Professional Documents
Culture Documents
Motion Gaming by Brijesh Valera
Motion Gaming by Brijesh Valera
Games are By Brijesh Valera no longer about punching University Ahmedabad keys
What's in it?
New generation gaming experience Beyond High-end visuals and makes game play real by facilitating PHYSICAL involvement Offers reality experience Player feels fully involved through physical gestures & movements
Motion Capturing
Click to edit Master text styles Second level Third level Fourth level Fifth level
Microsoft Xbox
Nintendo Wii
Sony PlayStation
Wii Remote
"Wiimote", is the primary controller for Nintendos Wii console. Motion sensing capability, which allows the user to interact with and manipulate items on screen via gesture recognition and pointing through the use of accelerometer and optical sensor technology.
PlayStation Move
Is a motion-sensing game controller platform for the PlayStation 3 (PS3) video game console by Sony Computer Entertainment (SCE). PlayStation Move uses the PlayStation Eye camera to track the wands position and inertial sensors in the wand to detect its motion.
PlayStation Eye
Is a digital camera device, similar to a webcam, for the PlayStation 3. The technology uses computer vision and gesture recognition to process images taken by the camera. This allows players to interact with games using motion and colour detection as well as sound through its built-in microphone array.
PlayStation Eye
Is capable of capturing standard video with frame rates of 60 hertz at a 640480 pixel resolution, and 120 hertz at 320240 pixels, which is "four times the resolution" and "two times the frame-rate than EyeToy. Has "two times the sensitivity" of the EyeToy
Microsoft Kinect
Kinect (originally known by the code name Project Natal), is a "controller-free gaming and entertainment experience" by Microsoft for the Xbox 360 video game platform, and may later be supported by PCs via Windows 8. Provides full-body 3D motion capture, gesture recognition, facial recognition and voice recognition capabilities.
How it works?
How it works?
The Kinect sensor's microphone array enables the Xbox 360 to conduct Active noise control, allowing for things such as headset-free party chat over Xbox Live. The depth sensor consists of an infrared laser projector combined with a monochrome CMOS sensor, and allows the Kinect sensor to see in 3D under any ambient light conditions.
How it works?
References
playstation.com howstuffworks.com Xbox.com Expresscomputeronline.com
Thank You
Brijesh Valera