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M25 PRISON

INFESTATION
SPECIAL RULES

• Setup.
BY RODRIGO SONNESSO AND TOI VON GLEHN - Set aside all Searchlight cards from the Equipment deck.
HARD / 6 SURVIVORS / 90 MINUTES - Divide the Survivors into 2 groups of the player’s choosing.
2 Survivors start on tile 15-R and 4 Survivors start on tile
Even with all the safety devices installed in our mines, we weren’t 18-V as shown in the map.
able to predict the intelligence of these damn infected Drillers! - Place the Driller Xenos in the indicated Zones.
We are trapped in our own facilities and there is only one way
• Security doors. Colored doors (Green, Pink, Purple, and
to the surface. We’ll need teamwork to deactivate switch after Yellow) are locked and cannot be opened.
switch until we can get back together and get out of here alive!
• Looking for the switches! Each Objective token (any
Material needed: Zombicide: Dark Side. color) gives 5 XP to the Survivor who takes it.- Taking a Red
Tiles needed: 12-R, 14-R, 15-R, 16-R, 17-V, & 18-V. Objective also grants a Searchlight. The Survivor can then
reorganize their inventory for free.
OBJECTIVES - Taking the Green, Pink, Purple, or Yellow Objective
removes the door of the corresponding color from the board
Let’s get out of here! Reach the Exit with all Survivors. Any and the Spawn Zone of the corresponding color (if any)
Survivor may escape through this Zone at the end of their activates. Draw 1 Xeno card for it and spawn it immediately.
Turn as long as there are no Xenos in it.

21 - R V 1 7-

51 - R 18V -

61 - R 14 -R

Player Starting Exit Zone Prototype


Area Weapons

Doors Objective (5XP) Spawn Zone

Turret

Driller Driller
Bot Pits Hunter Workers

MISSIONS - ZOMBICIDE M25

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