Davis PRT at Heathrow

You might also like

Download as pdf or txt
Download as pdf or txt
You are on page 1of 16

User Centred Design

of ULTra for LHR


Karl Humphreys Gary Davis MD
MoMat Davis Associates
Overall Passenger Experience
Leave
Plan & Enter station Board and Travel to Elevator /
Travel to Park vehicle
Book Select start Terminal 5 walk to
Airport Car and
Travel destination vehicle (MSCP 5) check in
station

Leave Travel Enter


Board and Walk / elevator
Leave Find vehicle to car Station Pay for Arrivals
start to PRT station
airport car and park Select Parking Hall
station (N3) vehicle (MSCP 5)
destination
Better than a Bus…
  (Almost) No waiting   Understood experience
  Personalised direct   Driver to help – baggage,
experience directions, security
  Quick - no traffic   Get on an see (lost car)
  Semi private   Large groups
Passenger Experience Working Group

  Success for BAA is determined   Usepassenger testing to de risk


by the overall passenger key areas of the passenger
experience experience
  Team formed to develop the   Vehicle Design
overall design   Station Layout
  Vehicle design   Seamless Experience
  Station Design
  Guideway design
  Interaction Design
  Proposition Design
  Brand Design
  Wayfinding
Vehicle Design

  Size of interior (length, height)   Button and screen positions


  Seating arrangement   Emergency exit
  Number of passengers   DSP – vehicle relationship
Station Layout

  Queuing patterns   Multiple bay layout


  Sharing pods   Station layout
  Passenger timings   Passenger Interaction
Seamless Experience

  End to end experience (web to trip home)


  Integration with car park experience
  Integration with airport experience
  Interface design
  Passenger flow
  Wayfinding
Putting the passenger first

  Ethnographic research of passenger   Passenger insights drive


behaviour and needs development process (not just the
technology)
  Creation of 'personas' to inform and
guide design decisions   Passenger feedback used to de-
risk the design early in the process
  Development of 'Use cases' to test
the system design
Vehicle Design – Method
  Full size mock up of station and vehicle
  Mock up vehicle with “adjustable” seat
positions
  Working touch screen interface and
doors
  Cross section of passenger types (with
luggage) - adults, children and a guide
dog
  Tasked to: select destination, board
vehicle and exit vehicle
  Simulations of emergency exit
Vehicle Design - Testing
Station Layout – Method

  Full size mock up of 2 berth and


4 berth stations
  Passengers with luggage
simulate normal and disrupted
service levels
  De risk station layout and
understand loading and
disembarking timings
Station Layout - Testing
Seamless Experience - Method
  Qualitative user feedback on the
end to end user experience
  Investigate passengers
understanding and decision making
  Qualitative performance data (e.g.
touch screen timings)
  Interactive touchscreen simulation
Seamless Experience - Testing
  Understanding of berth status
  Timings of touch interface
User Centred Design

  User-centred design used through out the design


and development process
  Passenger testing used to de risk such a new
passenger experience as the Heathrow PRT
  Karl Humphreys
MoMat
  BAA   Venture Three
  Gary Davis MD
Davis Associates   ATS Ltd   Jones Garrard Move
  Gebler Tooth Architects   Distillery
  Davis Associates   MoMat

You might also like