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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>30f597915821a6076561530b</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2023-
11-24 22:53:18</createtime><buildsignature>Local.Unknown.Unknown.1.102.190.1230-
1.200.000.609.Release</buildsignature><categoryid>animation_utils.py:659</
categoryid><desyncid>30f597915821a6076561530b</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(RuntimeError: ASM :: CupcakeFactory_Actions (HANDLE :: 190732)&gt;: Attempt to
traverse between two states (Use -&gt; exit) where no valid path exists! Actors
{'x': (&lt;weakref at 0x2ab922470; to 'object_sim' at 0x32452f710&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x283f327e0; to 'object_cupcakeMachine' at 0x2ab9bd190&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: (None, ASM ::
StandExclusive_Posture (HANDLE :: 190731)&gt;)))&#13;&#10;Traceback (most recent
call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line
219, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py",
line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition.py", line 273, in do_auto_exit&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\animation\animation_utils.py", line 659, in get_auto_exit&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1072, in
requestRuntimeError: ASM :: CupcakeFactory_Actions (HANDLE :: 190732)&gt;: Attempt
to traverse between two states (Use -&gt; exit) where no valid path exists! Actors
{'x': (&lt;weakref at 0x2ab922470; to 'object_sim' at 0x32452f710&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;), 'CupcakeFactory': (&lt;weakref at
0x283f327e0; to 'object_cupcakeMachine' at 0x2ab9bd190&gt;, None,
&lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: (None, ASM ::
StandExclusive_Posture (HANDLE :: 190731)&gt;))rtim=0&#13;&#10;Client Session Time:
14.09&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,124,53512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X
Version 14.0 (Build 23A344) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13;
&#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>30f597915821a6076561530b</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2023-
11-24 23:31:34</createtime><buildsignature>Local.Unknown.Unknown.1.102.190.1230-
1.200.000.609.Release</buildsignature><categoryid>proxy.py:124</
categoryid><desyncid>30f597915821a6076561530b</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'object_HighChair' object has no attribute
'species')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 794, in
_run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\
animation_element.py", line 651, in get_asm&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\interaction.py", line 5871, in get_asm&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1891, in
get_registered_asm&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 5853, in &lt;lambda&gt;&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\interaction.py", line 5900, in
setup_asm_default&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
posture.py", line 2379, in setup_asm_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\postures\posture.py", line 988, in
get_target_name&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
posture.py", line 1932, in get_animation_data&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\postures\posture_animation_data.py", line 390, in
get_animation_data&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
proxy.py", line 124, in __getattr__&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\objects\components\__init__.py", line 202, in __getattr__AttributeError:
'object_HighChair' object has no attribute 'species'rtim=0&#13;&#10;Client Session
Time: 14.09&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 10,5,124,53512&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Mac OS X Version 14.0 (Build 23A344) GPU: Apple M2 macOS Metal driver 0.0.0.0&#13;
&#10;Architecture: arm64&#13; &#10;</desyncdata></report>
</root>

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