Medium Detrimental Enchantments Chart

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Medium Detrimental Enchantments

1 While attuned to this item, your armor is reduced by 1. 37 While attuned to this item, when you wake up, this item 64 – 74 This item is -1. It is bound to you until a “remove
2 While attuned to this item, whenever you roll a natural 1 drains you. Your first roll of the day has disadvantage. curse” spell is cast upon it.
in combat, the target you were attacking gets an 38 While attuned to this item, whenever an enemy rolls a 75 While attuned to this item, whenever you make an
opportunity attack against you. natural 1 against you, it is a hit rather than a miss. Acrobatics check, roll an additional d4 and subtract half
3 While attuned to this item, your maximum health is 39 While attuned to this item, you are easily frightened. that value, rounded up, from your result.
reduced by an amount equal to your level. You get -2 to any fear checks. 76 While attuned to this item, whenever you make an
4 While attuned to this item, subtract 1 from your 40 While attuned to this item, when you roll a 1 for Animal Handling check, roll an additional d4 and subtract
proficiency bonus. initiative. A blue dragon wyrmling will appear and help the that value from your result.
5 While attuned to this item, whenever you roll a natural 1 enemy in combat. 77 While attuned to this item, whenever you make an
for initiative, 1d4 kobolds appear in an empty space within 41 While attuned to this item, when you roll a 1 for Athletics check, roll an additional d4 and subtract that
30 feet of and attack you. initiative. A red dragon wyrmling will appear and help the value from your result.
6 While attuned to this item, whenever you roll a natural 1 enemy in combat. 78 While attuned to this item, whenever you make a
for initiative, 2 bugbears appear in an empty space within 42 While attuned to this item, when you roll a 1 for Deception check, roll an additional d4 and subtract that
30 feet of and attack you. initiative. A black dragon wyrmling will appear and help value from your result.
7 While attuned to this item, whenever you roll a natural 1 the enemy in combat. 79 While attuned to this item, whenever you make a
for initiative, 1d4 bullywugs appear in an empty space 43 While attuned to this item, when you roll a 1 for History check, roll an additional d4 and subtract that value
within 30 feet of and attack you. initiative. A green dragon wyrmling will appear and help from your result.
8 While attuned to this item, whenever you roll a natural 1 the enemy in combat. 80 While attuned to this item, whenever you make an
for initiative, 2 cockatrices appear in an empty space within 44 While attuned to this item, when you roll a 1 for Insight check, roll an additional d4 and subtract that value
30 feet of and attack you. initiative. A white dragon wyrmling will appear and help from your result.
9 While attuned to this item, whenever you roll a natural 1 the enemy in combat. 81 While attuned to this item, whenever you make an
for initiative, 2 imps appear in an empty space within 30 45 While attuned to this item, whenever you roll for Intimidation check, roll an additional d4 and subtract that
feet of and attack you. initiative, roll a d4. On a result of 1, you are hit by a stroke value from your result.
10 While attuned to this item, whenever you roll a natural 1 of bad luck. You are under the effects of the bane spell for 82 While attuned to this item, whenever you make an
for initiative, choose a page number between 12 and 314 at the first three rounds of this encounter. Investigation check, roll an additional d4 and subtract that
random. A random monster on that page of the Monster 46 While attuned to this item, whenever you roll for value from your result.
Manutal escapes this item and attacks. If the creature initiative, roll a d4. On a result of 1, you are hit by a wave 83 While attuned to this item, whenever you make a
chosen has a CR higher than the average level of your of sickness. You are considered poisoned for the first three Medicine check, roll an additional d4 and subtract that
party, choose another random creature. rounds of this encounter. value from your result.
11 While attuned to this item, your stomach is constantly in 47 While attuned to this item, whenever you roll for 84 While attuned to this item, whenever you make a Nature
knots. When you roll for initiative, roll an additional d4 and initiative, roll a d4. On a result of 1, you become captivated check, roll an additional d4 and subtract that value from
subtract that amount from the result. by this item. During the first round of combat you may take your result.
12 While attuned to this item, your limbs feel weak. When no actions. 85 While attuned to this item, whenever you make a
you make an STR saving throw, roll an additional d4 and 48 While attuned to this item, whenever you roll for Perception check, roll an additional d4 and subtract that
subtracts that amount from the result. initiative, roll a d4. On a result of 1, during this encounter, value from your result.
13 While attuned to this item, your limbs feel numb. When whenever you deal damage roll an extra d4 and subtract 86 While attuned to this item, whenever you make a
you make a DEX saving throw, roll an additional d4 and that value from the total. Performance check, roll an additional d4 and subtract that
subtracts that amount from the result. 49 While attuned to this item, whenever you roll for value from your result.
14 While attuned to this item, your head is constantly initiative, roll a d4. On a result of 1, you are hit by a stroke 87 While attuned to this item, whenever you make a
cloudy. When you make a WIS saving throw, roll a an of bad luck. During this encounter, enemies roll an Persuasion check, roll an additional d4 and subtract that
additional d4 and subtracts that amount from the result. additional d4 damage whenever that successfully attack value from your result.
you.
15 While attuned to this item, your tongue is heavy in your 88 While attuned to this item, whenever you make a
mouth. When you make a CHA saving throw, roll an 50 While attuned to this item, whenever you roll for Religion check, roll an additional d4 and subtract that value
additional d4 and subtracts that amount from the result. initiative, roll a d4. On a result of 1, your legs go numb from your result.
with fear. You cannot move them for one turn.
16 While attuned to this item, you afraid of your own 51 While attuned to this item, whenever you roll for 89 While attuned to this item, whenever you make a Sleight
blood. When you take damage, roll a d6. On a 1, your next initiative, roll a d4. On a result of 1, this item gives off of Hand check, roll an additional d4 and subtract that value
roll has disadvantage. discharges of power during this encounter. Any friendly from your result.
17 While attuned to this item, all enemy attacks deal an creature within 10 ft. of you at the end of your turn takes 90 While attuned to this item, whenever you make a Stealth
additional 1 damage to you. 1d6 force damage. check, roll an additional d4 and subtract that value from
18 While attuned to this item, slashing damage deals an 52 While attuned to this item, whenever you roll for your result.
extra 3 damage to you. initiative, roll a d4. On a result of 1, this item demands 91 While attuned to this item, whenever you make a
power. Your highest stat becomes 0 for three rounds as you Survival check, roll an additional d4 and subtract half that
19 While attuned to this item, bludgeoning damage deals an feed its hunger.
extra 3 damage to you. value, rounded up, from your result.
53 While attuned to this item, whenever you roll for 92 While attuned to this item, you may not use healing
20 While attuned to this item, piercing damage deals an initiative, roll a d4. On a result of 1, you feel the burden of
extra 3 damage to you. potions while in combat.
this item's power take its toll on you. You cannot take
21 While attuned to this item, fire damage deals an extra 4 bonus actions for the first three rounds of combat. 93 While attuned to this item, whenever an enemy critically
damage to you. hits you, you have disadvantage on all rolls made during
54 While attuned to this item, whenever you roll for your next round of combat.
22 While attuned to this item, cold damage deals an extra 4 initiative, roll a d4. On a result of 1, a Wall of Fire springs
damage to you. up around you and lasts for three rounds. 94 While attuned to this item, whenever an enemy critically
hits you, you move down one step on the initiative order.
23 While attuned to this item, lightning damage deals an 55 While attuned to this item, whenever you roll for
extra 4 damage to you. initiative, roll a d4. On a result of 1, you are affected by a 95 While attuned to this item, whenever you roll with
Reduce spell for the first three rounds of combat. advantage, reduce the result of the higher dice by 2.
24 While attuned to this item, thunder damage deals an
extra 4 damage to you. 56 While attuned to this item, whenever you roll for 96 While attuned to this item, party members within 5 feet
initiative, roll a d4. On a result of 1, a Grease spell is cast of you gain a penalty of -1 to their initiative rolls.
25 While attuned to this item, necrotic damage deals an
extra 4 damage to you. under your feet with a radius of 10 ft. 97 While attuned to this item, you get -2 to your initiative
57 While attuned to this item, whenever you roll for rolls.
26 While attuned to this item, radiant damage deals an
extra 4 damage to you. initiative, roll a d4. On a result of 1, this item unleashes an 98 While attuned to this item, you are mute for the first
uncontrollable surge of energy. A random enemy within hour after a long rest.
27 While attuned to this item, psychic damage deals an
200 ft. gains 4d6 temporary hit points. 99 While attuned to this item, if you have darkvision, you
extra 4 damage to you.
58 While attuned to this item, whenever you roll for lose it. If you don't have darkvision, you are now afraid of
28 While attuned to this item, force damage deals an extra the dark and need a light in order to sleep.
initiative, roll a d4. On a result of 1, this item unleashes an
4 damage to you.
uncontrollable surge of energy. A random enemy within 100 While attuned to this item, whenever you roll max
29 While attuned to this item, acid damage deals an extra 4 200 ft. gains +4 to their highest stat. damage on an attack die. Reroll that die and take the second
damage to you. result. Do this a maximum of once per round.
59 While attuned to this item, whenever you roll for
30 While attuned to this item, poison damage deals an extra initiative, roll a d4. On a result of 1, this item unleashes an
4 damage to you. uncontrollable surge of energy. A random enemy within
31 While attuned to this item, reduce the damage of all 200ft. becomes blessed.
your critical hits by 7. 60 While attuned to this item, whenever you roll for
32 While attuned to this item, the DC for your death saving initiative, roll a d4. On a result of 1, this item unleashes an
throws become 12. uncontrollable surge of energy. A random enemy within
33 While attuned to this item, whenever you roll with 200ft. comes under the effects of Mirror Image.
disadvantage, reduce the value of the lower dice by 2. 61 While attuned to this item, whenever you roll a 1 in
34 While attuned to this item, your critical hits cause combat, a rune appears on the ground beneath your feet. At
backlash damage. On a critical hit you take damage equal the end of your turn this rune explodes, dealing 2d10
to your proficiency bonus. lightning damage to all friendly creatures adjacent to it.
35 While attuned to this item, your AC is reduced by 1 62 While attuned to this item, whenever you are affected by
when an enemy is within 5 ft of you. a healing spell, a random enemy within 30ft. heals for that
same amount.
36 While attuned to this item, when an enemy critically hits
you, you take 1d10 additional damage of that type. 63 While attuned to this item, if an enemy casts a damaging
spell that would harm you, roll your saving throw with
disadvantage.

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