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DIGIMON WORLD 4 WALKTHROUGH 1.0 - Finished Death Valley Finished Dry Land Finished Evolution guide 1.

1 - Added more to recent questions More tips Added side-quest section. 1.2 - More tips More questions and answers Completed some of Venom Jungle 1.3 - Gave guide new look Added new part to side-quest section Finished more of Venom Jungle and boss strategies 1.4 - Added more to the side-quest section Added details 1.5 - Finished Venom Jungle Started on new section Completed small section on Machne Pit 1.6 - Finished new section Added some contributions Fixed more details 1.7 - Added more contributions Added long awaited signature wepon section Huge amount of details added 1.8 - Added another guide Rewording walkthrough Reordered whole guide 1.9 - Made small guide to Mecha Nest --Next planned update ---

I will usually make small adjustments and submit with a new version, but I predict I will make a big adjustment February. I might finish my walkthrough or get part of Machine Pit done. - February 2006 Contents -------1 Walk-through 1.1 The beginning 1.2 Death Valley 1.2a Enemies 1.2b Goblin Pass 1.2c Humid Cave 1.2d Goblin Pass again 1.2e Abyss of Greif

1.2f Cliff Dungeon 1.2g Goblin Pass again 1.2h Goblin Fortress 1.2i Terminal Area 1.2j Abyss of Greif again 1.2k Dome Base 1.2l Doom Dome 1.2m Terminal Area 1.3 Dry Land 1.3a Enemies 1.3b Mummy Dessert 1.3c Sand Labyrinth 1.3d Terminal Area 1.3e Mummy Dessert again 1.3f Greif Wasteland 1.3g Ancient Ruins 1.3h Mummy Dessert again 1.3i Storm Train 1.3j Power Plant 1.3k Greif Wasteland 1.3l Station X 1.3m Virus Lab 1.3n Terminal Area 1.4 Venom Jungle 1.4a Enemies 1.4b GekoGeko Land 1.4c Geko Path 1.4d Terminal Area 1.4e GekoGeko Land again 1.4f Mangrove forest 1.4g Vine Tunnel 1.4h GekoGeko Land again 1.4i Mangrove forest again 1.4j GekoGeko Land again 1.4k Vein 1.4l Terminal Area 1.4m Mangrove forest 1.4n Venom Swamp 1.4o Dread Note 1.4p Dread Bridge 1.4q Terminal Area 1.5 Machine Pit 1.5a Enemies 1.5b Battle Arena 1.5c Mecha Nest (This is all I have right now) 2 Starters 3 Digivolutions 4 Specialists 4.1 Wepon Types 4.2 Signature Wepons 5 Other help 6 Boss strategies 6.1 Blossomon 6.2 Mammothmon 6.3 Mecha Rouge 6.4 Apokarimon 6.5 Skull Greymon 6.6 Scorpiomon 6.7 Malo Myotismon 6.8 Shogun Gekomon 6.9 Mecha Rouges

6.10 Diaboromon 6.11 Lucemon 6.12 Others (by GamemazterZ) 7 Side-quests (Normal Mode) 7.1 How to unlock 7.2 Where the Digi-Elves are 7.3 What to do 7.4 Tips 7.5 Trading Hall items 7.6 Hard Mode 7.7 Very Hard Mode 8 Tips 9 Recent Questions 10 Other maps by other people 11 Weapon Section 12 Other People's Sections (Contribute sections) 13 Credits ----------------------------------------------------------------------------============== 1 Walk-through ==============

1.1 The Begining ---------------Right now you are about to start the game Digimon World 4. Get ready, because this one isn't like any other. Select "Chose your character" and pick a Digimon. Read "Starter Digimon" on this walk-through to figure out what kind of Digimon you want. Once you pick, you get to chose your name. Move your directional pad right and left to chose a different letter. Move it up and down to chose to make it capital, numbers, or sybols. Once you pick, you will be transported to a blue platform. There are 3 portals. The one on the upper left is the outside gate, you can't go in there yet. The one on the upper right is a heal portal, it heals you when you have low health. The one on the lower left is the commanders room. After talking to the Digi-Elf, jump into the commander's room. Once you are there, there will be four stairways. Go up the upper right one. Keep going that way until you find the commander. After talking to him get out of the commanders room. (go back into the portal) Now go into the outside gate portal. You are about to enter Death Valley. 1.2 Death Valley ---------------1.2a Enemies

-----------Goburimon (Main Monster) Orgemon Numemon Sukamon Kokatarimon (Just a few) 1.2b Goblin Pass ---------------You will be at the practice stage now. This is to get you firmiliar with the controls. If you are still confused, you can look at the Controls section in " Section 8 -Other Help- ". After finishing The practice stage, you will unlock this new area. Wander around and you will find a portal eventually. ( This place isnt that big ) Go into the portal. It will ask you if you are sure to leave, and say yes unless you want to practice more. You will be transported into a new area, Goblin Pass. You will start out on a blue platform. Go forward and you will see a beeping signal. The beeping signal looks weird, but go click on it and you will talk to Leomon. You really don't have to do this, but it will get you more firmiliar with the game. Next go north a little and you will see a group of goburimon. Kill them and move on to the bridge at your right. You won't be able to get passed the rocks, so hit the rocks in the way and go on. When you see another bridge, don't cross it. Destroy the 2 rocks but be careful, there are falling bombs above. You have a choice of going up or down, after you destroy rocks, you can go either way, but go left. Now go passed any enemies and down the path until you see a cave, and you will fight some goburimon and orgemon. Now it would be a good idea if you aren't about level 4, to start training, because the digimon in this area are kind of hard. You should explore goblin pass, but be careful not to die. 1.2c Humid Cave (level 3-5) --------------------------Walk up a little, you will see a Numemon. Kill him, but keep a distance because if you touch him you will get hurt. If you are too far away from him he will shoot his slime balls at you. Continue on, wandering around. You will fight many enemies, and find many doorways.

In some areas, you will find yellow doors. To get passed these doors you will have to kill all the enemies in your area. Make sure to use items when you need them. (press L to look at items) If you wander and find a blue door, you can open it by stepping on a red switch or clicking on one the one on the wall. (Just touch a red switch) If the door is all red, that means it is un-openable. After a long adventure you will find some stairs going downward. Go down them and you will be in a new area. The main point of most dungeons is going north, it is kind of obvious don't you think? This cave and a few others are different than that though. You will find a platform with a green plus sign. This is a health restore platform. Step on it to get full health. Continue onward to find a strange arena type area. This area is where you will fight the boss. The boss is a Blossomon...After beating it, get the key laying on the ground, then go past the new door and destroy the chests. Get some items, then go in the blue portal. It will send you back to the Terminal area. (the place with the health portal) 1.2d Goblin Pass ---------------Go to death valley again and go to the area where there is falling bombs. Destroy both sets of two rocks, then instead of going down, go up. Move onto the pile of rocks and destroy them. Kill the Goburimon that are passed the rocks and move onto Abbys of Greif. 1.2e Abyss of Greif ------------------The Goburimon here are a little harder so it would be a good idea to train here. Move along. The first thing you see is some rocks that are breakable. Do not break them, you will do that later. Kill the Goburimons and venture on. Keep going left until you see a blue arrow that is glowing on the ground, it is an emergency portal. If you stand on the arrow, It will glow when you stand on it. If you use a gate disk on it, you will be sent back to the beginning, but if you go onto the emergency gate you will be sent back to abyss of grief (There are more than this one). There are many ways to get to Cliff Dungeon, But if you don't want to see any Oregmon, go across the bridge, go left and destroy rocks. You will encounter one Oregmon after the rocks, be careful because he is a lot harder than the last one.

After passing him by or fighting him, go left again until you get to another cave. You are about to fight a Sukamon, you probably fought him in humid cave, but he's harder here. Block at the right time and you will be ok (especially when they charge fast at you) 1.2f Cliff Dungeon (level 5-7) -----------------------------This is a lot like Humid Cave except longer. The Digimon are stronger here and there are a lot more. When you are on the first floor,the point is to go north then you will find your way. When you are near the second floor, you will encounter a trap. Somewhere there is a door, which is hard to see, so try defeating all the Sukamon and you will see the opening. On the second floor, you will find another emergency gate. (the trap on the first floor is near an emergency gate) Go through until you find a new type of Digimon. These are my favorite because they are good experience. I'm not sure but I think there is third floor. There is a blue signal on the ground that looks like a mail. Click on it to get a map! This is very useful, especially in long dungeons. After you get to Mamathmon, kill him, and get the key. Now go break the chests and go in the portal. Now you have two ID keys. Your next quest is to save Leomon. 1.2g Goblin Pass ---------------Ok, after leaving the portal, go heal, save, shop, and other stuff. When you are ready, go inside the portal. Now, you are back in Goblin Pass. Kill the Goburimon, cross the bridge, and instead of destroying the rocks, go up. Be careful though. There are guns that fire at you constantly. You have to attack them two times to destroy them. After destroying the guns, go past and step on the red switch. Now go in the cave and you will enter the goblin fortress where you will save Leomon. The first area you will go in is the guard room. (This is a good place to train until about level 15 if you need to train)

1.2h Goblin Fortress (level 6-9) -------------------------------Your first step is to fight about 20 Goburimon. You will get loads of experience in this area. After killing about 20 of them, two doors will open, you have to go in both, so go north first. You will enter a new room with about 20 more Goburimon. Kill them all and go down. Break the boxes and go back up, you will fight more Goburimon in the middle. After Killing 20 more, go right, and you will enter the next destination...Rotating Hall. Go in and you will be in a room that looks the same. Kill the 20 Goburimon and go right. You will find a ramp that goes up. Go up the ramp to find 3 or 4 Goburimon. Kill them, and go on to 2 huge boxes! Attack them about 5 or 6 times and they'll break, continue this until you reach a different area with a black wall. Go into the black wall and you will enter the X Digimon Lab. Go on until you see an electric wall. Go to a computer and Press A on it. You have disarmed the electric wall, and will now fight a boss. His name is Mecha Rouge. After you beat him, go past (don't worry if he doesn't drop a key, hes not supposed to) to Leomon, talk to him and he will go with you to the Terminal Area. Now You Have completed your first mission. Your second mission is next!(If you want you should train in the guard room, after finishing it you can go into the rotating room and come back in) 1.2i Terminal Area -----------------Enter the commander's Room and talk to Ophimon. He will give you your second mission and a gate key. Now go to Goblin pass. (Make sure you have shot pistols in your equipment, you will need them) Next go to Abyss of Greif.

1.2j Abyss of Greif ------------------Right when you enter kill the Goburimon, but after killing them go back and destroy the rocks (I said you would do that later on) There will be rolling barrels rolling at you.

Jump over them, and make your way up the hill, be careful though because they hit hard. Once you get to the top of the hill, you will be able to destroy the chests that blow out those barrels. Attack them and move on. There will be Goburimon to kill after. Look to the right and there will be some pillars to jump across. If you fall off you will end up somewhere else with 1hp remaining. Go down and destroy rocks, get back to the pillars. (do not heal yet, you might fall again and that would waste a hp disk) after getting past the pillars, immediately heal. (there will be a spawned Goburimon waiting to kill you) Even if you kill the Goburimon, if you move on you will fight another boss, The Second Blossomon. Don't worry, he is as easy as the other one. After Killing the Blossomon, move on and you will find a boat. Get on it (switch to shot pistols and get a friend) You are going to cross the Numenume River. You can't use HP or MP disks here, so i advise you to block. If you want to start any side quests you need to rescue all 10 Digi-Elves. You need to shoot them each about 5 times. Beware because there is Numemon guarding them. 1.2k Dome Base -------------Go North and you will find Goburimon and Kokotarimon. They can put to sleep so be careful. After you go into a huge fight and kill the enemies, you should go up and destroy the bushes instead of going inside dome base. After getting through all the bushes, go to another emergency gate to heal, shop, save, and come back. You might need to face all of them again, if you do go inside Dome Base by standing on the red switch, just like you did to enter goblin fortress. 1.2l Doom Dome (level 10-13) ---------------------------This is the last dungeon for Death Valley, so it will be the hardest. There are crossbows that hit you hard so be careful entering. This dungeon is different from the others and longer. It is confusing so stay alert. Bring a lot of Hp disks.

You will need them because these Digimon are stronger and come in high amounts. Get to the second floor and look for a map. If you don't find one its ok because the boss is nearby. There are Sukamon and Oregmon, the toughest yet. When you are adventuring, you will find a lot of those bat guys. They are a lot harder, but still sort of easy if you are level 10-13. On the second floor you will come by Sukamon then two switches. Attack the Sukamon and activate the switch. You will come by an MP heal portal. It is A Purple plus sign instead of green. Then, you will come to a green one. Usually this means that you are near the boss. Well, that's right you are about to jump some pillars, fight some Sukamon, you can use your MP Techniques to kill them without getting hurt, except when they start charging. Do the same for the Oregmon. once you kill them, go back to where the pillars started, and you will fight more Oregmon. Now, go to the end of them, and there will be a red, glowing portal. This means It is the final Boss. Go in. If you need help, go to the boss strategies section. Kill the boss and get the chests. After that, you can go into the portal. Now you have almost completed Death valley. 1.2m Terminal Area -----------------Go into the commanders room and talk to Ophiomon. While he is granting you, an alarm will go off and you will need to fix the problem. First go to the Central Area. Now go North of Card Keeper and eventually you will find it up there. Ophiomon would have given you an ID pass which you can now use the computer. Now you should go to the Chip shop. Across it is some stairs. Go up them and find the computer near Metal Etemon. Activate it, and go inside the area it opens up. Go inside the Portal to enter Security Controls. Now activate the 3 computers 1 by 1 with the one that works on top, then on bottom, then in the middle. Now you have summoned Serephimon. Talk to Ophiomon and Serephimon (next to Ophiomon now).

Now you have unlocked Dry Land!! 1.3 Dry Land -----------1.3a Enemies -----------Mummymon (Main Monster) Scorpions Spike Plants Minoturomon Arukenimon (Just on side-quest) 1.3b Mummy Dessert -----------------You will start out on a blue platform, just like you did in Death Valley. Now go across the bridge and you will fight 3 Mummymon. Kill them, and go left. (see map of Mummy Dessert 1) Go and kill another 3 Mummymon, and a Tyranomon will come. This might be hard for a level 15, so try to attack him from the side, or from the back. Now keep going down, and fight 2 more Mummymon. after killing them, you can keep going, or you can go down. Later you will need to go down, so right now keep going the way you were going. Break the huge rocks, and fight 2 more Mummymon (you will fight these more than you fought Goburimon in Death Valley). Jump down and you will see a purple, metal bridge. Go in it, and you will be in Sand Labyrinth. 1.3c Sand Labyrinth (level 15-18) --------------------------------This Dungeon is a lot different from the others. There are more switches and Tricks. You will fight a lot of Mummymon here as well. Go in and fight your first set of 4 Mummymon. When your fighting them, you won't notice it now, but if you go deeper, you will notice that when you fight, you are hitting real slow. The deeper you go, the slower you hit. If you talk to Leomon, he will tell you, if you walk in with a dagger, when you are all the way to the end, you will be holding a maul. (That is as weak as a dagger) So attack, then run, Because you attack REAL, REAL, slow.

Eventually you will walk in a room with two fires and 4 Mummymon. The Mummymon are infinite here, so go up until you see 2 switches. Activate both of them, and go in the room. You will see an electric tower. Destroy it because it sends those Mummymon spawning. Go back in the room and destroy the Mummymon. Now a new door will open. Near the end, you will fight 2 Minotarumon. They shoot cannons at you, so be careful. Attack them, and after they hit the ground, they will run to a place in the corner of the room. Don't let them get in there. Attack them in the way because if they get in there, they will re-charge their health and get stronger missiles. Soon, you will fight Skull Greymon. Kill him, get the key, and go past him to the portal that sends you back. 1.3d Terminal Area -----------------If while at the Sand Labyrinth, you gain to level 16, go in the Central Area and go to the Digi-Lab. You can digitally evolve to a new kind of rookie. Now go save, shop, and what ever you need to do, then return to the outside gate. 1.3e Mummy Dessert -----------------Ok, go up to those Mummymon, and kill them. Go left and fight more Mummymon. (just like before) Go To the area where it splits. Go down this time and past the Mummymon. This time go up to the purple platform. Fight a lot of Mummymon and go up. Jump down the platforms to get to Greif Wasteland. 1.3f Grief Wasteland -------------------When it shows the title screen and you see the purple spider, don't worry because you only have to fight it if you are doing the side-quest. Now you will enter and fight more Mummymon. When you start there will be two ways. Go down to two cactus and attack them. They shoot out those red spikes that it has.

It will come back alive so go past them. Now you will come to another training area where there are more spawning scorpions. After you are done training, go destroy the rocks and enter Ancient Ruins. 1.3g Ancient Ruins (level 16-19) -------------------------------You are cursed again so remember to use the strategies for Sand Labyrinth. At first you will come to some Mummymon, then more Mummymon who are endless. Just go find switches and destroy the towers that make them spawn. There is a new enemie, Pharomon. He will disappear and stuff to make you frustrated. He has horrible aim, but his defense is awesome. Once you are about at the second floor, it will become a lot harder. You will have to go from the left side to the right side often. You will also find some quicksand. If you are on the top, don't go down because you will be taken down and back to land with one health remaining. After figuring out the puzzle, you will be in the middle to the south. Kill enemies to open the door to your next boss, Scorpiomon. Kill him and go inside the portal. 1.3h Mummy Dessert -----------------Kill Mummymon on your way to the metal platform. Now go left instead of up. Kill more Mummymon and you will see a switch. Jump the platform and click on the switch. Go back to the starting area and you will go right this time. Go down the rocks and kill those scorpions. Once you are done, go destroy the boxes and jump up to find some guns. Destroy them, and move past to a huge train. 1.3i Storm Train ---------------You have to find a directional way to pass this place. You can not pause the game, or use MP attacks or use items. You have to use that red hammer thing. Once you get to the first sign, don't attack it. The directions for the Storm Train are up, up, right, up, right, left, hit red thing, hit red thing. When you come to the lighting, don't get in the way. Just block and You will make

it without dying. Remember to attack the guys that land on the train and to block because you can not heal. After following the directions, you will come to Power Plant. 1.3j Power Plant ---------------You can now pause it, heal and use MP techniques. You also have your weapon back. At first you will see a lot of electric light bulbs. Destroy them and move on. You will see a portal. This time it actually doesn't lead you to the Terminal Area. It leads you back to Mummy Dessert. From there you should go to Grief Wasteland. 1.3k Grief Wasteland -------------------Keep heading down until you get back to the area with scorpions. (Near the entrance to Ancient Ruins) Don't go into Ancient Ruins, but go past it. Head down the Rocks and you will be in a very small maze which you can only go one way. LOL, cross the bridge and keep going. Don't go to the area with Scorpions unless you want to train. Destroy the rocks and go in the gate platform. (You will die unless you destroyed all the light bulbs at Power Plant. Kill everyone you fight at that place and go past to another gate. You will see Leomon, and past him is a big power signal. If you find all 4 and destroy them, you can go into Station X. One is to the right of Station X, and the other 3 are on the left side. Step on the red switch thing and enter Station X. 1.3l Station X -------------You probably might take a while to pass this part. It took me like 4 days. I kept dying at the very beginning where these huge guns fire at you. All you have to do is get behind the rocks to hide. Keep moving on until you get to the end of that very hard part. Now go to the entrance of the Virus Lab. If you keep following the path, you will eventually get there.

1.3m Virus Lab (level 19-23) ---------------------------This is very confusing and hard. You will come to some fire and it will stop. Jump over it when it stops because it comes back after like a second. These traps are harder and hurt a lot more than the ones in other dungeons. You will come across some blue lasers which you will cross when it disappears. Those lasers hit hard! This dungeon is a lot like the Acient Ruins because you go back and forth often. When you get near the end you will come to the most fun part! There are moving platforms which you jump on while they are moving. Jump to the other end to the next portal. The portal leads to MaloMyotismon. Defeat him and Destroy the Chests. Go into the next portal and you will be sent to the Terminal Area. 1.3n Terminal Area -----------------Hurry to save and get back to the Terminal Area. Go up to the commander's room. Talk to Serephimon and Ophiomon. Go down and to the Central Area. Leomon is across the bank Keeper and you will talk to him. Put what you need in the bank and go back to the Commander's room. Talk to Serephimon and he will give you a new mission. You will need to investigate in a new place. You got Venom Jungle. You have completed Dry Land!! 1.4 Venom Jungle ---------------1.4a Enemies -----------Otamon (Main Monster) Gekomon (Main Monster) Tortmon Marine Devimon Poison Plants 1.4b GekoGeko Land -----------------When you start you will be on a blue platform. (as usual) Go right and fight an Otamon. These guys come in groups and are real easy and good experience. Now keep going right until you find stairs that go DOWN. Take them and you

will find two different paths. If you go down, you will find a friend who greets digimon with ways of spraying them with poison liquid. If you go up, you will battle more digimon and find your way. After going up, go right. You will find a path that takes you to a cave. 1.4c Geko Path (level 30-33) ---------------------------You will start out in a place that looks completely different from the others, but really it is the same thing. You will fight some Gekomon in groups who hypnotize you if you are far away or not attacking you. You will also fight more Otamon who come in groups of high ledges. You will find your way to a dead end once or twice. The only solution not to get into a dead end is to keep going up. That almost occurs in every Dungeon. The "Geko Path" will lead you to a security portal. Just ahead is the healing portal. Get into it and heal. (You should have Petty Heal Lt by now so heal while fighting him) Now you are in the hands of Shogun Gekomon. If he decides to let you win, get his key and go inside the portal back to the Terminal Area. 1.4d Terminal Area -----------------Check out Metal Etemon's Junkshop. Around now is a good time. Go down to the Shop Area and across from the Chip Shop, there will be some stairs. Go up the stairs where you activated one of the computers and talk to Metal Etemon. He will want 1000 bits for his shop. Give him 1000 bits and go back to the Terminal Area. Go into the portal back to Venom Jungle. 1.4e GekoGeko Land -----------------Head down and instead of going right, go left. You will be taken to a metal platform with a lot of Otamon. Kill them and go more left. There will be a Leomon there. You don't need to talk to him. Go down and there will be a platform. Enter it and you will take a ride to a new destination, Mangrove Forest. 1.4f Mangrove Forest -------------------When you enter, go down some stairs to the forest. I am serious, this is as confusing as being lost in the forest. But that is for later.

For now it is pretty easy. After going down the stairs go west. Head on the west side and you will find another path leading to another dungeon. This may seem easy, but at Venom Jungle you fight a lot more bosses. Go inside the cave to a cave called Vein. 1.4g Vine Tunnel(level 32-35) ----------------------------When you walk in you will start fighting as usual and be split into two sections. If you go right you will find a couple of chests. If you go left you will find some more enemies and a green slimy wall that jiggles when you touch it. It can only be destroyed by a Fire Power Medal or a fire attack. You will come across a couple of these. Along somewhere you will find some big monsters. These blue monsters attack you with their long arms and are very strong. They are named Marine Devimon and are very strong and good at self-defense. It would be smart to dodge and get past them. They jump out of the water and attack you suddenly. Take off your fire power medal because they are strongest against fire. There are tricks everywhere so be cautious. After going through the vine wall, you will find some more chests and some more digimon. You should definitely be used to this by now. You will find another vine wall, there are a couple of these here. Get past it and go right. You will come to some chests. There are a lot of chests and monsters in this dungeon so you could gain some levels here even if you are done with it. At the last floor, when you enter there will be a security portal. Go left and kill Otamon to open some doors which can be opened by defeating all of them. If you go up there will be some Mech. dogs which are sort of hard. After getting past all the Mech. dogs and all the monsters, you will find the entrance to a new boss, or should i say some new bosses. They aren't all that new, you will recognize them when you take them down. Defeat the 3 new Mecha Rouges and go into the portal with your new key and stuff from the chests.

1.4h GekoGeko Land -----------------When you get there you will fight more guys. Kill them and go down those rocks you went down when you were at the first cave. This time instead of going

inside the cave (when you get there) go down when you get to the cave and find some more guys to fight. After killing some of them, you will find a switch. If you want to get all 7 of them really fast you should go as far east as you can go. Then start following down the path of switches. There are seven switches and some of them are sort of tricky. You will find about 4 on the easy side but then you have to find the tricky ones. They are all in order, but still kind of hard. Some of them are behind poison plants which you need to destroy by using your magic attacks. After activating all 7, go back to the entrance of GekoGeko Land and go to Mangrove Forest. 1.4i Mangrove Forest -------------------Near the entrance go down, but don't go onto the swamp. Go right and find some guns. Destroy them and you will see a computer. Click on the computer to activate what it does. (You need to activate all 7 switches to do this) After you are finished return to GekoGeko Land. 1.4j GekoGeko Land -----------------Go right and up some rocks instead of down. Run around until you find the rocks that point up. Jump up the rocks to find a nice spot where there is a hidden security portal to the left if you want to save or something. Go past and you will find a cave which will be blocked by a lake if you don't activate the computer. Go inside the cave and you will enter Vein. 1.4k Vein (level 36-38) ----------------------This one is four floors long but it is kind of easy. It is sort of similar to the other dungeons you have faced before like the first dungeon. Sometimes you will find monsters like Otamon who are good experience and Gekomon, who are annoying, spawning out of the ground usually. If you want to get past this dungeon, I am sorry but you have to take them all down. It won't be that hard for the Otamon though.

It might take a while so be patient, and remember the strategies for the other dungeons and you will get through this fast. You will need to because if you turn it off you will need to activate the switches and the computer all over again. If you come across any of the vine walls that look weird you need to destroy them with your fire magic or use a fire power medal. You will fight those guys again with the long arms who are very annoying and you need to kill them. Remember to take off your fire power medal because he is strongest against fire. Go through all the Otamon and Gekomon and follow the path. You will soon find your new boss named Diaboromon. After killing him go down get the key and chests and leave into the portal. 1.4l Terminal Area -----------------Before you go back to GekoGeko Land go to MetalEtemon and buy a Filter Board (If you haven't got one yet). If you haven't donated any money to him yet then donate 1000 bits, go somewhere else where the game will load(like go to Central Area), come back to the shopping area and then ask him to buy a Filter Board. Now head to the Terminal Area, and then back to the Outside World Gate and go back to GekoGeko Land. 1.4m Mangrove Forest -------------------Head down the stairs and the camera view will change, head south. You will encounter a lot of Otamon, Gekomon, Tortomon, and those poison spraying plants. Head north east then north. On the way you will fight a lot of digimon so use healing MP techniques or use HP discs. At the way north of the maze-like forest, you will see another bunch of stairs. Jump up the stairs and you will come across a Gekomon. You can't kill him so don't waste your time. Talk to him and he will let you past for getting all 3 IDs. Now head forward to the Venom Swamp. 1.4n Venom Swamp ----------------

Here you will appear on some stairs. Jump down and you will be drained of life from the purple poison if you don't have a Filter Board equipped. Now equip filter board (bought from Metaetemon) to prevent your life from being drained. Head west. This is just like the forest maze except it is wider and less confusing. As you go you will encounter some Marinedevimon. Watch out for there long range swiping attack as they can make you unable to hit them. Keep heading west and then north west. You come across yet another set of stairs. Jump up and go to the next area. 1.4o Dread Note --------------You will come to a place with more of those poison spraying plants and some enemies. Go up to see one of the plants and shoot it with a gun or mp type moves. Kill the first plant, keep going north west on the giant log and kill the second plant. Get off the log. Now you will face some of those little digimon and some purple guns. Keep moving forward to the west. Jump the stairs and this fire blasting cannon will try to shoot you. These cannons also appeared in the Undead Yard. After it pauses firing then jump up to t hit it about 2 times then jump back down, and repeat until it is destroyed. You might encounter more so use the same strategy to destroy the next cannons. If you keep going you will come to a road split, except on stairs. Go forward to get to an Emergency Portal. Use a gate disc in it. Go back and heal (if necessary), shop, save, etc.... Now go back to the emergency gate and go back to Dread Note. Now go back to the road split (stairs), and go on the other route. You might run into some more cannons. Keep going and you will come to a place with a giant laser cannon, (be careful as you make contact with it's laser it will take out about a 1/4 of you life) found in the center and purple guns surrounding it. Hit the giant laser cannon about 5 times to destroy it. Destroying them will give you a good chance of decreasing your life a lot. Keep going and you will come to more cannons. Move ahead to a platform with another one of those giant laser cannon. This time electric bolts shoot at you from your left and right and

there are no purple guns. After destroying the cannon you will have to keep moving forward to repeat this again twice. When you are done, go and you will come to a place with many enemies. You will have to destroy every enemy to activate the switch. Now go stand on the switch to open the gate to Dread Bridge... 1.4p Dread Bridge(level 39-41) -----------------------------Just think a little, you are about to face a 30 minute dungeon. Hah this is the longest dungeon and the most confusing. None of these digimon are hard here, which is great because you don't need 2 hard things in one dungeon. Here's my tip. This is a maze so sometimes you will need to go backwards. Try not to go backwards a lot because I remember doing that and it took even longer. If you come across an enemy, that's good because it means you have come to a new place. If you see any security portals, i suggest you take them because this is the longest and hardest dungeon yet. After a long journey, you will come to some platforms that move. Go onto the platform but be careful not to fall off. After going past, you will come across your next boss, Lucemon. After you defeat Lucemon, get the chests and go inside the portal. It (like usually) will take you to the Terminal Area. 1.4q Terminal Area -----------------You should save, and do whatever you need to do. This is your last quest so get ready to finish off Venom Jungle and move on. Go talk to Ophiomon after that and he will tell you something about Machine Pit. Now you have completed Venom Jungle. It would be smart to change to a lightning power medal, because there are some areas where you need it. Now Go back into the Terminal Area and depending if you want to continue, go inside the portal to your new destination, Machine Pit. 1.5 Machine Pit ---------------

1.5b Battle Arena ----------------This is your last and hardest section of the game. It isn't that long though.

This is totally different for once! You don't start out on a blue, boring platform! This one is either red or pink. Its your opinion. Well anyway back to the game! Go forward and you will see some things on the ground that pop up. These are bombs. When you go forward, you will come up to a very disturbing area. Just go to the right and dodge the 1000 bullets firing at you and activate the switches. Now without getting hit with any guns, or getting killed by Mech. Dogs, go all the way to the left. They will still fire at you but now you get to activate the other two switches. Don't worry that's all the switches. Now go forward and you will see a new walk-way. Go walk over there and you will come to somewhere familiar. It's the battle arena! Except this time the Infermon and Mech. Dogs are a lot stronger than when you went there for a side-quest. Just like before there will be those pink platforms. Look for some of them that go up again. If it takes you somewhere else with guns, go back. You will go there later. Look for more because if you activated the switches, there will be 4. Two of them I already told you about. #1 you aren't supposed to go there yet. #2 you came from there. The other two lead to dungeons. There is Mecha Nest and Electic Mine. Electric Mine is harder so just go to Mecha Nest for now. 1.5c Mecha Nest --------------This is the first of the three dungeons you need to get into. There are a lot of traps, but you can do it. This won't be as hard as the other two. Keep doing the strategies I give you in the other dungeons and you will be fine. Theres not as many floors as you could be challanged as, and this dungeon should be queite easy. When you get to the end, you will come to the HP portal. This means you will fight the Mecha Rogues, but be careful, there are three of them. Use my strategie. After defeating the Mecha Rogues, grab the key and you will be taken back to Terminal Area. ================= 2 Starter Digimon =================

Digimon Starting Stats ----------------------

---Starters--~Agumon~ ----------------------------------------------------------------------------Stat Name ~~~~ Amount of Stat ability ----------------------------------------------------------------------------HP Max MP Max Strength Defence Wisdom Spirit Speed ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ 180 50 70 115 55 60 65

~Veemon~ ----------------------------------------------------------------------------Stat Name ~~~~ Amount of Stat ability ----------------------------------------------------------------------------HP Max MP Max Strength Defence Wisdom Spirit Speed ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ 160 70 60 115 65 55 70

~Guilmon~ ----------------------------------------------------------------------------Stat Name ~~~~ Amount of Stat ability ----------------------------------------------------------------------------HP Max MP Max Strength Defence Wisdom Spirit Speed ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ 160 80 55 120 70 65 60

~Dorumon~ ----------------------------------------------------------------------------Stat Name ~~~~ Amount of Stat ability ----------------------------------------------------------------------------HP Max ~~~~ 170

MP Max Strength Defence Wisdom Spirit Speed

~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~

60 65 110 60 70 55

---Digivolutions--~WarGreymon X~ ----------------------------------------------------------------------------Stat Name ~~~~ Amount of Stat ability ----------------------------------------------------------------------------HP Max MP Max Strenghh Defense Wisdom Spirit Speed ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ 240 80 100 115 70 80 90

~Clavis-Angemon~ ----------------------------------------------------------------------------Stat Name ~~~~ Amount of Stat ability ----------------------------------------------------------------------------HP Max Mp Max Strenght Defense Wisdom Spirit Speed ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ 180 110 70 120 100 90 80

~Waregarurumon X~ ----------------------------------------------------------------------------Stat Name ~~~~ Amount of Stat ability ----------------------------------------------------------------------------HP Max MP Max Strenght Defense Wisdom Spirit Speed ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ 200 100 80 115 90 70 100

~Hercules Kabuterimon X~ ----------------------------------------------------------------------------Stat Name ~~~~ Amount of Stat ability ----------------------------------------------------------------------------HP Max MP Max Strenght Defense Wisdom Spirit Speed ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ 240 80 100 115 70 80 90

~Metalgarurumon X~ ----------------------------------------------------------------------------Stat Name ~~~~ Amount of Stat ability ----------------------------------------------------------------------------HP Max MP Max Strenght Defense Wisdom Spirit Speed ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ 220 90 90 110 80 100 70

~Beelzemon BM~ ----------------------------------------------------------------------------Stat Name ~~~~ Amount of Stat ability ----------------------------------------------------------------------------HP Max MP Max Strenght Defense Wisdom Spirit Speed ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ 200 100 80 115 90 70 100

~Alphamon~ ----------------------------------------------------------------------------Stat Name ~~~~ Amount of Stat ability ----------------------------------------------------------------------------HP Max MP Max Strenght Defense Wisdom Spirit ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ 220 90 90 110 80 100

Speed

~~~~

70

~Blackwaygreymon~ ----------------------------------------------------------------------------Stat Name ~~~~ Amount of Stat ability ----------------------------------------------------------------------------HP Max MP Max Strenght Defense Wisdom Spirit Speed ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ 180 110 70 120 100 90 80

~Imperialdramon FM~ ----------------------------------------------------------------------------Stat Name ~~~~ Amount of Stat ability ----------------------------------------------------------------------------HP Max MP Max Strenght Defense Wisdom Spirit Speed ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ 200 130 90 120 120 110 100

~Imperialdramon PM~ ----------------------------------------------------------------------------Stat Name ~~~~ Amount of Stat ability ----------------------------------------------------------------------------HP Max MP Max Strenght Defense Wisdom Spirit Speed ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ 240 110 110 110 100 120 90

~Gallantmon CM~ ----------------------------------------------------------------------------Stat Name ~~~~ Amount of Stat ability ----------------------------------------------------------------------------HP Max MP Max Strenght ~~~~ ~~~~ ~~~~ 220 120 100

Defense Wisdom Spirit Speed

~~~~ ~~~~ ~~~~ ~~~~

115 110 90 120

~Susanomon~ ----------------------------------------------------------------------------Stat Name ~~~~ Amount of Stat ability ----------------------------------------------------------------------------HP Max MP Max Strenght Defense Wisdom Spirit Speed ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ ~~~~ 260 100 120 115 90 100 110

Agumon -----A powerful dinosaur type of Digimon that can breathe fire. Agumon specializes in fire Mp Techniques. Since it excels at blunt combat skills, it is best to equip Agumon with axetype weapons. This Digimon is from the first Digimon series. Veemon -----An easy-going Digimon that excels in short range combat, Veemon specializes in the lighting type of MP Techniques. With powerful slash skills, Veemon is best equipped with sword-type weapons. This Digimon is from the second Digimon Series. Guilmon ------A wild Digimon that enjoys fighting. Guilmon specializes in the fire variety of MP Techniques and superb in stab skills.

It is best to equip this Digimon with dagger-type weapons. This Digimon is from the third Digimon series. Dorumon ------Based on the interface on its head, Dorumon may be a prototype Digimon created for experimental purposes. This Digimon specializes in ice MP techniques and excels at bashing-skills equip it with a bash weapon to utilize its strength. This is the newest Digimon. +=~/\~=+=~/\~=+=~/\~=+=~/\~=+=~/\~=+=~/\~=+=~/\~=+=~/\~=+=~/\~=+=~/\~= =Here's section 5 and 6. I used their real names not their game names+ +=~/\~=+=~/\~=+=~/\~=+=~/\~=+=~/\~=+=~/\~=+=~/\~=+=~/\~=+=~/\~=+=~/\~= =============== 3 Digivolutions ===============

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