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A PRESENTATION ON

CONTENTS
AIMS TO PROJECT 3D TV
INTRODUCTION BASICS OF 3D TV OVERVIEW OF THE SYSTEMS ARCHITECTURE OF 3D TV MUTIVEW AUTO STEREOSCOPIC DISPLAY 3D DISPLAY

APPLICATIONS OF 3D TV
ADVANTAGES AND DISADVANTAGES CONCLUSION
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AIMS TO PROJECT 3DTV


To provide 3D picture with smell and touch

Virtual reality
Contribution of university research institute and

companies

INTRODUCTION
Three dimensional TV is expected to be next revolution in

the TV history.
They implemented a 3D TV prototype system with real-

time acquisition, transmission and 3D display of dynamic scenes.


This is the first real-time end-to-end 3D TV system with

enough views and resolution to provide a truly immersive 3D experience.


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BASICS OF 3D TV
Binocular parallax-Binocular parallax defers to the

ability of the eyes to see a solid object and a continuous surface behind that object even though the eyes see two different views.
Motion parallax-It means information at the retina

caused by relative movement of objects as the observer moves to the side (or his head moves sideways).

CONTD
Depth perception-It allows the

beholder to accurately gauge the distance to an object. It is the visual ability to perceive the world in three dimensions.
Stereographic images- It means

two pictures taken with a spatial or time separation that are then arranged to be viewed simultaneously.
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CONTD
Stereoscope-It

is an optical device for creating stereoscopic (or three dimensional) effects from flat (twodimensional) images; D.Brewster first constructed the stereoscope in 1844. Images-A luminous, 3D, transparent, colored and nonmaterial image appearing out of a 2D medium, called a hologram. A holographic image cannot be viewed without the proper lighting.

Holographic

OVERVIEW OF THE SYSTEM


Distributed architecture Scalability Multiview video rendering High-resolution 3D display Computational alignment for 3D display
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MODEL BASED SYSTEM


One approach to 3D TV is to

acquire multiview video from

sparsely

arranged

cameras

and to use some model of the scene for view interpolation.

LIGHT FIELD SYSTEM


A light field represents radiance as a function of position

and direction in regions of space free of occludes.

The light field describes the amount of light traveling

through every point in 3D space in every possible direction.

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ARCHITECTURE OF 3D TV

Acquisition Transmission Display unit


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ACQUISITION
The acquisition stage
consist of an array of the hardware synchronized

cameras.
CCD image Sensors MPEG-2 Encoding PCI card
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TRANSMISSION

Gigabit Ethernet A transmission technology, enables super net to deliver enhanced network performance.
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DECODER & CONSUMER PROCESSING

The receiver side is responsible for generating the

appropriate images to be displayed.


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MULTIVIEW AUTO STEREOSCOPIC DISPLAY


Holographic Displays Holographic Movie

Volumetric Displays
Parallax Displays Multi Projector

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3D DISPLAY
16NEC LT-170 projector

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APPLICATION OF 3D TV
IMAX screen
OMNIMAX screen

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Advantages and Disadvantages

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CONCLUSION
Most of the key ideas for 3D TV systems presented in

this paper have been known for decade, such as lenticular screens, multi projector 3D displays, and camera array for acquisition. This system is the first to provide enough view points and enough pixels per view points to produce an immersive and convincing 3D experience. Another area of future research is precise color reproduction of natural scenes on multiview display.
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