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1st lvl

Cure Wounds
Detect Poison and Disease
False Life
Inflict Wounds
Purify Food and Drink

2lvl
Enhance Ability
Gentle Repose
Lesser Restoration
Protection from Poison
3lvl
Revivify
Mass Healing Word
4lvl
Blight
Vitriolic Sphere
5th
Cloudkill
Contagion
Greater Restoraition
Raise Dead
Medical Techniques

Cardiac Massage
You learn the “spare dying” cantrip and you can use it at will. At lvl 10,
you learn “Raise dead” spell and you don't need to meet any requirements
in that spell, including costly components , once you use this technique,
you can’t use it again until you finish 1d4 long rests.

Battlefield Paramedic
You learn the “healing word” spell and you can cast it a number of times
equal to your proficiency bonus, and you regain all expended uses when
you finish a long rest.

You can cast Healing Word at will as a 1st-level spell, without expending
material components.Once, per short rest, you can cast this spell as a
reaction when one creature at 5 feet range is hit.

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