENCE 07
DARING 07 INSIGHT 08 REASON 10 DARING 08 INSIGHT 11 REASON 08

DISCIPLINES DISCIPLINES
COMMAND 03 SECURITY 02 SCIENCE 02 COMMAND 02 SECURITY 04 SCIENCE 01
CONN 01 ENGINEERING 04 MEDICINE 01 CONN 03 ENGINEERING 02 MEDICINE 01
FOCUSES: Avoiding Intercourse, Programming Subroutines, FOCUSES: Hand-to-hand Combat, Observation, Shipboard
Warp Engines Tactical Systems

STRESS: STRESS:
RESISTANCE: 0 RESISTANCE: 0

ATTACKS: ATTACKS:
§ Unarmed Strike (Melee, 3A, Knockdown, Size 1H, § Unarmed Strike (Melee, 5A, Knockdown, Size 1H,
Non-lethal) Non-lethal)
§ Phaser Type-1 (Ranged, 4A, Charge, Size 1H, Hidden) § Phaser Type-2 (Ranged, 7A, Charge, Size 1H, Hidden)

TALENT: TALENT:
§ I Know My Ship: Whenever you attempt a task to § Constantly Watching: When you attempt a task to
determine the source of a technical problem with your detect danger or hidden enemies, you may reduce the
ship, add one bonus d20. Difficulty by 1.

PLAYER CHARACTERS 11
ENSIGN JET MANHAVER ENSIGN JENNIFER SH’REYAN
“Captain’s Personnel Review: Ensign Manhaver has been “Captain’s Personnel Review: Ever met an Andorian named
considered one of the more meticulous strategists among my Jennifer? As far as I know she’s not even half-Human (I
crew, which more than explains the friction between him and don’t pry into my crew’s personal lives, unless absolutely
Ensign Mariner during their mission to catalogue the hoard necessary or I really want to). She enjoys yoga and pottery,
of collector Kerner Hauze. The two eventually achieved a and was part of the “Redshirts,” a clique of Command-
working rapport but haven’t worked together since Ensign division ensigns who disbanded when they realized they were
Boimler’s return.” on the wrong path.”

TRAIT: Human TRAIT: Andorian

VALUE: VALUE:
§ A Solid Course of Action Requires Thoughtful Planning § I Can Manage These Upgrades

ATTRIBUTES ATTRIBUTES
CONTROL 10 FITNESS 09 PRESENCE 10 CONTROL 10 FITNESS 09 PRESENCE 08
DARING 08 INSIGHT 08 REASON 09 DARING 09 INSIGHT 07 REASON 08

DISCIPLINES DISCIPLINES
COMMAND 03 SECURITY 03 SCIENCE 01 COMMAND 02 SECURITY 03 SCIENCE 01
CONN 02 ENGINEERING 04 MEDICINE 01 CONN 04 ENGINEERING 02 MEDICINE 01
FOCUSES: Hand-to-hand Combat, Starfleet Protocol, FOCUSES: Starship Piloting, Spacewalks, Yoga
Team Dynamics
STRESS:
STRESS: RESISTANCE: 0
RESISTANCE: 0
ATTACKS:
ATTACKS: § Unarmed Strike (Melee, 4A, Knockdown, Size 1H,
§ Unarmed Strike (Melee, 4A, Knockdown, Size 1H, Non-lethal)
Non-lethal) § Phaser Type-1 (Ranged, 5A, Charge, Size 1H, Hidden)
§ Phaser Type-1 (Ranged, 6A, Charge, Size 1H, Hidden)
TALENT:
TALENT: § Fly-by: Whenever you use the Swift Task Momentum
§ Intense Scrutiny: Whenever you succeed at a task using spend, you do not increase the Difficulty of the second
Reason or Control as part of an extended task, youmay task if one of the tasks you attempt is to pilot a vessel
ignore up to 2 Resistance for every effect rolled. or vehicle.

12 STAR TREK: LOWER DECKS - SEASON TWO


CHAPTER
04.00
STAR TREK: LOWER DECKS - SEASON TWO
U.S.S. CERRITOS NCC-75567
CALIFORNIA CLASS
The Cerritos was launched from the San Francisco Ship
Yards as a member of the Block 3 group of California-class
vessels that included upgrades to the vessel’s warp core.
Service on the Cerritos meant moving between Earth and
Human colony worlds for its first decade in service, but this
changed under the command of Captain Carol Freeman.
When she took command in 2379, Starfleet began assigning
the starship to second contact missions, allowing the vessel
and her crew to assist in important civil projects on new
Federation member worlds, and delicate diplomatic postings
to negotiate trade agreements with new polities. The Cerritos
saw extensive repairs after her encounter with hostile Pakled
forces in the opening days of the Federation-Pakled conflict
of 2380–2381, and had much of the vessel’s EPS system
entirely replaced when it was found that residual terraforming
fluid had riddled the conduits with persistent fungal growths.
TALENTS:
MISSION PROFILE: Multirole Explorer § Dedicated Personnel (Operations): This ship gains two
additional Crew Support Points which may only be used
TRAIT: Federation Starship to establish supporting characters who are a part of the
Operations department.
SYSTEMS § Extensive Shuttlebays: The vessel’s shuttlebays are
large, well-supplied, and able to support a larger number
COMMS 10 ENGINES 10 STRUCTURE 10 of active shuttle missions simultaneously. The ship may
have twice as many small craft active at any one time as
COMPUTERS 10 SENSORS 10 WEAPONS 08 it would normally allow, and it may carry up to two Scale
2 small craft. For more on small craft operations, see
DEPARTMENTS page 232 of the core rulebook.
§ Secondary Reactors: The ship has additional impulse
COMMAND 02 SECURITY 02 SCIENCE 03 and fusion reactors that allow the ship to generate far
greater quantities of energy. The ship’s Power capacity is
CONN 02 ENGINEERING 03 MEDICINE 03 increased by 5 (included above).
§ Rugged Design: The ship is designed with the frontier
POWER: 15 SCALE: 4 in mind, with a durable construction and easy access
SHIELDS: to critical systems. Reduce the Difficulty of all tasks to
RESISTANCE: 4 repair the ship by 1, to a minimum of 1.

WEAPONS:
§ Phaser Arrays (Energy, Medium Range, 6A, Versatile 2,
Area or Spread)
§ Photon Torpedoes (Torpedo, Long Range, 5A,
High Yield)
§ Tractor Beam (Strength 3)

PLAYER CHARACTERS 13
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Starfleet edition core rulebook These are the Voyages, Missions Vol 1
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The Command Division Supplement Starfleet Edition Gamemaster Screen
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Alpha Quadrant Supplement Kirk´s Tunic Dice Set
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