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Multimedia Learning Environments For Virtual Experiential Engineering (Nanotechnology)
Multimedia Learning Environments For Virtual Experiential Engineering (Nanotechnology)
Frank Fisher1 Hong Man2 Ling Chen2 Vinod Challa1, Gaurav Mago1
Department of Mechanical ngineering 2 Department of lectrical and Computer ngineering !tevens "nstitute of #echnolog$ Ho%oken, &' ()(*(
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Motivation
+ Consider a standard !,curve -adaptation of technolog$. curve and the use of computer technolog$ in education + Ho/ /ill students learn is 1( $ears0 "n 2( $ears0 "n 1( $ears0
Impact
Time
+ Email + #o erpoint + *e$pages + "ourse soft are + "ourse specific applets + drilling modules
Use of multimedia
Case-based learning used in other pre-professional fields (law, medicine, education) multimedia technology now provides the opportunity to bring the practice of authentic engineering into the classroom!
Introduction
+ Design, develop, and demonstrate a fle2i%le multimedia,%ased environment %ased on the video documentation of authentic engineering practice to %e incorporated into the undergraduate 3otential learning environments ena%led via multimedia technolog$4
Virtual Research Experiences for Undergraduates in Nanotechnology (VREUN) [this to link VREUN1] Couched in the Stevens culture of Technogenesis, each VREUN module will introduce undergraduate students to concepts of nanotechnology in the context of active research being conducted on campus. Under faculty supervision, these learning modules will be developed by, and document the research efforts of, freshmen and sophomore engineering students contributing to nanotechnology research in these labs, and focus on the nanoscale phenomena being investigated, key research questions raised and how they are being addressed in the lab, and how this understanding is necessary for ultimate realization in the marketplace. Virtual Lab Tours [this to link Virt_Lab_tour] Multimedia technology now brings tours of the faculty research labs to your computer. Virtual Graduate Research and Dissemination (VGRAD) [this to link VGrad] Multimedia educational modules based on graduate research being done at Stevens. Virtual Senior Design Projects (V-Senior-D) [this to link VSeniorD From initial design to prototype completion and testing, follow the progress of these Senior Design projects conducted by undergraduates at Stevens.
VREUN
+ + + Virtual 5esearch 2periences in &anotechnolog$ &e/ &!F,funded pro6ect 7!eptem%er 2((18 9 &anotechnolog$ facult$ at !tevens, 1 C facult$ at !tevens 7multimedia8, C" !
Project title: Characterization and Modeling of Nanotube-Reinforced Polymers Investigator: Frank Fisher, Department of Mechanical Engineering Project Title: Fabrication of Au Nano-Shells for Surface-Enhanced Raman Scattering Investigators: Henry Du, Department of Chemical, Biomedical, and Materials Engineering; Svetlana Sukhishvili, Department of Chemistry and Chemical Biology Project Title: Multi-Scale Materials Property Prediction Investigator: Kishore Pochiraju, Department of Mechanical Engineering Project Title: Piezoelectric Nanofibers: Development and Characterization Investigator: Yong Shi, Department of Mechanical Engineering Project Title: PEG-based Hydrogels Investigator: Matthew Libera, Department of Chemical, Biomedical, and Materials Engineering
VREUN
,oal- Introduce concepts of nanotechnology and tie into core engineering fundamentals Technogenesis ithin the context faculty research couched in the spirit of
Help?
Extra slides
Work in progress
Objectives:
Design the format/layout for for the learning environment Design author interface mechanism (WebCT) for adding material (author mode) Develop modules based on two Fisher research projects Develop additional multimedia lab tours
Interface mechanism:
Straightforward to upload video, text, audio, etc and edit module Dynamic website so that both module and TOC updated CD vs. online distribution; browser compatibility; OS (Windows vs Mac) Database design, communication protocols, and content organization
Continue to labs
Department of Mechanical Engineering Stevens Institute of Technology
CBME
- Lab 1 (Prof) - Lab 2 (Prof)
ECE
-Multimedia Lab (Man) -Lab 2 (Prof)
Multimedia learning environments for virtual experiential engineering and incorporation into the undergraduate curriculum
Frank Fisher, ME Hong Man, ECE RIEE meeting May 27, 2005
Introduction
design, develop, and demonstrate a flexible multimediabased learning environment facilitate the deployment of modules based on the video documentation of engineering practice to be incorporated into the undergraduate curriculum Virtual Co-op, Virtual Internship, Virtual REU