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Multimedia learning environments for virtual experiential engineering (Nanotechnology)

Frank Fisher1 Hong Man2 Ling Chen2 Vinod Challa1, Gaurav Mago1
Department of Mechanical ngineering 2 Department of lectrical and Computer ngineering !tevens "nstitute of #echnolog$ Ho%oken, &' ()(*(
1

Stevens - Ne

!ersey "ommunity "ollege Strategic #artnership Septem$er %&' %(()

Department of Mechanical Engineering Stevens Institute of Technology

Motivation
+ Consider a standard !,curve -adaptation of technolog$. curve and the use of computer technolog$ in education + Ho/ /ill students learn is 1( $ears0 "n 2( $ears0 "n 1( $ears0

Impact

+ +everaging multimedia capa$ilities for educational design

Time
+ Email + #o erpoint + *e$pages + "ourse soft are + "ourse specific applets + drilling modules

+ Course administration , drilling , student learning


Department of Mechanical Engineering Stevens Institute of Technology

Use of multimedia
Case-based learning used in other pre-professional fields (law, medicine, education) multimedia technology now provides the opportunity to bring the practice of authentic engineering into the classroom!

Department of Mechanical Engineering Stevens Institute of Technology

Introduction
+ Design, develop, and demonstrate a fle2i%le multimedia,%ased environment %ased on the video documentation of authentic engineering practice to %e incorporated into the undergraduate 3otential learning environments ena%led via multimedia technolog$4
Virtual Research Experiences for Undergraduates in Nanotechnology (VREUN) [this to link VREUN1] Couched in the Stevens culture of Technogenesis, each VREUN module will introduce undergraduate students to concepts of nanotechnology in the context of active research being conducted on campus. Under faculty supervision, these learning modules will be developed by, and document the research efforts of, freshmen and sophomore engineering students contributing to nanotechnology research in these labs, and focus on the nanoscale phenomena being investigated, key research questions raised and how they are being addressed in the lab, and how this understanding is necessary for ultimate realization in the marketplace. Virtual Lab Tours [this to link Virt_Lab_tour] Multimedia technology now brings tours of the faculty research labs to your computer. Virtual Graduate Research and Dissemination (VGRAD) [this to link VGrad] Multimedia educational modules based on graduate research being done at Stevens. Virtual Senior Design Projects (V-Senior-D) [this to link VSeniorD From initial design to prototype completion and testing, follow the progress of these Senior Design projects conducted by undergraduates at Stevens.

VREUN
+ + + Virtual 5esearch 2periences in &anotechnolog$ &e/ &!F,funded pro6ect 7!eptem%er 2((18 9 &anotechnolog$ facult$ at !tevens, 1 C facult$ at !tevens 7multimedia8, C" !
Project title: Characterization and Modeling of Nanotube-Reinforced Polymers Investigator: Frank Fisher, Department of Mechanical Engineering Project Title: Fabrication of Au Nano-Shells for Surface-Enhanced Raman Scattering Investigators: Henry Du, Department of Chemical, Biomedical, and Materials Engineering; Svetlana Sukhishvili, Department of Chemistry and Chemical Biology Project Title: Multi-Scale Materials Property Prediction Investigator: Kishore Pochiraju, Department of Mechanical Engineering Project Title: Piezoelectric Nanofibers: Development and Characterization Investigator: Yong Shi, Department of Mechanical Engineering Project Title: PEG-based Hydrogels Investigator: Matthew Libera, Department of Chemical, Biomedical, and Materials Engineering

VREUN
,oal- Introduce concepts of nanotechnology and tie into core engineering fundamentals Technogenesis ithin the context faculty research couched in the spirit of

Learning environment interface (version 0.1)


Frame,%ased environment

Much smaller constant header

Dynamic sequencing More interesting video!

Text box video-sensitive text/images/links related to discussion within clip

Talking head Module Navigation (non-linear progression)


Email a question to Prof. Fisher

Help?

Department of Mechanical Engineering Stevens Institute of Technology

Virtual research experiences


More detailed information 7content8 than in la% tours Connect research pro6ect /ith larger picture :pproach of the research pro6ects; uncertaint$
Vibration based Micropower Generation

Focus on u,grad participation <indo/ into research environment


Importance, Background Work Techniques, Issues involved. omparison o! "i!!erent Techniques # choosing

$ovel "esign, Modeling, %usti!ication &roto'T(pe !abrication # Testing, as proo! o! oncept

#ie research to education


)eali*ation o! process !low !or M+M, scale !abrication

valuation /ill %e critical4


=sa%ilit$, scaffolding, etc
Department of Mechanical Engineering Stevens Institute of Technology

&ossible Issues that could be encountered, -ow to deal

Micro!abrication # Testing o! the device.

&ackaging # re'testing o! the device.

Advantages of a multimedia based format


+ + + Video documentation provides the motivation and inde2ing for students to learn engineering -content. material Video supplemented /ith content information 7te2t, audio,etc8 3rovides students4
1> 2> *> ?> <indo/ into practice of engineering !ee t$pe of ill,defined pro%lems common in practice of engineering Frame/ork of ho/ engineering education relatesto real,/orld engineering 7<h$ am " learning this08 @enefits recogniAed of co,ops, internships, etc 7can /e package and incorporate into curriculum8

Department of Mechanical Engineering Stevens Institute of Technology

End with a story


Brooke, starting at Stevens in Fall, in lab for 2 weeks Explanation of my research
What is a composite? - What is a polymer? What is modulus? - What is strength? What is a nanometer? Why are carbon nanotubes so promising? What could they be used for? .

Department of Mechanical Engineering Stevens Institute of Technology

Extra slides

Department of Mechanical Engineering Stevens Institute of Technology

Work in progress
Objectives:
Design the format/layout for for the learning environment Design author interface mechanism (WebCT) for adding material (author mode) Develop modules based on two Fisher research projects Develop additional multimedia lab tours

Interface mechanism:
Straightforward to upload video, text, audio, etc and edit module Dynamic website so that both module and TOC updated CD vs. online distribution; browser compatibility; OS (Windows vs Mac) Database design, communication protocols, and content organization

Research Project documentation


Audio/video collection of sufficient quality Multimedia editing (video, audio) Organization Clarity of information and level-appropriateness

Multimedia interface - front page


<ork,in,progress 3laceholders for no/; %etter content later

Author mode login Front page introduction/navigation

Continue to labs
Department of Mechanical Engineering Stevens Institute of Technology

Environment main page


Main page for grouping of modules4 -virtual la% tours., V5 =&, etc

Virtual lab tours currently available: ME


-Nanomechanics/materials (Fisher) -Lab 2 (Prof)

CBME
- Lab 1 (Prof) - Lab 2 (Prof)

ECE
-Multimedia Lab (Man) -Lab 2 (Prof)

Select lab from above menu

Department of Mechanical Engineering Stevens Institute of Technology

Multimedia learning environments for virtual experiential engineering and incorporation into the undergraduate curriculum
Frank Fisher, ME Hong Man, ECE RIEE meeting May 27, 2005

Department of Mechanical Engineering Stevens Institute of Technology

Introduction
design, develop, and demonstrate a flexible multimediabased learning environment facilitate the deployment of modules based on the video documentation of engineering practice to be incorporated into the undergraduate curriculum Virtual Co-op, Virtual Internship, Virtual REU

Department of Mechanical Engineering Stevens Institute of Technology

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