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Getting Assets into Your Media Composer Project

8. Open your Import Settings by selecting the Project Window | Settings tab, and then
double-clicking on Import Settings.
9. In the Import Settings window, click on the Image tab.
10. In the Image tab, you'll select the appropriate options for your situation. A brief
explanation of these options is in the There's more… section that follows this
recipe of steps.
11. Click on the OK button to close the Import Settings window.
12. You can now import with one of the two following methods:

‰‰ Method 1: Drag the file(s) from their location on a drive directly into a bin. All
the settings you previously set will dictate how the media will be created and
on which drive the media will be stored. Once you drop the files into the bin,
both the Master Clips and media will be created. Layered Photoshop files
will open an additional dialog window. Those options are discussed after
the There's more… section that follows this recipe.
‰‰ Method 2: Select an open bin. Then, either right-click within the bin
and select Import from the Contextual menu or go to the File menu
and select Import.

13. The following steps relate to using Method 2 for import.


14. Be aware that when using Method 2, note that in the Select Files To Import window
you will have the ability to do the following:

‰‰ Click on the Options button to access the Import Settings


‰‰ Set the resolution for the media you'll create during the import
‰‰ Set the drive where you want the media you create to be stored

15. In the Select Files To Import window, navigate to the file(s) you want to
import.
16. Select the file(s).
17. Click on the Open button.

There's more...
The Import Settings window can be a bit confusing, so let's go over the options in
the Image tab.

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