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RTR_AR_Photo_Booth_The_Real-Time_Rendering_Augmented_Reality_Photo_Booth
RTR_AR_Photo_Booth_The_Real-Time_Rendering_Augmented_Reality_Photo_Booth
Abstract — The use of Photo Booth at several events and technology is emphasized to balance social problems
has become a means of documentation such as selfies that need to be resolved while ensuring economic
and wefies, However, in some applications, the development [4].
technology has not been utilized properly. This study On the other hand, the Future Today Institute describes
aims to describe how the application of Augmented one of the technological developments with valuable
Reality technology to be applied to the form of market potential, Augmented Reality, which includes
photography services in the form of a photo booth with various application developments in several sectors such as
real-time rendering techniques from Spark AR and the military, nursing, health, engineering, and entertainment
use of the cloud. We propose a creation schema to [5]. One form of entertainment needs for someone is
implement augmented reality in photobooths for satisfaction when sharing information and experiences
marketing purposes in exhibitions or events. The online, which can be in sharing media and photograph
implementation description will include how online [6].
augmented reality technology is used, development
methods, and references on how to use it until it is Photograph taken by non-professionals can usually be in
ready for use. The performance measurement was also the form of selfies traditionally termed on social media.
carried out using Frame Rate Per Second (FPS) on two Selfies represent a form of real-life behavior that is not
different device configurations in several experiments. contaminated by academic training [7], [8]. This type of
The results show that the proposed photobooth can run behavior has become spontaneous both in individuals and
up to more than 60 FPS or at above standard in groups. Group selfies are also commonly referred to as
performance. “selfies” or “wefies.” Most selfies are taken using front-
camera when someone monitoring their image on the
Keywords—Augmented Reality, Photo Booth, Photo Corner, preview screen like a mirror[8], [9]. One form of
Spark AR, One Drive. photography service present in Indonesia, thanks to
technological developments, is a photo booth or photo
I. INTRODUCTION corner [10]–[12].
Various daily activities have been transformed from the In line with photograph technology development,
impact of the opening of a global network known as the several research in photo booth have been designed with
Internet [1]. Reports from the survey published by the and without technology. Several studies that succeeded in
Indonesian Internet Service Providers Association in 2019, improving user experiences using physical attribute such as
Indonesia has internet users have reached 171 million users Saptodewo design and study about visual media using
with a user growth percentage of up to 10% every year [2]. physical costumes in photo booth to preserver Indonesian
Developments in the photography sector have also been culture [11] and Renzi Anita study to enhance guest
accompanied by the growth of internet users. Now experience used physical decoration in wedding
photograph has been more widely produced, consumed, celebration [10]. On the other side, several studies using
and distributed on computers, mobile phones via the virtual attribute such as augmented reality also succeed
internet and social-network sites [3]. Image digitization has improving user experiences, provide unique value and
also illustrated a change of new ways of socializing that is satisfaction experiences in [12]–[14].
more real-time, collaborative, and networked [3]. This Based on recent studies development in photo booth
form of socialization is also part of Society 5.0, which design, this study describes photo booth service design
refers to a new type of society where innovation in science
using the implementation of Augmented Reality includes determining assets in the form of effects,
technology through a non-professional photography logic, and animation that will be planned to be made in
product in providing real-time, collaborative selfies or a sketch.
wefies and networking and provide unique experiences in a 2. Asset Production is the second stage in the planning
photo booth. process in making digital assets before implementing
them into the engine or creating physical assets if
II. LITERATURE REVIEW needed.
A. Augmented Reality 3. Development is the third stage in processing digital
assets that have been made to be implemented on the
Augmented Reality (AR) is a variation of the Virtual
Spark AR engine and creating some effects,
Environment (VE), VE technology. Make it seem as if the
animations, or interactions using the patch editor.
user has entered a synthetic world [15]. On the other hand,
4. Cloud Setup is a step to synchronize the capture
Augmented Reality, Augmented reality makes users feel
results that are made to be uploaded to the cloud
like virtual objects in the real world. In this case,
automatically.
Augmented Reality adds virtually anything to the real
5. Finishing Display is the final stage to complete and
world. For example, when we add light to an empty table,
adjust the development results on Spark AR, which
the light here signifies a virtual object inserted into the real
has been developed on the screen.
world [16]
6. Performance Test is carried out after the final stage
B. Spark AR Studio using FPS (Frames Per Second) as in previous
Spark AR Studio is software used to create virtual research in Augmented Reality[22]
effects and objects that can be integrated with the natural B. The Real-Time Rendering Augmented Reality Photo
world so that the thing is in the real world. Spark AR Booth
Studio can display objects through barcode or image
The proposed an augmented reality photo booth
scanning to display virtual objects on real objects, making
concept with a real-time rendering system using AR Spark.
the displayed objects appear to be real. For example, such
We are mirroring a display on a PC that displays real-time
as hats, glasses, to unique effects in a photo can make it
rendering in the Spark AR tool to the monitor to appear as
appear as if the object is used by humans in the real world
if the user is in front of a mirror. That the concept we
[13], [17].
named The Real-Time Rendering Augmented Reality
C. Cloud Photo Booth (RTR AR Photo Booth) can be seen in the
Cloud storage is a breakthrough in information Architecture in Figure 1.
technology that is expected to answer the needs of many
people to store large amounts of data and can be stored or
accessed remotely. Cloud computing makes it easy for
users to be able to carry out activities anywhere and
anytime, both in the form of sending data to large data
storage. Currently, cloud computing can be further
developed, for example, automation of cloud capturing.
Here, users take advantage of the cloud computing feature
to save an image of the screen capture (screenshot) that is
carried out into cloud storage. One example of cloud
storage widely used is Microsoft OneDrive, Dropbox, and
Google Drive. Google Drive and Microsoft OneDrive have
advantages in security in accessing data. In addition,
Google Drive and Microsoft OneDrive have features to
collaborate in real-time[18]–[20].
D. Photo Booth
A photo booth is a tool that uses a camera that is used to
take pictures of oneself that can be used by many people.
Photo booth usually has effects that can be used to make
Fig 1. The Architecture of RTR AR Photobooth
the photos more interesting. This is because photo booths
fundamentally combine objects virtually with objects in the
The following is an architectural explanation in Figure
real world (humans as real-world objects) [9], [11], [17],
1, which includes the following ways of working:
[21]. 1. First, Spark AR on the PC requests an image.
III. PROPOSED METHOD 2. Then, the Web Camera continues the request from the
PC by capturing the image.
A. The Schematic Creation Flow 3. After that, the Web Camera takes the picture in front
We proposed The Schematic Creation Flow (TSCF) of it.
for implementing The Real-Time Rendering Augmented 4. Then, the Web Camera sends the captured image to
Reality Photo Booth that consists of 6 stages such as : Spark AR on the PC.
5. PC will mirror the screen in the real-time field
1. Gathering and Planning is a data collection process
rendering Spark AR via HDMI
related to the need for photo booth content which
6. Also, the monitor will display real-time column
Fig 2. Depiction of concepts through sketches 4. Cloud Setup is a step to synchronize the capture
results using Microsoft One Drive by turning on the
“Automatically Save Screenshots capture to One
Fig 13. The One Drive link, when accessed by the user on a smartphone
V. CONCLUSION
The design and development method that has been
described is one way that can be used by industry players
in implementing photo booths using one of the
Fig 15. Result of FPS Performance on Device 2 technologies currently developing, namely Augmented
Reality. As well as the results that have been explained that
Photobooth can be implemented using existing tools. This
is also supported by several experiments showing that the
performance results can run at acceptable performance
which is able to accommodate selfies to wefies.
Furthermore, this paper can be used as a reference or guide
in implementing the use of an augmented reality-based
photo booth using real-time rendering from Spark AR and
how to share using the cloud on OneDrive. In addition, the
aim of this paper is to implement augmented reality
technology that can be used for marketing purposes in
events that can attract people.
Fig 16. Result of FPS Performance on Both Device