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age

30

alignment

deity

background occupation

Soldier Poet

languages

Common, Kelish, Skald, Elven


CLEAR CHARACTER STATS

1.1.2

race & la

Human

size

gender

height

5'11"

weight

195

neceros.com

character

Cyrus

player

Ryan

CLEAR PLAYER INFORMATION

RESET CHARACTER SHEET

Forms by JamesTheBard (1.0.8) - www.jamesthebard.net

ability score strength dexterity constitution intelligence wisdom

total

mod

base

inherent enhance

misc

STR

18
12

+4
+1

16
12

current hp

HITPOINTS

CLEAR CHARACTER VITALS

hp gained

hd

class name

CLASS RECORDER
bab

skills

fort

ref

will

levels

54

Magus

10

DEX

CON INT

16

+3

16

18
9
12

+4
-1
+1

16
9
12

temporary hp

WIS

total hp
qqqqq qqqqq

54

favored class:

Magus
class

totals +7
CLEAR SKILLS

+7 +3

+7

10
-3

charisma ability score notes & racial notes

CHA

miscellanious tracking

qqqqq

qqqqq

qqqqq

SKILLS
total

armor 55 RANKS penalty ranks ability trained

armor class armor class

total

armor = = =

shield

ATTACKS & DEFENSE


dex size dodge

CLEAR COMBAT STATS

natural

deflect

AC

20
13

10 + 10 + 10 +

+7 +7
class base

0 0

+1
+1

+2
+2

armor penalty max dex spell failure combat notes & modifiers

-3
+3

TOUCH
armor class armor class

FLAT-FOOT
saving throws fortitude

19
total

+2
ability enhance

0%

CLEAR NOTES

FORT REF
reflex

+13

+7

+3

+3

+7
+9
total

+3
+7
base attack bonus

+1
-1
ability

+3
+3
size

willpower attacks attack modifier attack modifier to attack to defend

WILL

MELEE

+11

+7

+4

Disarm- +12 (+13 with Aldori Dueling Blade)

RANGED CMB

+8
+11

+7
+7
=

+1
+4 0

+2 vs disarm

CMD

+22

10 +

+7

+1 +4 dex str

0
CLEAR FEATS AND FEATURES

class features, racial features, feats and character features

FEATS & FEATURES

Trait- Sword Scion

Combat Expertise

Trait- Fast Talker (Bluff class skill, +1 Bluff)


Spell Combat

Improved Disarm
Fighter Training

Spellstrike

Hex- Charm
Bonus Feat- Exotic Weapon, Bastard Sword
Knowledge Pool
Improved Spell Combat- +2 concentration to cast defensively

q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q

Acrobatics w Appraise Bluff Climb w Craft: Verse Craft: Diplomacy Disable Device w Disguise Escape Artist w Fly w Handle Animal Heal Intimidate Kn: Arcana Kn: Dungeoneering Kn: Planes Kn: Kn: Kn: Linguistics Perception Perform Profession: Ride w Sense Motive Sleight of Hand w Spellcraft Stealth w Survival Swim w Use Magic Device

dex int cha str int int cha dex cha dex dex cha wis cha int int int int int int int wis cha wis dex wis dex int dex wis str cha
CHA
CHA

-2 4 11 1
9 4 5
-1 -2 3 --1

0 0 6 0
2 0 4
0 0 0 2 0 0

1 4 1 4
4 4 1
1 1 1 1 1 -1

0 0 3 0
3 0 0
0 0 0 3 0 0

13 11 11 11
--

9 4 4 4
0

1 4 4 4
4

3 3 3 3
0

---8 3 --2
-1

0 0 0 0 2 0 0
0

4 4 4 -1 1 -1 1
-1

0 0 0 0 0 0 0
0

-16 -2 -1 1 13 1
1

0 9 0 0 0 9 0
0

1 4 1 -1 4 1 1
1

0 3 0 0 0 3 0
0

CHA 1 0 1 0 mark a q to show a class skill. class skills with ranks gain a +3 trained bonus. skills marked with w are applied armor check penalties
CLEAR EXPERIENCE

slow q

experience
medium q

fast q

/
speed fly swim climb

Magus Arcana- Arcane Accuracy

initiative damage reduction spell resist action points

INIT DR SR

Magus Arcana- Wand Wielder


Extra Arcane Pool- +2 arcane pool
Extra Arcana- Spell Shield

AP

Extra Arcana- Spell Blending- Heroism


Combat Casting- +4 to cast defensively

resistances

Magus Arcana- Concentration (reroll failed concentration at +4)


ARCANE POOL- 11 pts
CLEAR ARMOR AND SHIELD

resistances

armor & shield

enhance ac bonus max dex penatly spell fail

type

size

material

proficiencies

Armor
Shield

+1 masterwork breastplate

-3

CLEAR WEAPONS

weapons & attacks

enhance 1st

2nd

attack modifiers 3rd 4th 5th 6th

7th

damage

crit

range

size

type

ammo & notes

+2 feybane Bastard Sword- Rahvid's Fang

13, 8

1d10+6

19x2

masterword Aldori dueling blade

13,8

1d8+4

19x2

light crossbow

1d8

20x2

boot dagger

11

1d4+4

19x2

created by bill barnes (www.neceros.com). this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). see website for more information. pathfinder and its logo are copywritten paizo publishing LLC.

qty

EQUIPMENT
item

CLEAR

weight

MAGIC ITEMS
item

CLEAR

uses & charges

SPECIAL ABILITIES
name

CLEAR

uses/day

Adventurer's Sash

Pearl of Power (1st)

ARCANE POOL

Scarf

Wand- CLW

1pt- swift- add +2 to weapon- 1 minute

Combat Scabbard
pen, ink, paper grapple hook, spider silk rope Ioun torch
10 flash powder

Wand- True Strike

keen, flaming, flaming burst, icy,icy burst


shocking, shocking burst

1pt- swift- add INT (+4) to attack 1pt- Knowledge Pool HEX- evil eye- DC 18

light load

medium load

heavy load

LOADS & LIFT

CLEAR

lift above head

lift off ground

drag & push

WORN EQUIPMENT
equipment slots for magic items head face throat shoulders body torso arms hands ring ring waist

CLEAR

Headband of Vast Intellect +2 (perception)


p g

currency

WEALTH

CLEAR

treasure

284

Cloak of Resistance +3
Glamered Breastplate +1

s c other

container

BAGS & CONTAINERS

CLEAR

volume

weight

Ring of Protection +2
Ring of Protection +1

Belt of Giant Strength +2

total weight

feet

NOTES

CLEAR

created by bill barnes (www.neceros.com). this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). see website for more information. pathfinder and its logo are copywritten paizo publishing LLC.

save dc

level

maximum spells per day class ability total bonus bonus

ABILITY DCs

CLEAR

total known name race/template class ability strength dexterity constitution intelligence wisdom charisma total defenses armor class fortitude total

FAMILIAR & COMPANION

CLEAR

special qualities

14

0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th

INT

all

15

level/hd total hit points

16 17
18

5 4
2

4 3
1

1 1
1

STR

AC

HP

DEX

FORT REF
reflex

0
0
0

CON INT

willpower

WILL SPD
speed

WIS

0 0
medium: 100ft + 10ft / lvl long: 400ft + 40ft / lvl other points used

CHA CHA

modifier modifier

CMB

CMD

short: 25ft + 5ft / 2 lvl total

attack

1st

attack bonuses 2nd 3rd

4th

damage & crit

class

ability

POWER
points level name & description save dc

SPELLS & POWERS


sr pg level

CLEAR

caster level sr pg

name & description

save dc

CLEAR GROUP

0 m Acid Splash - Orb deals 1d3 acid damage. 0 m Arcane Mark- Inscribe personal rune on object or creature
0 m Dancing Lights Creates torches or other lights. 0 m Daze- humanoid creature with 4 HD loses its next action.

1 m Reduce Person- Humanoid creature halves in size. 1 m Stone Fist- Your unarmed strikes are lethal.
1 m Unseen Servant- Invisible force obeys your commands. 1 m Ray of Enfeeblement- 1d6 Str penalty + 1 per 2 levels.

CLEAR GROUP

CLEAR GROUP

0 m Detect Magic- Detects spells and magic items within 60 ft. 0 m Disrupt Undead- Deals 1d6 damage to one undead. 0 m Flare - Dazzles one creature (1 on attack rolls).
0 m Ghost Sound- Figment sounds. 0 m Light - Object shines like a torch. 0 m Mage Hand- 5-pound telekinesis.
0 m Open/Close- Opens or closes small or light things. 0 m Prestidigitation - Performs minor tricks.
0 m Ray of Frost - Ray deals 1d3 cold damage. 0 m Read Magic- Read scrolls and spellbooks. 0 m Spark- Ignites flammable objects.

2 m Minor Image- As silent image, plus some sound. 2 m Mirror Image- decoys (1d4 + 1 per three levels, max 8)
2 m Defensive Shock- Electricity damages your attackers. 2 m Invisibility- invisible for 1 min./level or until it attacks.
2 m Frigid Touch- Target takes cold damage and is staggered. 2 m Alter Self- Assume form of a Small or Medium humanoid.
2 m Bull's Strength 2 m Bear's Endurance
2 m Spider Climb 2 m Web
CLEAR GROUP CLEAR GROUP

CLEAR GROUP

CLEAR GROUP

1 m Chill Touch- One touch/level,1d6 damage, 1 Str damage. 1 m Shield- Invisible disc gives +4 to AC, blocks magic missiles 1 m True Strike- +20 on your next attack roll. 1 m Shocking Grasp- Touch, 1d6/level electricity(max 5d6). 1 m Enlarge Person - Humanoid creature doubles in size.

2 m Cat's Grace 2 m Disfiguring Touch

m m
3 m Force Punch- target 1d4 force/level and pushed away. 3 m Major Image- silent image, plus sound, smell, thermal.

CLEAR GROUP

CLEAR GROUP

1 m Corrosive Touch - Touch attack deals 1d4 acid/level. 1 m Silent Image- Creates minor illusion of your design. 1 m Hydraulic Push- Wave of water bull rushes an enemy.

3 m Vampiric Touch- Touch deals 1d6 damage per two levels 3 m Fly - Subject flies at speed of 60 ft.
3 m Haste- One creature/level moves faster 3 m Fireball- 1d6 damage per level, 20-ft. radius. 3 m Bestow Curse 3 m Heroism 3 m Keen Edge 3 m Monstrous Physique I m

CLEAR GROUP

1 m Vanish- As invisibility for 1 round/level (5 max). 1 m Color Spray- unconscious, blinds, stuns weak creatures. 1 m Burning Hands- 1d4/level fire damage (max 5d4). 1 m Expeditious Retreat - Your base speed increases by 30 ft. 1 m Feather Fall - Objects or creatures fall slowly.
1 m Flare Burst- As flare, but affects all creatures in 10 ft. 1 m Floating Disk- Creates 3-ft.-diameter disk, 100 lbs./level. 1 m Frostbite - Target takes cold damage and is fatigued.
1 m Grease - Makes 10-ft. square or one object slippery. 1 m Jump- Subject gets bonus on Acrobatics checks. 1 m Magic Missile-1d4+1 damage; +1 missile/2 levels (max 5).
1 m Magic Weapon- Weapon gains +1 bonus. 1 m Mount - Summons riding horse for 2 hours/level.

CLEAR GROUP

CLEAR GROUP

m m m m m m 3- 575 scroll, copy 90 - 665(1,995) m 2- 200 scroll, copy 40 - 240(1,440) m 1- 25 scroll, copy 10 (35) x16 560
CLEAR CLEAR GROUP

CLEAR

CLEAR GROUP

1 m Obscuring Mist - Fog surrounds you.

created by bill barnes (www.neceros.com). this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). see website for more information. pathfinder and its logo are copywritten paizo publishing LLC.

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