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Skyrim ifre

Opening the console can be done through the tilde-key (~), it sits before the "1" key and under the ESC-key-----Codes using Toggle command: fov x - Adjust field of view (insert fov value into ) showracemenu - Bring up character customization menu (NOTE: Your health Magicka, Stamina, and Health levels will be spread evenly on using this depending on your character's level. It will remove any point distributions that were custom) TGM - Toggle God Mode (invincible, also removing encumbering effect and unlimited magicka and stamina) TCL - Toggle Collision (no clipping mode; interacting possible, walk pointing up to fly into the air) TMM (0) - Toggle Map Markers (all locations, tmm 1 turns on, tmm 0 turns off) TFC - Toggle fly cam (removes the body and set the camera free, you will not be able to interract) TAI - Toggle Artificial Intelligence (freezes npc, they can't walk, move, or anything.) TCAI- Toggle Combat Artificial Intelligence (same as TAI; however only makes the NPC not being able to combat) TDetect- Toggle AI Detection (You can steal all you want and no one will see you, doesn't work with pickpocketing) Codes using player target command: player.addperk ID# ( 000581e7 for Augmented Flames level 1 ; "player.addperk 000581e7") player.addspell ID# ( 0007e8e1 for Raise Zombie : "player.addspell 0007e8e1") player.additem ID# (F # for gold, A # for lockpick ; "player.additem F 100" adds 100 gold for example) player.setcrimegold XXX - Set it high if you want to fight, set it at 0 if you want to be free. player.setlevel X - Make X equal your desired character level. player.setgs fmovesprintmult X - Where X equals your movement speed in a percentage value. (100 = 100%) player.setav skill X - Sets skill without messing with level gains. The skill name can be found from the skill list, and X equals the value you want that skill to be. This also works for health, stamina, magicka, and carryweight. Example: [player.setav marksman 50] sets your archery to 50. player.modav skill X - Buffs or debuffs a skill. The skill name can be found from the skill list, and X equals the value you want that skill to be. Example: If your Block skill is 30, you can "player.modav block 10", activating a buff to your Block and setting it to 40 (with the skill level appearing green as if a spell or item is affecting the skill). The same can be done in reversing by using a negative integer. Using "player.modav block -10" would activate a permanent debuff to your Block and set it to 10 (with the skill level appearing in red).

Other helpful codes: movetoqt- teleports you to quest target (currently not working for me, but is recognised by console) (will only work on quests with target markers, Bethesda quests; will not work on side quests with the new variable target locations.) AdvSkill- Give the player the desired amount of skill usage points [AdvSkill onehanded 100] (after some testing the number placed at the end of the command would indicate usage points, not skill points, for example: if you used advskill onehanded 100, it would be the equivalent of 100 swings of a one handed sword, not 100 skill points.) - Skill List IncPCS- Increase the players skill points by one point [IncSkill onehanded] - Skill List player.modav carryweight ##- Adds amount to weight limit (Can also use health or magicka or stamina instead of carryweight to increase those totals.) PSB - Adds every spell qqq- quits the game without exiting to the main menu. unlock - Target the desired chest or door by clicking on it and then type "unlock" lock XXX - You can lock chests and door, or people by targeting them and typing "lock" followed by the level of difficulty you wish to set it at. kill - Target your enemy by clicking on them once in the console menu and type "kill" and it does just that. killall - Kills all hostiles in your immediate vicinity ressurect - Killed someone you didn't mean to? Target them once in the console menu and type "ressurect" and it will bring them back from the grave. removeallitems - Target the desired character from the console menu and then type "removeallitems"

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