Professional Documents
Culture Documents
Flying Together
Flying Together
Flying Together
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I: Building together
Make your world and witches, as a group.
Making our world
I. Choosing to create II. Our setting III. Our village IV. Our mentor
Now we’ll begin to create, as a group, Choose 2-3 found in every city: Choose a name: Choose their name and pronouns:
the places and people that make up a vast covered bazaar, familiar fran- Little Hook, Rosehall, Somer’s Spa, an evergreen tree, a perennial flow-
the backdrop of our shared stories. chise stores, gleaming skyscrapers, Bonneto, Karikiya, Penkun, Carnaby, er, a wild beast, a bird of prey, an
We’ll do this by making lots of little tram cars packed with commuters, a Nabera, Kvodin, Olmak, Gristhorpe, ancient name, an unkind nickname,
choices from a series of lists—incor- smoke-choked railway station, blight- Brod, Croft le Marsh, Indara, Trishal, a lyrical epithet—never shortened
porating each choice into our story. ed power stations, a prismatic vaulted something from your local geography
Choose 2-3 ways the village sees them:
dome, a temple built of silk, a lord in a
Take turns making choices as you Choose 2-3 that have always been here: a dedicated worker, a tranquil soul, a
bone mask, an emerald-tiled guildhall,
work through all of the sections. gorse-covered hills, jagged outcrops, generous inventor, a gregarious so-
a withering branch of a golden tree
snow-capped peaks, a towering gla- cialite, a thoughtful advisor, a cheerful
Sometimes you’ll choose a specif- Choose 2-3 only found in wild places: cier, sun-baked dunes, a muddy creek, bumpkin, a harmless elder, a forgetful
ic option like ‘gleaming skyscrapers’. honest conversation, open doors, true a dramatic waterfall, a foreboding for- eccentric, a grumpy recluse, a gloomy
Other times you’ll choose something silence, total darkness, unsullied wa- est, wildflower fields, untamed horses, retiree, a powerful sage, an ill-omened
to fill in yourself, like ‘a wild beast’. ters, fungal overgrowth, remnants of inquisitive birds, the thing in the cave occultist, some kind of monster
It might not always be clear what an the old empire, machines we can fix
Choose 2-3 our ancestors built: Choose 2-3 that only we have seen:
option in a list means—look it up, or ourselves, exposed leylines, the last
winding cobbled paths, a timber-arch their easy smile, their tireless efforts,
agree on a meaning together. As you great beasts, the trees that still re-
bridge, a yellow windmill, a spring their subtle tenderness, their sharp
go, ask each other questions, build on member, the song of the west wind,
water channel, an open-air temple, a mind, their wicked humour, their bur-
the answers and offer suggestions. the ever-wary creatures of the fey
hallowed sports ground, a verdant ap- densome anxieties, their startling
You’re free to modify or invent your Choose 1-2 lost to mystery and legend: ple orchard, neatly tended paddies, a temper, their slovenly habits, their
own answers to these prompts. How- how the spires were built—their scale mosaicked plaza, twelve stone statues haughty disdain, their old wounds,
ever, you’ll find it slows things down if is impossible, the language of the their true motivations, their real face
Choose 2-3 that are special to us:
you’re always trying to craft a unique nomads—their monoliths are inscru-
the one and only cafe, the rusted-out Choose why your witch trusts them:
response—use the lists if they work. table, the freedoms of the first repub-
bus in the woods, the haunted bun- they’re family, they helped my family,
lic—the records have been purged,
Finally, as we introduced in the safety ker, the clearing in the woods, the old they don’t treat me like a kid, they can
gods that walked among us—we walk
section, players should feel empow- bandstand, the hollow behind the wa- keep up with me, they put up with my
alone now, the machines of glass—
ered to ask the table to “hang on” to ter, the retired artist and their strange moods, they told me I had potential,
still imposing in dormancy, the true
discuss a choice, story beat or any- gallery, the place we heard the voices they showed me something amazing
name of magic—we speak in its echo
thing else affecting their enjoyment.
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Making our witches
I. Creating your character II. Your witch III. Connecting our witches
With your world, village and mentor Choose a name and pronouns: Traits:
taking shape, you’ll now create your a broadleaved tree, a flowering annual, a precious stone, a little songbird, friendly, helpful, charming, respon-
own witch characters for your story. an old-fashioned name, a three-letter alias, a single syllable repeated sible, lazy, lucky, ungrateful, strange,
First, go through and make choices in hot-headed, frustrating, easy-going,
Choose 2-3 physical attributes:
the middle section on your own. stubborn, practical, calm, spiritual,
piercing stare, careworn look, star-touched eyes, restless gaze, coke-bot-
quiet, scared, distractible, curious,
Once everyone has created their tle glasses, easy smile, toothy grin, clunky braces, chewed lip, pointed teeth,
excitable, tender, creative, magnetic,
witch, you should take turns intro- fuzzy beard, shaved head, two-tone hair, silver streak, neat braids, tight curls,
funny, admirable, superior, boring
ducing them to the rest of the table. facial tattoos, acne scars, meticulous makeup, prominent birthmark,
countless piercings, calloused hands, broken wrist, perfect nails, stained fingers Bonds:
Then, you’ll give your witches some • We’ve been best friends for forever.
personality and create connections. Choose 2-3 clothes and accessories:
When was the last time we argued?
heavy black robes, bright yellow dress, hand-me-down shirt, punk rock tee,
Take turns to choose one of the fol- • We used to be such great friends.
denim vest, moss-covered knitwear, herringbone coat, polyester jacket, boot-
lowing actions: Why have we grown apart lately?
cut jeans, baggy shorts, embroidered skirt, garish dungarees, shoestring belt,
• Choose a trait for your own witch. spotless gloves, very pointy shoes, fraying sandals, pointed hat, flight goggles, • We’re siblings, closer than any friend.
Describe something your witch did bright red bow, tartan tie, wildflower braids, crown of briars, bone charms What’s the one thing we fight about?
recently that embodies this trait.
Choose something you always carry with you: • We’re siblings. We bicker constantly.
• Choose a trait for someone else’s dad’s old 35mm camera, one of my many sketchbooks, a lime-green pock- What’s the one thing we agree on?
witch. If they accept your sugges- et radio, a beat-up half-sized guitar, a brass tin of boiled sweets, a flask of
tion, describe what your witch saw meticulously brewed coffee, a cameo locket in coral and gold, a wilderness sur- • I moved here recently. Why did you
that makes them believe this is true. vival guide, a dog-eared almanac from the year I was born, my mum’s final re- go out of your way to welcome me?
• Choose a bond to connect your search notes, a pouch of soil from my garden, a fallen star in a glass jar • We went through something tough
witch to someone else’s. If they ac- Choose your animal familiar:
together. Do we ever talk about it?
cept, ask them its related question cat, owl, rat, skink, raven, toad, snake, mink, hawk, bat, spider, moth, beetle, crab • We fell out, long ago. What hap-
and make a note of their answer. pened, and why are we both at fault?
Choose a word to describe your familiar:
Continue going around the group un- friendly, bright-eyed, fearless, skittish, dozy, wary, sassy, aloof, smelly, cute, • Something strange draws us to-
til you each have at least two traits tiny, giant, multicoloured, creepy, two-headed, three-eyed, spectral gether. What weird magic binds us?
and two bonds for your witch.
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II: Leaving together
Prepare to leave your village and say goodbye, as a group.
How to play
I. Our departure II. Playing scenes III. The scenes
With your witches created, you’re now Each of the scenes in this section is These are the scenes that you can choose from. Each one is described briefly
ready to tell the story of them saying its own little self-contained game. here, but you’re welcome to read ahead if you’re not participating in a scene to
goodbye to their home and setting off help you decide what to choose next.
Each scene is different, but they share
to find their new home, their Koriko.
a common structure. They’ll explain Scenes are flexible enough that you should feel free to choose one that you’ve
In the single-player version of the how you start playing, give you some played before—though it can be fun to experience something new, too.
game, you do this by rolling dice and choices or suggestions as you play, Consider what you’d like to learn about your witches and let that guide you.
responding to prompts (see “Farewell” and tell you when the scene is over.
Departure should not be chosen until everyone has had a chance to choose
and “Take flight”, pages 30–33).
To begin your scenes, everyone will a scene. At that point, you don’t have to choose it right away—you’ll probably
Here, instead, we’ll play using an en- play Vignettes on page 8. understand as a group when it’s time to wrap things up.
tirely different set of short scenes to
Thereafter, take turns choosing a Vignettes—page 8
describe how our characters depart.
scene from the list. Scenes might Evoke short, often silent, moments of your witch spending time in the village.
As before, you might want to take involve just one witch character, a Use this scene to add colour, or when you don’t know what else to do.
notes about what your character choice few, or all of you together.
Lesson—page 9
does during these scenes so that you
You’ll usually play your own witch, Receive a lesson in magic from your mentor, and see how well you can follow.
can create new journal entries later
but you might also be asked to make Use this scene to explore your character’s relationship with their mentor.
when you’re by playing alone.
choices for other characters in the
Through playing these scenes, you’ll scene—such as your mentor. Venture—page 10
continue to build out your characters, Someone in the village has a problem, and your mentor has asked you to help.
If you’re not involved in a scene, you’re Use this scene to see how your character uses their skills in practice.
their bonds, and the village itself.
always free to turn back to Vignettes
After all, the big question at the end and think about what your character Hangout—page 11
of your story is: as your year draws to is doing while you wait. Spend time with each other, without any adults around to tell you what to do.
a close, will you stay in Koriko or will Use this scene to explore the relationships between your characters.
Once everyone has chosen at least
you return to your home village?
one scene, any player may choose the
These scenes help you to learn what Departure scene if they wish. This
this choice means for your witch— describes how your witches leave the Departure—page 12
you need to understand and define village, ending the scenes and your Describe your final moments in the village, as you each fly away to a new home.
what it is that they’re leaving behind. time playing as a group. Use this scene to wrap up your time in the village and begin your solo stories.
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Vignettes Paint a picture of your witch going about their daily life Scene
8
Lesson Receive teaching from your mentor and test your understanding Scene
9
Venture Solve a problem in the village without your mentor’s help Scene
10
Hangout Spend time together as teenagers, not as witches Scene
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Departure Leave the village and begin your journey to Koriko Scene
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Next steps
The journey so far Preparing for solo play Continuing your story Discrete threads
Let’s pause to reflect on the journey Next, you’ll tell the story of their trav- When you’re ready, likely not today, By keeping your stories contained to
we’ve made, and what’s yet to come. els and, after a few days of wandering, you’ll pick up your story on page 34 your own cities, you can play freely
their arrival at their own Koriko. of the main book, Journey. without introducing any contradic-
You’ve created a world together,
tions or duplications. Even if multi-
unique to your tastes and interests, To tell this part of your story, and You shouldn’t need to do anything in
ple players draw the same confidant
and a home within it—your village. everything that comes after it, you’ll particular to carry on playing —just
card during their story, there’s plenty
move to solo play—the way Koriko is follow the instruction and begin writ-
You’ve created your witches, your of choices on each confidant page to
written to be played in the main book. ing journal entries as instructed.
characters for the rest of the story, make the actual characters unique.
and the mentor that has guided their Since you’ll be playing on your own, The city of ‘Koriko’ is yours to create
One confidant is a little more tricky—
training so far. it’s important now for you to use your as your witch discovers it, and it can
if multiple players have the Judge-
journal to capture your witch’s expe- be wildly different each time you play.
You’ve said goodbye to the people ment confidant in play at the same
riences through written entries. Your
and places of your village, spending However, it’s important when playing time, we can just assume your mentor
journal is the witness to your story.
time developing your witches and with other people to come up with is doing a lot of commuting by broom!
their relationships as you went. Before you continue, you might want a unique name for your city—oth-
Though your stories are separate, you
to make some of those earlier journal erwise things might get a little con-
Just now you’ve described their final should play each volume in sync.
entries for your witch that we talked fusing when you’re talking about your
farewell as they depart, leaving their Wait at the end of each for everyone
about—just enough to capture the new home! Pick a name that feels
home and taking their first steps on a else to catch up. This will make space
main points from your story so far. right for you and your witch.
journey towards a new one. for you to write letters to each other.
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III: Flying alone
Continue your story on your own, staying in touch by sending letters.
How to play
I. Letters for friends II. Connection types
When you’ve all finished playing each Rather than picking from a single
volume, as well as writing a letter to list of reflections, you’ll choose from
your mentor you may write a letter to a particular list based on the kind of
one or more of your fellow witches. relationship your witch has with the
other witch—their connection type.
You don’t have to write a letter to
every (or any!) witch if you don’t want There are seven connection types in
to, it’s an optional activity. this supplement: Enduring, Fading,
Protective, Competitive, Adoring,
Writing letters to your friends works in
Resentful and Acquainted. Each has a
much the same way as writing letters
description and a unique list of reflec-
to your mentor, as described on page
tions on the following pages.
19 of the main book.
Before you write your first letters, you
There are no codas presented here,
should choose a connection type
but you should still choose two re-
for each of the other witches in your
flections and incorporate your an-
group. Make a note of your choices.
swers into the letter you write.
Connection types are one way—you
Some of the reflections in this sup-
don’t need to mirror the choices oth-
plement are conditional—with some
er players make. Your witch might feel
sort of requisite (in red) that you need
they have an Enduring connection
to meet before you can choose them.
with another witch, while they might
Send a copy of your letter to the feel the Adoring connection reflects
other player so they can read it and their feelings better. This asymmetry
respond in a later volume, if they wish. can lead to some interesting stories!
Finally, there might be times when you Connection types are also not fixed.
want to make a note in your journal You can change them whenever you
of how your witch really feels about like, and sometimes a reflection will
something—especially if they’ve been explicitly ask you to make a change.
evasive or dishonest in their letter.
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Enduring Connection Fading Connection
Reflections Reflections
• Recount. You had an experience this season that was really fun. Why do you • Anxiety. You had an experience this season that was really fun. You really want
think your friend, in particular, would’ve enjoyed being a part of it with you? to share it with your friend. What do you worry they might write in response?
• Absence. You struggled with something this season. How do you think your • Grasping. You struggled with something this season. Despite the growing
friend would’ve made it easier? What reassurance do you hope they provide? distance, what familiar comfort do you still yearn for from your old friend?
• Reminisce. Lately you’ve been thinking about something that happened to • Fiction. Embellish or censor something that happened to you this season to
you both. What did you witness that brought this shared memory to mind? make it more appealing to your friend. How do you hope they’ll respond?
• Small talk. Write about your city’s weather or wildlife to avoid a topic. You’re • Small talk. Write about your city’s weather or wildlife to avoid a topic. What
usually comfortable sharing anything with them—why is this different? are you concerned their reaction would be if you were more open with them?
• Real talk. Share a hope or fear for your future that makes you feel a little vul- • Real talk. In as clear–or otherwise–manner as you like, mention that you feel
nerable. Do you have friends in the city that you can talk to like this? like you’re growing apart from each other. Do you suggest a potential reason?
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Protective Connection Competitive Connection
Reflections Reflections
• Informative. You succeeded at something that challenged you this season. • Showboat. You really excelled at something this season. Can you play it cool,
How do you frame your success as a lesson or moral message for your friend? letting them fill in the gaps, or is the temptation to boast too hard to resist?
• Projecting. Something made you feel insecure or homesick this season. In- • Deflecting. You struggled with something this season. What past success do
stead of confronting it, how do you make it about your friend instead? you remind your friend about instead of being open about your difficulties?
• Memory. Remind your friend of a time you helped them through a difficult • Challenge. Issue a contest to them in writing, something you can both com-
situation. What did you see lately that brought this shared memory to mind? pete to win. Do you think they’ll accept it? Do you think you can beat them?
• Small talk. Write about your city’s weather or wildlife to avoid sharing a bad • Small talk. Write about your city’s weather or wildlife to avoid a topic. What
experience. Why do you worry it might make them feel differently about you? advantage do you fear losing if you were more open with them about it?
• Fiction. Embellish or censor something that happened to you this season to • Fiction. Make up something that happened to you this season that makes you
make you seem assured. Who in your life are you able to be vulnerable with? look brilliant. What real event, far less impressive, inspired your fabrication?
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Adoring Connection Resentful Connection
Reflections Reflections
• Prospect. You had an experience this season that was really fun. What plan • Thriving. You had an experience this season that was really fun. What do you
do you propose to make together, hoping to recapture this experience? emphasise about it? What do you hope to gain by framing it this way?
• Distance. You struggled with something this season. Why did it make you • Blame. You struggled with something this season. How do you link it back to
think of your friend? Do you let them know how much you miss them? something this person did to you? Privately, do you think they’re to blame?
• Last words. You’ve been thinking about something they said to you before • Small talk. Write about your city’s weather or wildlife to avoid a topic. What
you left. What did you witness that brought this shared memory to mind? difficult subject are you not ready to talk about with them, not yet anyway?
• Small talk. Write about your city’s weather or wildlife to avoid a topic. Why are • Fiction. Make up something that happened to you this season. How do you
you worried they’d see you differently if you told them the whole story? frame it as an opportunity to bring up the issues you have with this person?
• Real talk. In as clear–or otherwise–manner as you like, talk about how • Real talk. As directly as you think your character could manage, confront this
strongly you feel for this person. What do you hope they’ll write in response? person about their past actions. Do you think the relationship can be fixed?
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Acquainted Connection
Reflections
• Check in. Ask them about a goal or dream that you heard them share before
you left. If you have a similar ambition, let them know how you’re doing too.
• Needs. What can this person give you—practical advice, emotional support,
or something stranger? Why are they the best (or only) person you can ask?
• Nostalgia. Embellish or reimagine a shared memory to make the two of you
appear closer than you were. Why do you feel that you need to do this?
• Small talk. Ask a couple of mundane questions to pad out your letter. Perhaps
something about local food, an upcoming holiday, or their family back home.
• Real talk. In as clear–or otherwise–manner as you like, ask them whether
they’d like to be better friends. What inspired you to seek out this closeness?
Conditional reflections
Ending your stories
If they suggest a closeness in your relationship that you hadn’t considered:
• Warming. Do you feel the same? If so, do you think it’s always been there, or is Wrapping up
it a result of your letters? Change to any new connection type, if appropriate. When you’ve all completed the final volume, let your friends know what you
If they suggest that you’re responsible for something bad that happened to them: decided and where your witch is heading next.
• Shocked. How does it feel to be accused like this? Do you accept their ver- Consider coming together, one last time, to review the story you told together
sion of events? Change your connection type to Protective or Resentful. and discuss any lingering threads. It’s okay to leave some things unresolved
If they ask you for help that you are unable to provide: though—we’re moving on from our witches, but their lives are just beginning!
• Pass the buck. Why can’t–or won’t–you help them? Write to another friend, I’d love to hear about your experience playing this way—please drop me an
asking them to reach out to help instead. Do you think they’ll do it? email to jack@mousehole.press or I’m @mouseholepress on most socials.
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