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SLAYER

Profession and Heroic Abilities

This game is not affiliated with, sponsored, or endorsed by Fria Ligan AB. This Supplement
was created under Fria Ligan AB’s Dragonbane Third Party Supplement License
“Most people don’t start out looking to be killers.

Some people fall into it by chance, bad luck, rotten


circumstances. Don’t enjoy it, but are too good at it to
stop. That’s me.

Others, though...others enjoy the way light bounces off


spilled blood, the feeling when the blade first slides
through muscle, or that half-moment of calm that
comes right after you make the final blow but before
they hit the ground.

Those are the ones to watch out for, if you’re the type
who makes enemies.

I’m the kind you got to watch out for if you’re the type
who makes enemies with a bigger pocket book than
your own.”
-Bergamot Bandersnatch
Slayers are known as lots of different things.
Some claim to be warriors or soldiers. Others
work as bodyguards or bounty hunters. In the
end, it’s all a lot of different names for the same
thing: someone who’ll do the killing that needs to
be done.

Some slayers specialize in beast and monster


hunting, patrolling and clearing areas to keep the
towns and villages nearby safe. Many a
manticore and griffon have fallen to the blade of
a slayer looking to protect the land she calls
home. Or the land that matches her price in coin.

Nightkin such as orcs and goblins and ogres are


all popular prey for slayers with a grudge. Trolls
and ‘taurs (mino- and cen- both) meet a lot of
slayers with a chip on their shoulder.

The most elite slayers, and maybe the ones with


the shortest life expectancies, they’re the ones
that go after big game. Dragons, demons, giants,
vampires. That sort of thing. Those souls have
something to prove. Along with the skills and
expertise to do it.
✦ Key Attribute: STR
✦ Skills: Beast Lore, Bushcraft, Hunting & Fishing,
Myths & Legends, Axes, Brawling, Hammers, Spears,
Swords
✦ Heroic Ability: Rematch, Slay All Day, or Unlikely BFF

D6 GEAR
Greatsword/heavy warhammer/two-handed axe,
1-2 leather armor, torch, grappling hook, sleeping fur, D8
food rations, d6 silver

Longsword/morningstar/battleaxe, chainmail,
3-4 torch, flint & tinder, grappling hook, small tent, d6
food rations, d6 silver

Short sword/light warhammer/handaxe, studded


5-6 leather armor, rope (hemp), large tent, grappling
hook, D6 rations, D6 silver

D6 NICKNAME
1 Stoneskin 4 Iceheart
2 The Relentless 5 Fangbreaker
3 Widowmaker 6 Hellscout
HEROIC ABILITIES
REMATCH
✦ Requirement: Any weapon skill 12
✦ Willpower Points: 3
You can, as an action, give a bane to a roll
from a monster type you’ve previously
slain, or participated in the slaying of. If
you delivered the killing blow, you gain a
boon on your next attack roll against that
monster type.

SLAY ALL DAY


✦ Requirement: Any weapon skill 12
✦ Willpower Points: 3
You can use this ability (not an action)
whenever you deal a killing blow to a
monster. Your attacks against that type of
monster deal an additional D8 for the rest
of the shift.
UNLIKELY BFF
✦ Requirement: Any weapon skill 12
✦ Willpower Points: -
Choose 1 weapon that you have used in at
least one combat encounter. Give it a
name. As long as you are the one wielding
it, that weapon has double durability and
does +D6 additional damage. This weapon
is now your best friend forever (BFF).

Once you have bonded with a BFF weapon,


other weapons you use deal -D6 damage.

You can only have one BFF weapon at a


time. You may voluntarily break up with
your BFF by discarding or abandoning it
(or if it is destroyed). You gain the Dazed
and Disheartened conditions for D6 days
afterward.

After 1 week, you may move on and choose


another BFF.
OTHER WORK & UPDATES

If you’d like to check out my other work, you can find my 5e


content at the Dungeon Master’s Guild.

My non-D&D work can be found primarily at DriveThruRPG.

If you’d like to stay up to date on my upcoming releases, sign


up for my email list at bjkeeton.com!

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