Dribblers and Robbers

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INSTITUT PENDIDIKAN GURU KAMPUS PULAU PINANG UNIVERSITI UTARA MALAYSIA

B.ED TEYL (HONS)

SGDK 3113 TEACHING PHYSICAL EDUCATION AND FITNESS FOR PRIMARY SCHOOL

LESSON PLAN PAIRWORK TEACHING GAMES FOR UNDERSTANDING (TGFU)

PREPARED BY: AMAL SYAZWAN BIN ALIAS (192088) MOHD FARHAN AFIQ BIN JASNI (192093)

LECTURER: TUAN HJ SHAMSUDIN B. ABDUL RAHMAN

Subject Date Duration Time Year No. students Learning component Topic Skill involved Objectives

: Physical Education : 22/8/ 2011 : 30 minutes : 8.00 - 8.30 am : 5 Alpha : 20 : Skill (games)

: invasion games (dribblers and robbers) : dribbling and stealing : at the end of the lesson, students should be able to 1) Psychomotor :Dribble to keep possession and stealing to gain possession of the ball. : think and apply the strategy to keep possession and gain possession of the ball. : play and actively involved in the game with full of spirit and enjoyment.

2) Cognitive

3) Affective

Pre-requisite stealing the Moral values

: students have learned the basic skills of dribbling and ball. : determination, responsibility, competitiveness. : multiple intelligences (kinesthetic, spatial, verbal) : 12 basketballs, cones, stopwatch, whistle, rectangular playing area large enough for the players to participate safely.

Teaching and learning strategy Teaching aids

Section / Time

Activity

Teaching Details/ Learning Focus Run and Dribble 1. Each student is given a ball. 2. Each student would have to run and dribble the ball from point A to point B. 3. While running, each student has to alternate their dribbling hands for each cone

Organizations Run and Dribble 1. Students are divided

Equipments/ Notes Equipments: into - Balls

several lines with a ball for - Cones each line. - Whistle

2. Instructions must be given (some items would depend o loudly and clearly.

the number of students an

3. It would be best if teacher lanes available) demonstrates confusion. 4. All-time monitoring must be present. Right-Left Rotation 1. It would be best if teacher stands in the middle of the to avoid Safety Measurements: students dont collide. - Ensure that students run their space own

encountered in the lane thus forming a left-right alternating runs. 4. Students who have completed

- Provide ample space so th

Warm-up activity: Run and Dribble & Right-Left Rotation

the run form a big circle for next warming up activity. Right-Left Rotation 1. When students have

comfortab

- Ensure students understan

Games ( 5 minutes)

circle and does the activity with the students for demo purposes

that it is not a competition

completed the run, they should be in a big circle formation instructed to and hold are an

imaginary ball. 2. Each student holds the ball chest-high with both hands and slowly rotates to the right and the left sides using the hips.

Section/ Time

Activity

Teaching Details/ Learning Focus

Organizations

Equipments/ Notes
Equipments:

1. Students are divided into pairs. 2. Each pair has to select one guard and one dribbler (by drawing or volunteering). 3. Dribblers are instructed to dribble and protect the ball from being stolen by the guards as the guards try to steal the ball. 4. The guards are allowed to steal the balls from any of the two dribblers whenever they have the chance.

1. Clear instructions must be - Balls given to students to avoid - Cones confusion. - Whistle

2. Teacher must be able to give - Stopwatch points results. accurately for best (some items

wo

depend on the number and

3. It would be best if teacher students demonstrates confusion. to avoid available)

sp

4. All-time monitoring must be


present.

Safety Measurements:

- Set up boundaries t

Main Activity: Dribble and Steal LEVEL 1

5. Each round lasts for five minutes as students rotate roles. Therefore, each has to become both dribbler and guard. 6. For the first 60 seconds, each dribbler can only use the right hand, and for the next 60secs, only the left hand. 7. For each bounce, the dribbler is given 1 point. This means that they have to dribble as fast as they can to gain more points. 8. For this level, dribblers are allowed to stop dribbling However and they restart must

5. Ensure that each student plays


both roles.

are suitable to be with. - Monitor aggressiveness.

Games ( 10 minutes)

6. Students with highest points


can be induced for varsity training program.

- Clear playing area fr unused balls.

7. Assign other pairs to count the


bounce for the playing pairs.

8. To increase involvement and


play time for all players. Teachers can utilize all

Values - Strategy making - Fairness

courts/spaces available.

dribbling.

Notes - H.O.T: do students strategies to g success? - How to make it m challenging?

remain in boundaries and use only allowed hand.

Section/ Time

Activity

Teaching Details/ Learning Focus

Organizations

Equipments/ Notes Equipments:

1. Students are divided into two groups of dribblers and guards. 2. Point A and B are set up in about 20 meters distance from each other.

1. Clear instructions must be - Balls given to students to avoid - Cones confusion. - Whistle

2. It would be best if teacher - Stopwatch demonstrates confusion. to avoid (some items would depend on the

(numbers of lanes would depend on the numbers of students) 3. Dribblers are placed at point A while the guards are placed at the middle of the AB lane. 4. As time starts (15secs), the dribbler would have to dribble to point B without

3. All-time monitoring must be number of students present. 4. Ensure that each student plays both roles. 5. Students with best Safety Measurements: - Set up clear and spacious lanes - Monitor aggressiveness and space available)

Main Activity: Dribble and Steal LEVEL 2

stopping the dribbling. Holding the ball with both hands or losing the ball would mean that he/she has stopped hence losing the round. Each dribbler is given 2 chances to restart dribbling. 5. As time starts (15secs), the guard would have to guard the lane and not allow the dribblers to get to point B with the ball. If the guard is able to steal or stop the dribbler (for each chances given) means he has won the round. 6. Students will rotate roles like previous activity. 7. Allow more than a pair of students to go in one time to increase involvement. 8. With more pairs, the guards are allowed to steal the balls from any of the dribblers whenever they have the chance.

performance can be induced for varsity training program. 6. Provide more lanes to cater to large number of students. 7. One student is placed to monitor the dribblers (stops and chances) 8. To increase involvement and play time for all players. Teachers can utilize all

Games ( 10 minutes)

Values - Strategy making - Fair play

courts/spaces available.

Notes - H.O.T: do students use strategies to gain success? (exchanging dribbling hands or corner-boxing strategies) - How to make it more challenging?

Section/ Time

Activity

Teaching Details/ Learning Focus

Organizations

Equipments/ Notes Equipments:

1. Students will be divided into two groups. 2. Each group must make a straight

1. Students are divided into two - Balls lines with a ball for each line. 2. Instructions must be given loudly and clearly. - Cones - Whistle (some items would

Cooling Down activity: Catch-up Dribble

line. 3. The students at the front will pass the ball to the friend at the back all the ways they like. It will be continued until the last person. 4. The last students in line will dribble the balls crossing the cones in zigzag direction to the front. The group which its last person comes first to the front will win the game.

3. It would be best if teacher depend on the number of demonstrates confusion. 4. All-time monitoring must be present. Safety Measurements: - Provide ample space so that students dont to avoid students available) and lanes

Games ( 5 minutes)

collide. - Ensure that students run in their own

comfortable space

Values - Cooperativeness

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