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NEW CONCEPTS with SPACING

Intro/Overview
Launch Points
Protection
Protection Tags
Backside Structure
Flat Concept
Smash Concept
Andrew Coverdale Assistant Football Coach Trinity High School
coverdale@thsrock.net
http://savefile.com/projects/808736474
(Password: 7cowboy)

TRINITY SPACING OVERVIEW
I. Basic 3 x 1 distribution
A. Pre-called or signaled
B. Routes: Hitch, Now, Stop, Slant, Fade
C. P Fake
II. 2 x 2 Concepts
A. Protections: Back Dual Read/Swing or TE/Back Check Out
B. Routes: Hog, Ape, Lion, Swan, Flat, Bull, Up, Dodge
IV. 4 x 1 Concepts
A. Protections: Back Dual Read/Swing or TE/Back Check Out
B. Structured like 3 x 1 in terms of QB
C. Use extra receiver strong as a Big Alert v. certain coverages
III. 3 x 2 Concepts
A. Normal 2 x 2 structures with Free or Clue protection
B. Mirrored Manning inside out off ILB squeeze
90-190 Series with Spacing Directory
OVERVIEW INSTRUCTIONAL
2-man Frontside Concepts
FRONTSIDE INDIVIDUAL CALLS
OVERVIEW
91-191
92-192 HOG 93-193
94-194
98-198 SWAN
99-199 BULL
Backside 2 & 3-man Variations
99-199 APE
99-199 LION
MERCURY VENUS
MARS MOON
Backside Variations: 4-man
BASIC COP
SHERIFF RANGER
91-191
MANNING
PLUTO
95-195
97-197
97-197
DODGE
MIRRORED
90 CONCEPTS
MENU
BS MID/Not Designated as SPACE: ARROW. Split OT +3. Goal is to attract flat defenders attention and get him to run with you; technique is a bit
different than basic 1 in that you are emphasizing WIDTH more than DEPTH. Take one 45 step, aim at a point 3 yds deep along the sideline. Snap your
head around on your 3rd step out of the break without slowing down. Do NOT turn up sidelines; if you get past the bottom of the #s, turn inside, show
numbers to the QB. R.A.C. Get the sideline!
QB: Drop depends on the Individual. Pre-snap CB play on top, Prem / non-premium on the edges. Hand signal if needed to get the correct individual
(MUST have 199 v. Cloud; 198 v. Press). PREM: 1
st
step Keep it premium eyes past MLB Progression Individual to Sit to Mini to Arrow/Swing.
NON-PREM: Track individual on 1
st
step Progression Sit to Mini to Arrow/Swing. Reset for depth to the backside (can quick 5 non-premium), find EYES.
Possible Quick escape to Arrow.
M O
BS OUTS: MINI CURL. Basic split is TIGHT. 3 step vertical step, speed break 2 steps to Slant, drop your hips, plant, and present your numbers to
QB. Get inside the alley defender; you should have the sense of running a U-turn around him. Can slide inside ONLY AFTER youve presented #s to QB.
R.A.C. tight turn to shoulder QB puts ball on. If called alignment BUNCHES or SQUEEZES you, Spray release, no 2
nd
stem, 7 x 3 break.
V
1 step, get FAST width, take
flat defender OUT!
BS INSIDE or Tagged SPACE: SPACING SIT. Goal is to hold 2
nd
short defender and stay open if he flies past you. Forced Stem/Dive release, aim for a
spot 6 yds deep 2 yds beyond his far shoulder to help create spacing. Be SUDDEN & distinct at the top (plant before head) get BIG in the paint.
Freedom is 1 step laterally either way. R.A.C. tight turn SPLIT EM.
I
Sit past far leg of 2
nd
LB.
Face QB, give him eyes if
available
SPRINT
3 steps!
Speed break 2
steps to 7: Get
inside flat
defender
7
BS Space Instructional
-1
V
6
C
1
Inst
ruct
ion
al
4 Instructional
O
O
Individual
90-190 SERIES SPACING
FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.
Critical checks are 9 v. Cloud and 8 v. Press.
OT +3
192 196
199
198
3
- T o M A I N M E N U -
- F S I N D I V I D U A L -
BS MID/Not Designated as SPACE: ARROW. Split OT +3. Goal is to attract flat defenders attention and get him to run with you; technique is a bit
different than basic 1 in that you are emphasizing WIDTH more than DEPTH. Take one 45 step, aim at a point 3 yds deep along the sideline. Snap your
head around on your 3rd step out of the break without slowing down. Do NOT turn up sidelines; if you get past the bottom of the #s, turn inside, show
numbers to the QB. R.A.C. Get the sideline!
QB: Drop depends on the Individual. Pre-snap CB play on top, Prem / non-premium on the edges. Hand signal if needed to get the correct individual
(MUST have 199 v. Cloud; 198 v. Press). PREM: 1
st
step Keep it premium eyes past MLB Progression Individual to Sit to Mini to Arrow/Swing.
NON-PREM: Track individual on 1
st
step Progression Sit to Mini to Arrow/Swing. Reset for depth to the backside (can quick 5 non-premium), find EYES.
Possible Quick escape to Arrow.
I O
BS OUTS: MINI CURL. Basic split is TIGHT. 3 step vertical step, speed break 2 steps to Slant, drop your hips, plant, and present your numbers to
QB. Get inside the alley defender; you should have the sense of running a U-turn around him. Can slide inside ONLY AFTER youve presented #s to QB.
R.A.C. tight turn to shoulder QB puts ball on. If called alignment BUNCHES or SQUEEZES you, Spray release, no 2
nd
stem, 7 x 3 break.
V
1 step, get FAST width, take
flat defender OUT!
BS INSIDE or Tagged SPACE: SPACING SIT. Goal is to hold 2
nd
short defender and stay open if he flies past you. Forced Stem/Dive release, aim for a
spot 6 yds deep 2 yds beyond his far shoulder to help create spacing. Be SUDDEN & distinct at the top (plant before head) get BIG in the paint.
Freedom is 1 step laterally either way. R.A.C. tight turn SPLIT EM.
M
Sit past far leg of 2
nd
LB.
Face QB, give him eyes if
available
SPRINT
3 steps!
Speed break 2
steps to 7: Get
inside flat
defender
7
BS Space Instructional
-1
V
6
C
1
Inst
ruct
ion
al
4 Instructional
O
O
Individual
90-190 SERIES VENUS
FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.
Critical checks are 9 v. Cloud and 8 v. Press.
OT +3
192 196
199
198
3
- T o M A I N M E N U -
- F S I N D I V I D U A L -
BS MID: DEEP HITCH with FREEDOM. Split way +1. Goal is to be in the fat of the Zone at 8-10 yards with EYES when QB looks for you. Take best
available release, re-stack in your tube, and run a Hitch at 9-10 yards. Seize whatever spot is given you, present yourself to the QB.
QB: This is a Category B call, meaning our preference is to work backside unless we have a gimme frontside. Individual is pre-snap Yes/No. Drop is
5 quick / 3 quick, initial Eyes are to the POINT, to place him on the Drag, read is the shoulders of the Hang, Deep Hitch to Swing. Stop & Go not a factor.
M
O
BS OUTS: STOP & GO. Normal Split. Idea behind this route is to get the CB to break, react, and be turning his back to run with you right as RB gets the
ball. Sell the stop, but start the Fade phase at 7, shorten the 3+2 to just 3, make a fast pivot, just enough to get turned, and get right back out of it.
Accelerating to CBs outside hip. Sprint, but look back as though youre getting ball as you sprint along red line. Block CB once ball is caught.
V
Best available release/restack
Hitch at 9-10
Work fat of the zone
BS INSIDE: ELIMINATION DRAG. Split OT +3. Goal is to make Point LB a non-factor. Take an angle to where his upfield shoulder will be; once on his
vertical level, plant off outside foot, snap & run flat across the field FAST, looking back at QB the whole way like you expect the ball. Keep arms pumping!
I
Angle to upfield shldr of point;
flatten through him & cross
7
BS Pluto Instructional
+1
V
1
Inst
ruct
ion
al
4 Instructional
90-190 Backside PLUTO
FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.
OT +3
C
O
Individual
192 196
199
198
9-10
- T o M A I N M E N U -
- F S I N D I V I D U A L -
Backside 4-man distribution that utilizes and
Elimination Drag to establish the interior edge of
Spacing and isolate the Hang 1 on 2 v. a 10 yard
Hitch (Middle) and the back Swinging. Stop & Go
by outside receiver used to maximize RBs R.A.C.
RB: ARROW or SWING. You have a Swing if in the backfield; an Arrow if in any S position (Stud-Slug, Smart-Slim, etc) or in motion. Protection call will
dictate your protection responsibilities, if any, prior to releasing. SWING should be a speed-skater step & a 6-step SPRINT, losing no depth, and you
should turn up just past outside receivers original spot. ARROW aims for 3 yds along the sideline, look early, flip your hips when beyond bottom of #s.
In either case, URGENCY is the key word you must get out FAST< and you must maximize R.A.C. by GETTING the SIDELINE.
R
1 2 3 4 5 6
SWING: 6 step sprint
Do not lose depth
3, no 2
5 qk/3 qk Eye Pt Read Hang
HITCH (2)
C
*Hitch is a, high
percentage throw v.
OFF. Check v. Press
or Cloud
1. SPLIT: Wide
(Bottom #s / Hash +4)
2. 3 giant steps with active
eyes locked on CB
Two settle steps with a
LUNGE, eyes up, plant
outside foot, THEN snap
head
R.A.C. Know where you
left him

QB:
-3 quick / Rocker
-Triangle throw
9 0 / 1 9 0 F R O N T S I D E O U T S I D E:
Individual
##

##
L
R
C
R
*Versus a soft CB to
the short side OR in
certain Limited Access
looks, Quick Out is a
good check!
1. SPLIT: Tight
(Top #s / Hash)
2. Explode two steps to CBs
outside shoulder; roll on 3d
step, pull head & elbow
through to flatten & run out
of break on 4
th
stepdo not
chop feet or lose speed.

QB:
-3 quick / Rocker
-Graze the breastplate
QUICK OUT (6) SLANT (9)
*SLANT is excellent
against OFF with outside
leverage, and a MUST v.
CLOUD. It is taken off v.
Press
1. SPLIT: Wide
(Bottom #s / Hash +4)
##
C
C
2. ARC: My inside hip
outside his outside hip. 3
big, clean steps with a NOD
at the top. Angle is 60
V. CLOUD, Outside Stick
release, threatening Fade,
straighten 1 step & Snap!
QB:
-3 quick (Rocker) v. off CB, 3
big (Rocker/Hitch) v. Press
-Firm 1 ball upfield shldr
3 steps
FADE (4)
*Vs. a Press CB, tighter
than 6 head up to inside,
with a good matchup,
FADE is an option for us!
1. SPLIT: Tight
(Top #s / Hash)
##
C
2. a. CAPTURE CBs outside
shoulder, use a Stick, Club
& Over if needed v. jam
b. STRAIGHTEN to turn his
hips vertically, SQUEEZE
him inside dont cross the
Red Line
c. FADE to ball when thrown
QB:
-3 qk (Rocker) / 1 step + 8 YL
-3 ball outside v. 1 saf;
2 ball to Pocket v. 2 saf
Red
Line
4 yd
from
SL
STOP (8)
*STOP is excellent against
OFF, and a MUST v. Press. It
is taken off v. Cloud.
1. SPLIT: Normal
(Middle #s / Hash + 2)
##
C
2. CAPTURE and STRAIGHTEN
just as on Fade, using Stick,
Club & Over if needed.

At 8 yds, FADE 3 steps (big) + 2
(chop & settle hips), then pivot
off outside foot & come back
outside downhill

QB:
-5 quick (3 quick), throw
1 ball 10+2 when WR butt drops
8 yd:
3 big steps
2 small
90-190 Individual
- T o M A I N M E N U -
- I N S T R U C T I O N A L -
5
10
15
20
X
H
Z
Y
## ##
OT +3
TRIPS RIGHT 192
ARROW
7
3
V V
SPACING SIT:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
SPACING SPACING
R
QB THOUGHT PROCESS
Drop: 3 Big (Rocker & Hitch)
Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
Outlet: Individual progression
HITCH
(Individual)
MAIN MENU INSTRUCTIONAL
5
10
15
20
X Y
H
## ##
RIGHT WIDE 196
ARROW
7
3
V
V
SPACING SIT:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
SPACING SPACING
R
Z
Top #s
QB THOUGHT PROCESS
Drop: 3 Big (Rocker & Hitch)
Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
Outlet: Individual progression
QUICK OUT
(Individual)
MAIN MENU INSTRUCTIONAL
H
X
5
10
15
20
Y
## ##
H Mo RIGHT WIDE 198
ARROW
7
3
V
V
SPACING SIT:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
SPACING SPACING
R
Z
Top #s
QB THOUGHT PROCESS
Drop: 3 Big (Rocker & Hitch)
Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
Outlet: Individual progression
STOP
(Individual)
MAIN MENU INSTRUCTIONAL
U
5
10
15
20
H Y
## ##
ACE U BOUNCE 192
ARROW
7
3
V
V
SPACING SIT:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
SPACING SPACING
R
Z
Top #s
QB THOUGHT PROCESS
Drop: 3 Big (Rocker & Hitch)
Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
Outlet: Individual progression
U
H
HITCH
(Individual)
STOP
(Individual)
MAIN MENU INSTRUCTIONAL
X
5
10
15
20
Z
Y
##
Top #s
RAY OVER 199 Y SPACE
ARROW
7
1
V
V
SPACING SIT:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
SPACING SPACING
R
QB THOUGHT PROCESS
Drop: 3 Big (Rocker & Hitch)
Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
Outlet: Individual progression
H
SLANT
(Individual)
##
MAIN MENU INSTRUCTIONAL
5
10
15
20
X Z
Y
##
Top #s
RAY Skate 198 Y SPACE
ARROW
7
1
V
V
SPACING SIT:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
SPACING SPACING
R
QB THOUGHT PROCESS
Drop: 3 Big (Rocker & Hitch)
Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
Outlet: Individual progression
H
STOP
(Individual)
MAIN MENU INSTRUCTIONAL
5
10
15
20
X
Z
H
Y
## ##
OT +3
BUNCH RT 192 H SPACE
ARROW
3
V V
SPACING SIT:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
SPACING SPACING
R
QB THOUGHT PROCESS
Drop: 3 Big (Rocker & Hitch)
Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
Outlet: Individual progression
MINI-CURL:
Spray Release
b/c
of formation
HITCH
(Individual)
MAIN MENU INSTRUCTIONAL
5
10
15
20
X
H
Y
## ##
OT +3
Z In BUNCH RT 196 H SPACE
ARROW
7
3
V V
SPACING SIT:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
SPACING SPACING
R
QB THOUGHT PROCESS
Drop: 3 Big (Rocker & Hitch)
Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
Outlet: Individual progression
MINI-CURL:
Spray Release
b/c
of formation
Z
QUICK OUT
(Individual)
MAIN MENU INSTRUCTIONAL
5
10
15
20
X
Z
H
## ##
OT +3
Y Mo BUNCH RT 198 H SPACE
ARROW
7
3
V V
SPACING SIT:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
SPACING SPACING
R
QB THOUGHT PROCESS
Drop: 3 Big (Rocker & Hitch)
Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
Outlet: Individual progression
MINI-CURL:
Spray Release
b/c
of formation
Y
STOP
(Individual)
MAIN MENU INSTRUCTIONAL
5
10
15
20
Z Y
U
## ##
WESTERN WIDER 192
ARROW
7
3
V
V
SPACING SIT:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
SPACING SPACING
R
H
Top #s
QB THOUGHT PROCESS
Drop: 3 Big (Rocker & Hitch)
Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
Outlet: Individual progression
HITCH
(Individual)
MAIN MENU INSTRUCTIONAL
Z
5
10
15
20
Y
##
Z Mo RIGHT HOP 199
ARROW
7
3
V
V
SPACING SIT:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
SPACING SPACING
R
X
Top #s
QB THOUGHT PROCESS
Drop: 3 Big (Rocker & Hitch)
Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
Outlet: Individual progression
SLANT
(Individual)
H
SLANT
(Individual)
##
MAIN MENU INSTRUCTIONAL
5
10
15
20
Z
Y
##
OT +3
H Bump R WIDER 196
ARROW
7
3
V V
SPACING SIT:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
SPACING SPACING
R
QB THOUGHT PROCESS
Drop: 3 Big (Rocker & Hitch)
Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
Outlet: Individual progression
H
X
##
QUICK OUT
(Individual)
MAIN MENU INSTRUCTIONAL
5
10
15
20
ARROW
Y H
X Z
3
7
OT +3
##
TRIPS LEFT 92
SPACING SPACING
QB THOUGHT PROCESS
Drop: 3 Big (Rocker & Hitch)
Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
Outlet: Individual progression
##
V V
SPACING SIT:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
Top #s
R
HITCH
(Individual)
MAIN MENU INSTRUCTIONAL
Y
5
10
15
20
ARROW
H
X Z
3
7
OT +4
##
RT OUT BOUNCE 99 H SPACE
SPACING SPACING
QB THOUGHT PROCESS
Drop: 3 Big (Rocker & Hitch)
Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
Outlet: Individual progression
##
V V
SPACING SIT:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
Top #s
Y
Z
R
SLANT
(Individual)
MAIN MENU INSTRUCTIONAL
5
10
15
20
ARROW
Y
H X
Z
3
6
OT +4
##
BUNCH LEFT 96 Y SPACE
SPACING SPACING
QB THOUGHT PROCESS
Drop: 3 Big (Rocker & Hitch)
Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
Outlet: Individual progression
##
V V
SPACING SIT:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
MINI-CURL:
Spray Release
b/c
of formation
R
QUICK OUT
(Individual)
MAIN MENU INSTRUCTIONAL
X
5
10
15
20
ARROW
Y
H
Z
3
6
OT +4
##
X In BUNCH LT 98 Y SPACE
SPACING SPACING
QB THOUGHT PROCESS
Drop: 3 Big (Rocker & Hitch)
Read: Premium: Individual to Stop
Non-Premium: Object Mini-Curl
Outlet: Individual progression
##
V V
SPACING SIT:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
MINI-CURL:
Spray Release
b/c
of formation
STOP
(Individual)
R
MAIN MENU INSTRUCTIONAL
5
10
15
20
ARROW
X
H
Y
3
7
OT +4
##
TALL 92 X SPACE
SPACING SPACING
V V
OUTSIDE RECEIVER:
Run through far leg of 1
st
LB
inside you, then SIT (Replace
him) at 5 yds.
MINI-CURL:
Widen 1-2 yds
on release
QB THOUGHT PROCESS
Pre-snap: Check BS for clean single. Take it/change it if there.
Drop: 3 steps, Anchor to Arrow, Pop-up to others
Pre-snap: Individual progression
Post-snap: Read Mini-Curl lane
Z
##
HITCH
(Individual)
MAIN MENU
BS MID/Not Designated as SPACE: UTAH. Split way+1. Understanding that the back is coming to your sandbox, you must automatically Utah
your route. Full speed Arrow, show eyes and hands after you pass outside receivers original alignment, attack the hands of any DB on your course
turning up, squeeze and straighten, holding the Red Line ready to fade to the ball ONLY once its thrown a la Pat & Go drill.
QB: Normal Spacing thought process, with Utah as a BIG ALERT v. Press Man and a great matchup (non conversion downs). If you Big Alert it, 3 big
to Utah, RFD into normal Spacing progression; the Individual is dead to you.
M O
Tight
BS OUTS: MINI CURL.
V
SHOW eyes / hands
ATTACK DBs hands
BS INSIDE or Tagged SPACE: SPACING SIT.
I
7
RB in Route Instructional
+1
V
6
C
1
Inst
ruct
ion
al
4 Instructional
O
Individual
90-190 Backside variations:
RB IN THE ROUTE
FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.
OT +3
192 196
199
198
3
SQUEEZE
STRAIGHTEN
HOLD the Red Line
FADE to the ball
RB: ARROW or SWING. You have a Swing if in the backfield; an Arrow if in any S position (Stud-Slug, Smart-Slim, etc) or in motion. Protection call will
dictate your protection responsibilities, if any, prior to releasing. SWING should be a speed-skater step & a 6-step SPRINT, losing no depth, and you
should turn up just past outside receivers original spot. ARROW aims for 3 yds along the sideline, look early, flip your hips when beyond bottom of #s.
In either case, URGENCY is the key word you must get out FAST< and you must maximize R.A.C. by GETTING the SIDELINE.
Activated by a protection word in front of the 90-
190 call [Examples: Blink, Free, Y, Franky,
Bobby], it tells everyone that the RB may get into
the route BS, and in doing so will do the job
normally done by the Arrow, i.e. establish the
outside stretch of the Spacing. Middle receiver is
free to Utah to give us a big-play possibility and
getting himself out of RBs sandbox
R
Backfield
R
Receiver
1 2 3 4 5 6
SWING: 6 step sprint
Do not lose depth
Big
Alert
1
2 3
4
- T o M A I N M E N U -
H
5
10
15
20
Y
##
RT UNDER H6 Y 199
CHECK SWING with URGENCY
7
V
V
UTAH:
Eyes & Hands to QB when past Outs;
Active hands, attack the defender
Hold the Red Line, fade to ball
R
Z
Top #s
QB THOUGHT PROCESS
Drop: 3 quick, possible reset for depth
Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw
Non Prem: Active eyes to Indiv, Prog Sit-Mini-Swing
Big Alert: Press man good matchup: Utah to RFD
X
SLANT
(Individual)
##
MAIN MENU INSTRUCTIONAL
H
5
10
15
20
Y
##
RT UNDER H6 Y 199
CHECK SWING with URGENCY
7
V
V
UTAH:
Eyes & Hands to QB when past Outs;
Active hands, attack the defender
Hold the Red Line, fade to ball
R
Z
Top #s
QB THOUGHT PROCESS
Drop: 3 quick, possible reset for depth
Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw
Non Prem: Active eyes to Indiv, Prog Sit-Mini-Swing
Big Alert: Press man good matchup: Utah to RFD
X
SLANT
(Individual)
##
way+1
MAIN MENU INSTRUCTIONAL
5
10
15
20
Y
Z
##
Top #s
TRIPS RT SLIP Sink BLINK 192
7
##
V
R
CK SWING with URGENCY
V
H
X
HITCH
(Individual)
7-8
way+1
UTAH:
Eyes & Hands to QB when past Outs;
Active hands, attack the defender
Hold the Red Line, fade to ball
QB THOUGHT PROCESS
Drop: 3 quick, possible reset for depth
Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw
Non Prem: Active eyes to Indiv, Prog Sit-Mini-Swing
Big Alert: Press man good matchup: Utah to RFD
MAIN MENU INSTRUCTIONAL
Y
5
10
15
20
ARROW
R
X Z
7
##
RIGHT YAZ Bounce FRANKY 99
SPACING SPACING
##
V
Top #s
Y
Z
SLANT
(Individual)
V
QB THOUGHT PROCESS
Drop: 3 quick, possible reset for depth
Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw
Non Prem: Active eyes to Indiv, Prog Sit-Mini-Swing
Big Alert: Press man good matchup: Utah to RFD
H
1/2way +1
UTAH:
Eyes & Hands to QB when past Outs;
Active hands, attack the defender
Hold the Red Line, fade to ball
MAIN MENU INSTRUCTIONAL
5
10
15
20
ARROW
Y H
X Z
3
7
1/2way +1
##
TRIPS LEFT SLUG FREE 92
SPACING SPACING
##
V V
Top #s
R
HITCH
(Individual)
QB THOUGHT PROCESS
Drop: 3 quick, possible reset for depth
Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw
Non Prem: Active eyes to Indiv, Prog Sit-Mini-Swing
Big Alert: Press man good matchup: Utah to RFD
UTAH:
Eyes & Hands to QB when past Outs;
Active hands, attack the defender
Hold the Red Line, fade to ball
MAIN MENU INSTRUCTIONAL
BS MID/Not Designated as SPACE: COP. Split way. MOFC Quick Corner preferred Arc, straighten to 7 & see the bisect point, Speed break at the
best angle to the Corner. Flatter is generally better. Expect ball on steeper angle with loft v. Press man; flatter & faster v. Cover 2. MOFO Quick Post
best available release & restack; square eyes to safety, nod, break thin at 7-8. The tighter the safety, the flatter your break needs to be to separate.
QB: Normal Spacing thought process, with COP as a BIG ALERT v. Press man with a matchup, or a 2-safety look where no help is readily available by
structure (e.g., a CB to a Quick Corner) If you Big Alert it, 3 big (Kick Rocker-Hitch) to COP, RFD into normal Spacing progression; the Individual is dead
to you.
M O
Tight
BS OUTS: MINI CURL.
V
BS INSIDE or Tagged SPACE: SPACING SIT.
I
7
RB in Route Instructional
way
V
6
C
1
Inst
ruct
ion
al
4 Instructional
O
Individual
90-190 Backside variations:
COP
FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.
OT +3
192 196
199
198
3
RB: ARROW or SWING. You have a Swing if in the backfield; an Arrow if in any S position (Stud-Slug, Smart-Slim, etc) or in motion. Protection call will
dictate your protection responsibilities, if any, prior to releasing.
An extension of our Back in the route concept, it
will use the same protection words, but now we tell
our Bonus Middle receiver to run a Cop route,
and give us a big play possibility against any kind
of 2-safety coverage.
R
Backfield
R
Receiver
1 2 3 4 5 6
Big Alert 1
2
3
4
S
MOFO
MOFC
Preferred Arc,
straighten to 7,
Speed break to
Corner, bisect CB &
Saf, ball will be on
you fast.
S
MOFC
V
Possible
Stick/Dbl Stick v. Press

MOFO
Best available rel./
Restack (Poss stick)
Straighten & eye Saf
Nod/break at 7-8
The tighter the saf.,
The flatter the angle
- T o M A I N M E N U -
5
10
15
20
H
Z
##
Y Bump BUNCH RT Free 198 H SPACE Y COP
R
FREE RELEASE SWING with URGENCY
V
Y
MOFO: SHORT POST
Best available/restack
Nod / break at 7-8
The tighter the safety,
the flatter the break
MOFC: QK CORNER
Preferred Arc
Square up safety
Nod / break at 7-8
Bisect CB/Saf
X
##
STOP
(Individual)
7-8
Spray rel
WAIT for SIT to CLEAR
Arc around him patience!
QB THOUGHT PROCESS
*Big Alert: COP
*If the Big Alert looks good, Progression COP (3
big), to RFD Sit-Mini-Arrow/SwingMUST know
who can cover the Cop & SEE them!
*Big Alert is no good work normal Space thought
MAIN MENU INSTRUCTIONAL
5
10
15
20
H
R
X
7-8
##
Y In TRIPS LT BLINK 99 Y COP
V V
Top #s
CHECK SWING with URGENCY
Width not depth
Y
Z
SLANT
(Individual)
MOFO: SHORT POST
Best available/restack
Nod / break at 7-8
The tighter the safety,
the flatter the break
MOFC: QK CORNER
Preferred Arc
Square up safety
Nod / break at 7-8
Bisect CB/Saf
QB THOUGHT PROCESS
*Big Alert: COP
*If the Big Alert looks good, Progression COP (3
big), to RFD Sit-Mini-Arrow/SwingMUST know
who can cover the Cop & SEE them!
*Big Alert is no good work normal Space thought
Just
visiting
MAIN MENU INSTRUCTIONAL
X
H
Z
5
10
15
20
7-8
##
RT ROY BUNCH BOUNCE FRANKY 99 H SPACE Y ARROW Z COP
V V
WAIT for SIT to CLEAR
Arc around him patience!
QB THOUGHT PROCESS
*Big Alert: COP
*If the Big Alert looks good, Progression COP (3
big), to RFD Sit-Mini-Arrow/SwingMUST know
who can cover the Cop & SEE them!
*Big Alert is no good work normal Space thought
Y
R
SLANT
(Individual)
MOFO: SHORT POST
Best available/restack
Nod / break at 7-8
The tighter the safety,
the flatter the break
MOFC: QK CORNER
Preferred Arc
Square up safety
Nod / break at 7-8
Bisect CB/Saf
Spray
rel
MAIN MENU INSTRUCTIONAL
BS MID/Not Designated as SPACE: UTAH. Split way+1. Understanding that the back is coming to your sandbox, you must automatically Utah
your route. Full speed Arrow, show eyes and hands after you pass outside receivers original alignment, attack the hands of any DB on your course
turning up, squeeze and straighten, holding the Red Line ready to fade to the ball ONLY once its thrown a la Pat & Go drill.
QB: Normal Spacing thought process, with the addition of looking at the R pre-snap to see if the defensive adjustment gives you a NOW Corner. If it
does, take 1 step and drive the ball to the RB. Otherwise, take the snap & execute a normal 90 series thought process.
M O
Tight
BS OUTS: MINI CURL.
V
BS INSIDE or Tagged SPACE: SPACING SIT.
I
7
SWAT Instructional
+1
V
6
C
1
Inst
ruct
ion
al
4 Instructional
O
Individual
90-190 Backside variations:
RANGER
FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.
OT +3
192 196
199
198
RB: RANGER. Alignment or motion target is bottom of the #s or Hash +4. Run a NOW route, EXPECT the ball. If you dont get it, F.O.R. FAST, turn the
CB and dont look back.
Specialized version of 4 x 1 Spacing designed to
create a potential quick touch for the R and extend
our horizontal stretch on the coverage to the
backside, as well as up the likelihood of creating a
true 1-on-1 for the frontside.
R
Motion or
Alignment
SWAT:
Now route;
if you dont
get theball, FOR &
dont look back
Yes/No
2 3
4
- T o M A I N M E N U -
1
3
5
10
15
20
QB THOUGHT PROCESS
Drop: 3 Qk Reset for Depth (Rocker / Reset)
Pre-snap: Bang/New Mike v. Overhang + Rot wk
Hard Cloud: Sluggo is dead, eyes only
Read: Sluggo (3 Qk) to Seam (Reset-Anchor)
Hitch to Sit/Curl, poss Qk Esc to Swing
*Drop goes to 5 qk v. Press/Cloud
*Track Sluggo w/eyes v. all zones
H
Y
Z
Hash +2
## ##
Normal
RT WIDE Y199 SLUGGO H SHERIFF MOON
FADE
v. Cloud
10
X
##
V
R
Normal
CK SWING with URGENCY
Width not depth
SLUGGO
3+3 full steps to Slant v. Off
Get on top of Press
Active hands out of break
Squeeze-Straighten bot #s
QUICK READ
Best available/restack
Bend is at 8 v. 2 saf
Thin as you can;
Flat as needed
8
V
MOON CURL
Work the fat
of the zone,
Feel Alley on
2
nd
stem
MOON SIT
Only 1 step of
freedom
8
MAIN MENU
Z
Y
5
10
15
20
QB THOUGHT PROCESS
Drop: 3 Qk Reset for Depth (Rocker / Reset)
Pre-snap: Mabel + Sink to any six man box
Hard Cloud: Sluggo is dead, eyes only
Read: Sluggo (3 Qk) to Seam (Reset-Anchor)
Hitch to Sit/Curl, poss Qk Esc to Arrow
*Drop goes to 5 qk v. Press/Cloud
*Track Sluggo w/eyes v. all zones
H
Hash +2
## ##
Normal
TRIPS RT SMART CLUE 199 SLUGGO H SHERIFF MOON
FADE
v. Cloud
10
X
##
V
R
Normal
ARROW
SETTLE
SLUGGO
3+3 full steps to Slant v. Off
Get on top of Press
Active hands out of break
Squeeze-Straighten bot #s
8
MOON CURL
Work the fat
of the zone,
Feel Alley on
2
nd
stem
MOON SIT
Only 1 step of
freedom
8
V
CLUE becomes BLINK
QUICK READ
Best available/restack
Bend is at 8 v. 2 saf
Thin as you can;
Flat as needed
MAIN MENU
90-190 Series 2-MAN CONCEPTS with SPACING
LOOK PREMIUM CALL INS REC DROP READ .
Off CB
Tight Hang LB 92-192 Hog Hitch 3q (Rock) Eye Point, Key Hang Outs / Ins Hitch
*Tuck LB only 99-199 Ape Arrow 3q (Poss 1) Prog Arrow-Slant
Off CB
Wide Hang LB 91-191 Arrow 3b (K Rock) Eye Point, Key Hang Mini / Arrow
Press CB 98-198 Swan Seam 5q (3q) Eye Point, Key Hang Stop / Seam
Cloud CB 99-199 Lion Lookie 3q (Rock) Eye Point, Key Hang Slant / Lookie
CONTROL
LOOK PREMIUM CALL INS REC DROP READ .
Press CB 93-193 Bush 3q (Rock) Eye Point, Key Hang Bush / Diag
97-197 Cop: Crnr 3b (K Rock) Key CB Whip / Corner
1 safety: Off 99-199 Ape Arrow 3q (Rock) Eye Point, Key Hang Slant / Arrow
2 safety: MOFO 97-197 Cop: Post 3b (K Rock) Progression Post
2 safety: MOFC 97-197 Cop: Crnr 3b (K Rock) Key CB Whip / Corner
ATTACK
- T o M A I N M E N U -
a
FS INS: HITCH (HOG). Split OT +5 if there is a middle rec., way if there isnt. Aim adjustment v. out of box defender inside you, Spray
call/adjustment v. short defender outside you. R.A.C. tight spin to shoulder where caught. (NO AIM or Spray if TE)
FS OUTS: HITCH. WIDE split. Alert Trail call from QB. Spray if called or if CB is less than 5 outside you. R.A.C. Know where you left him.
O
3.then 2 step drumroll & LUNGE,
pull inside elbow & SNAP head inside.
Should happen at 6-7 yds depth
BASIC HITCH TECHNIQUE
1. GREAT get off: pads down,
stare at CB, arms pumping
2. 3 big steps
6-7 yd
92 Hog Instructional
1
Inst
ruct
ion
al
4 Instructional
WIDE
I
1/2way
AIM refers to an adjustment by Inside receivers if a LB is inside him, and out of the box. He will AIM his 3+2 -step Hitch at the outside leg of that LB
to wall him off from defending Hitches outside him. Takes priority over Spray.
SPRAY is called by any receiver who sees a short defender (5 yds or less) outside them. It causes the receiver making the call & any outside him to
Spray their Hitch by aiming it 3 yds outside their alignmentOutside foot up, add 1 step.
SPRAY
92-192 HOG
92 HOG Shown
QB: Premium look = Off CB / Tight Alley (Ike Shade or tighter). Premium: 3 qk (Rocker), Eye point, Key Hang for Ins or Outs Hitch; RFD Sit-Mini-Arrow.
Point LB is danger to the Inside Hitch (Hog).
Non-Premium: Check to appropriate Control OR 5 qk, active eyes to FS Hitch, Progression Sit to Mini to Arrow (Swing)
O
M I
OT +3
BS MID/Not Designated as SPACE: ARROW. Split OT +3.
BS OUTS: MINI CURL. Basic split is TIGHT.
BS INSIDE or Tagged SPACE: SPACING SIT. Goal is to hold 2
nd
short defender and stay open if he flies past you.
CONTROL concept designed to create an easy Hitch
throw v. Off CB coverages with a TIGHT alley player.
Also an effective uncovered check with built-in
tools to most efficiently stretch underneath
coverage horizontally (Aim, Spray)
- T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: Off Tight Hang LB.
Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Hitch,
Progression Sit-Mini-Arrow/Swing
5
10
15
20
Z
Y
##
Bot #s
1/2 way
BASE FREE 92 HOG
Hash+2
INSIDE REC:
AIM if OLB is out of box, inside you
Call TILT if short def outside you
3+2
Spray
4+2
3+2
Spray
4+2
Aim
3+2
OUTSIDE REC:
SPRAY if called by inside OR
if CB is in CLOUD
H
R
X
7
SPACING SPACING
Top #s
FREE RELEASE
SWING
V
V
MAIN MENU INSTRUCTIONAL
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: Off Tight Hang LB.
Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Hitch,
Progression Sit-Mini-Arrow/Swing
5
10
15
20
Z
H
##
Bot #s
1/2 way
EASTERN INSIDE SMART Sink U 92 HOG
Hash+4
INSIDE REC:
AIM if OLB is out of box, inside you
Call TILT if short def outside you
3+2
Spray
4+2
3+2
Spray
4+2
Aim
3+2
OUTSIDE REC:
SPRAY if called by inside OR
if CB is in CLOUD
R
V
U
V V
SPRAY RELEASE MINI-CURL
6 x 3 Get inside Hang!
CHK SWING w/
URGENCY
Width Not depth
Y
MAIN MENU INSTRUCTIONAL
R
5
10
15
20
Y
## ##
STAR SINK BLINK 192 HOG
CHECK SWING with URGENCY

7
V
SPACING SPACING
Z
Top #s
V V
X
H
Bot #s
1/2 way
Hash+4
INSIDE REC:
AIM if OLB is out of box, inside you
Call TILT if short def outside you
3+2
Spray
4+2
3+2
Spray
4+2
Aim
3+2
OUTSIDE REC:
SPRAY if called by inside OR
if CB is in CLOUD
V
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: Off Tight Hang LB.
Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Hitch,
Progression Sit-Mini-Arrow/Swing
Just
visiting
MAIN MENU INSTRUCTIONAL
R
5
10
15
20
Y
## ##
H Bump STUD OUTSIDE BLINK 192 HOG Y SPACE
CHECK REL ARROW

7
V
SPACING SPACING
Z
Top #s
V V
H
Bot #s 1/2 way
Hash+4
INSIDE REC:
AIM if OLB is out of box, inside you
Call TILT if short def outside you
3+2
Spray
4+2
3+2
Spray
4+2
Aim
3+2
OUTSIDE REC:
SPRAY if called by inside OR
if CB is in CLOUD
V
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: Off Tight Hang LB.
Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Hitch,
Progression Sit-Mini-Arrow/Swing
X
MAIN MENU INSTRUCTIONAL
FS OUTS: SLANT Wide Split (Bot #s/Hash +4). Vs. Off CB, 3 giant steps that put your head and hips outside the CBs head & hips, stick outside
foot in the ground with no chop, nodding outside as you do, and break cleanly, at full speed. Aiming point is the upfield shoulder of the nearest safety.
Versus Cloud, take your time to get the CB off his lillipad. Footfire without gaining depth, stick HARD outside, taking your eyes 3 yards past his
alignment, threatening fade. Chop & over as you pass him inside, stairstep quickly, then break at a skinny angle. Expect the ball FAST.

FS INS: LOOKIE (LION). Split way -2. Must attack the INSIDE LEG of the man over youbreak on 2
nd
step. LOOKIE adjustment (straighten, show
#s, cut the throttle) if man over you widens!
QB: Premium look for Lion is Cloud CB. Premium: 3 quick (Rocker), eye the Point, Key the Hang for either Slant; RFD Sit to Mini to Arrow (Swing).
Point is danger to the Lookie (Lion).
Non premium: 5 quick (3 qk), active eyes to the Slant, Progression Sit to Mini to Arrow (Swing)
O
I
C
V
Stick to Fade,
straighten,
snap at 5 yd v. Cloud
3 big steps, hips
outside his hips,
Nod at top v. Off
Lookie adj if
your man leaves
V
99-199 LION
99 LION Shown
99 Lion Instructional
C
3 quick
O
M I
OT +3
BS MID/Not Designated as SPACE: ARROW. Split OT +3.
BS OUTS: MINI CURL. Basic split is TIGHT.
BS INSIDE or Tagged SPACE: SPACING SIT. Goal is to hold 2
nd
short defender and stay open if he flies past you.
CONTROL concept designed to use a Cloud
CBs leverage against him with an inside break
and create a 2-on-1 on the Hang LB.
- T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -
5
10
15
20
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: Cloud. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing
Y In BASE BLINK 99 LION
Y
Z
Wide
SLANT
OFF: Hips outside his hips, 3 steps, Nod
CLOUD: Hard outside Stick
ANGLE: Upfield shoulder of near saf.
LOOKIE SLANT
Cut throttle if LB
crosses your face
V
way -2
H
R
X
7
SPACING SPACING
V V
Top #s
CK SWING w/
URGENCY
Width not
depth
Just
visiting
MAIN MENU INSTRUCTIONAL
Y
5
10
15
20
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: Cloud. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing
EAST BOUNCE U 99 LION
U H
Z
Wide
SLANT
OFF: Hips outside his hips, 3 steps, Nod
CLOUD: Hard outside Stick
ANGLE: Upfield shoulder of near saf.
LOOKIE SLANT
Cut throttle if LB
crosses your face
V V
SPRAY RELEASE MINI-CURL
6 x 3 Get inside Hang!
V
way -2
R
CHK SWING with URGENCY
Width Not depth
H
Y
MAIN MENU INSTRUCTIONAL
5
10
15
20
## ##
Y Bump R OUT Y 199 LION
##
R
CK SWING with URGENCY
Width not depth
Y
Z
7
V
SPACING SPACING
V
H
1/2way -2
Bot #s
Hash+4
SLANT
OFF: Hips outside his hips, 3 steps, Nod
CLOUD: Hard outside Stick
ANGLE: Upfield shoulder of near saf.
X
LOOKIE SLANT
Cut throttle if LB crosses your face
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: Cloud. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing
MAIN MENU INSTRUCTIONAL
5
10
15
20
## ##
RT WIDER ZAP R6 FRANKY 199 LION
##
Y
ARROW
H
R
7
SPACING SPACING
V
Z
1/2way -2
Bot #s
Hash+4
SLANT
OFF: Hips outside his hips, 3 steps, Nod
CLOUD: Hard outside Stick
ANGLE: Upfield shoulder of near saf.
X
LOOKIE SLANT
Cut throttle if LB crosses your face
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: Cloud. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing
3
MAIN MENU INSTRUCTIONAL
QB: Off CB with Ike or wider is Premium. Pre-snap CB depth (top) & Hang width (edges). PREM: 3 big / Kick Rocker / Pedal left EYE the point one step,
READ the FS Hangshoulders square & back, anchor to Arrow; shoulders open, Triangle the Mini-Curl in the fat of the zone, possible Hitch in Gun. RFD
Sit-Mini-Arrow (Swing). Versus Non-premium Check it to another CONTROL or track Mini Curl, 5 quick steps, Sit-Mini-Arrow/Swing
91-191 Instructional
C
1
Inst
ruct
ion
al
4 Instructional
BS INSIDE/Not Designated as SPACE: ARROW.
I O
BS OUTS: MINI CURL.. Possible MOON call, push to 8-9.
V
BS MID or Tagged SPACE: SPACING SIT.
M
7
OT +3
V
5-6
O
91-191 MINI
2-man CONTROL concept frontside; miniature
version of 61-71 used to attack Off CB
defenses, especially those with wide Hang
players.
191 Shown
V
1
st
step:
Eye his inside #
FS INS: ARROW. Split 1/2way +1. Goal is to attract flat defenders attention and get him to run with you; technique is a bit different than basic Curl in
that you are emphasizing WIDTH more than DEPTH. Take one 45 step, then accelerate toward a point 3 yds deep along the sideline, snapping your head
around on your 3rd step out of the break without slowing down. If you get to the bottom of the numbers, flip your hips, show your #s.
O
Tight
I
way +1
FS OUTS: MINI CURL. You want to get the feeling of running a semi-circle around the flat defender and getting into the window inside him before
he can react. For that reason, cut your split to Top #s (Hash). Use same components of Curl route, just shorter: Sprint to 4-5, Speed break to 7, Drumroll
redirect back to QB at 7 after burst/lunge. Take an angle that gets you INSIDE the flat defender, INTO the window, then come back THROUGH it. Ball
should be waiting on you. Make a 180 spin after catch, split the zone North & South.
V
1 step, get
FAST width,
take flat
defender OUT!
- T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -
5
10
15
20
H
R
X
7
##
BASE BLINK 91
SPACING SPACING
V V
Top #s
CK SWING with URGENCY
Width not depth
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal
Z
Y
Top #s
1/2 way +1 Hash
ARROW
7
3
MINI-CURL:
3 steps upfield,
Skinny angle to get you
inside flat defender,
Plant, snap, sit at 7 yds
MAIN MENU INSTRUCTIONAL
5
10
15
20
ARROW
R H
X
3
7
OT +3
##
Y Mo - SLIM FREE 91
SPACING SPACING
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal
##
V
V
SPACING SIT:
Run through far leg of 2
nd
LB,
SIT, get big in the paint
Top #s
V V
Z
Top #s
1/2 way +1 Hash
ARROW
7
3
MINI-CURL:
3 steps upfield,
Skinny angle to get you
inside flat defender,
Plant, snap, sit at 7 yds
Y
MAIN MENU INSTRUCTIONAL
R
5
10
15
20
Y
## ##
(4F) RAY FILL BLINK 191
CHECK SWING with URGENCY

7
V
SPACING SPACING
Z
Top #s
V
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal
SPACING SIT:
Run through far leg of 2
nd
LB,
SIT, get big in the paint
V V V
MINI-CURL:
3 steps upfield,
Skinny angle to get you
inside flat defender,
Plant, snap, sit at 7 yds
X
F
7
Top #s
Hash
1/2 way +1
MAIN MENU INSTRUCTIONAL
5
10
15
20
Y
Z
##
Top #s
H Mo R OUT Y 191
7
##
V
R
CK SWING with URGENCY
SPACING SPACING
V
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal
H
MINI-CURL:
3 steps upfield,
Skinny angle to get you
inside flat defender,
Plant, snap, sit at 7 yds
X
7
Top #s
Hash
1/2 way +1
MAIN MENU INSTRUCTIONAL
QB: Off CB w/ Ike or wider is Premium; so is a Cloud CB whose next short defender is a Point (B gap or tighter). PREM: 3 big / Kick Rocker / Pedal lt
EYE the point 1 step, READ the FS Hangshoulders square & back, anchor to Arrow; shoulders open, Triangle the Stick in the fat of the zone, poss. Hitch
in Gun. RFD Sit-Mini-Arrow (Swing). Vs. Non-premium track Stick, 5 quick steps, Sit-Mini-Arrow/Swing. ***As a check to a 3 receiver surface, progression
is same, but eye the CB on 1
st
step; a Cloud by alignment or rotation turns the route into a Key read on him, Arrow to Pocket.
95-195 Instructional
C
1
Inst
ruct
ion
al
4 Instructional
BS INSIDE/Not Designated as SPACE: ARROW.
I O
BS OUTS: MINI CURL.. Possible MOON call, push to 8-9.
V
BS MID or Tagged SPACE: SPACING SIT.
M
7
OT +3
V
5-6
O
95-195 STICK
2-man CONTROL concept to attack off CB with
wide Hang or Cloud CB with tucked Point; to
3-man surfaces, a great uncovered check
195 Shown
V
1
st
step:
Eye his inside #
FS INS / Non-tagged: ARROW. Split OT+3. Goal is to attract flat defenders attention and get him to run with you; WIDTH not DEPTH. Take one 45 step,
then accelerate toward a point 2-3 yds deep along the sideline (1 f/SL if TE or RB); snap head around on your 3rd step out of the break without slowing
down. If you get to the bottom of the #s, flip your hips, show your #s. RB must know that 95 is an exception that tells them to run ARROW, never SWING.
N
OT+5
I
OT +3
Next OUTS / Tagged: STICK. Vertical to preferred inside release; be aware pre-snap and immediately upon post-snap of underneath coverage inside
and outside of you. The first time your inside foot hits on or past 6 yards, STICK it in the ground, pull your outside elbow through & snap your head,
accelerating to the outside with the goal of ending up yard closer to the L.O.S. than when you started your break. Expect the ball right out of the break.
If you dont get it out of the break, see a 2 yard runway on either side of your peripheral; if the runway is clear, keep accelerating. If you see wrong color
on the runway, give the QB your chest immediately. R.A.C. 180 degree turn to outside shoulder, split defenders north & south.
V
WIDTH, not DEPTH
Aim pt is 2-3 yd for WR
1 yd for TE/RB
- T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -
QB: 3 big / Kick Rocker / Pedal left EYE the point one step, READ the FS Hang. Basic thought process is that the ball goes to the Bush on a 1-ball/back
shoulder now if the Point doesnt take a direct path to cover him. If Hangs direct path to cover involves opening his shoulders, BANG the back shoulder
of the Diagonal on the anchor; if the Hangs path runs underneath the Diagonal, 3-ball the Bush over top. A squared, Cloud CB is danger to the Bush; the
Point LB is danger to the Diagonal. RFD Sit-Mini-Arrow.
91-191 Instructional
C
FS OUTS: DIAGONAL. Split is TIGHT (Possibly minimum) Aim your route at the upfield shoulder of the first LB inside you. Anticipate a moving target;
your angle to this target should end up about 60 or so. If Hang gets width & opens past you, look for the ball, on the run, on your back shoulder, NOW.
RB / FS INS: BUSH. From RB position, cheat up to 4 yards, outside leg of tackle. Split for a slot receiver is way. Initial aiming point is right off the
hip of the Diagonal. RB will attack at top speed to get there; Slot will footfire in place 3 times to set it up before getting there. The moment you feel
yourself not being covered on this course, look for the ball FAST on your back shoulder. If you get to your aiming point, turn up the bottom of the #s &
hold the red line; expect the ball at this point to be lofted over your shoulder as in a Fade.
1
Inst
ruct
ion
al
4 Instructional
BS INSIDE/Not Designated as SPACE: ARROW.
I O
BS OUTS: MINI CURL.. Possible MOON call, push to 8-9.
V
BS MID or Tagged SPACE: SPACING SIT. Possible MOON call, push to 7-8
M
7
OT +3
V
5-6
O
O
Diagonal
TIGHT split
R
Bush
93-193 BUSH
2-man ATTACK concept frontside; stands for
Back Up Sideline. Outside Diagonal works
with BUSH runner to stress and possibly rub
the OLB frontside works like a mini-Switch
without the reads.
193 Shown
V V
1
st
step:
Eye his inside #
- T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -
5
10
15
20
ARROW
Y H
X Z
3
7
OT +3
##
TRIPS LEFT FREE 93
SPACING SPACING
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal
##
V
V
SPACING SIT:
Run through far leg of 2
nd
LB,
SIT, get big in the paint
Top #s
R
DIAGONAL
Aim route at upfield
shoulder of OLB
BUSH
Arc to Hip of Diagonal
Look for ball as soon
as not covered
Tight
V V
MAIN MENU INSTRUCTIONAL
H
5
10
15
20
X Z
3
7
OT +4
##
H In BASE RIP SLUG FREE 93 Y BUSH H SPACE
SPACING SPACING
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal
##
V
CHECK
ARROW
Top #s
Y
DIAGONAL
Aim route at upfield
shoulder of OLB
BUSH
Arc to Hip of Diagonal
Look for ball as soon
as not covered
Tight
V V V V V
R
Just visiting
MAIN MENU INSTRUCTIONAL
5
10
15
20
H
R
X
7
##
BASE BLINK 93 Y BUSH
SPACING SPACING
##
V V
Top #s
CK SWING with URGENCY
Width not depth
Z
V
Y
Tight
1/2way
BUSH
Vertical footfire
set up the rub
Run to hip of Diagonal
Get vertical Hold Red
Line Fade tech.
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal
MAIN MENU INSTRUCTIONAL
5
10
15
20
X Y
H
## ##
Z Mo (North) RT WIDE FRANKY 193
ARROW
7
3
V
SPACING SPACING
R
Top #s
C
V
Tight
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal
SPACING SIT:
Run through far leg of 2
nd
LB,
SIT, get big in the paint
DIAGONAL
Aim route at upfield
shoulder of OLB
BUSH
Arc to Hip of Diagonal
Look for ball as soon
as not covered
V
V
Z
MAIN MENU INSTRUCTIONAL
5
10
15
20
Z Y
U
## ##
H Mo (North) WESTERN WIDER FRANKY 193
ARROW
7
3
V
SPACING SPACING
R
H
Top #s
C
V
Tight
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal
SPACING SIT:
Run through far leg of 2
nd
LB,
SIT, get big in the paint
DIAGONAL
Aim route at upfield
shoulder of OLB
BUSH
Arc to Hip of Diagonal
Look for ball as soon
as not covered
V
V
MAIN MENU INSTRUCTIONAL
H
5
10
15
20
X Y
## ##
H Bump RT WIDE FREE 193
ARROW
7
3
V
V
SPACING SPACING
R
Z
Top #s
C
V
Tight
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal
DIAGONAL
Aim route at upfield
shoulder of OLB
BUSH
Arc to Hip of Diagonal
Look for ball as soon
as not covered
V
MAIN MENU INSTRUCTIONAL
R
5
10
15
20
X
Y
## ##
(4F) RAY BLINK 193 F BUSH
CHECK SWING with URGENCY

7
V
SPACING SPACING
F
Z
Top #s
C
V
Tight
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal
SPACING SIT:
Run through far leg of 2
nd
LB,
SIT, get big in the paint
DIAGONAL
Aim route at upfield
shoulder of OLB
BUSH
Arc to Hip of Diagonal
Look for ball as soon
as not covered
V V V
MAIN MENU INSTRUCTIONAL
5
10
15
20
H
Z
1/2way
##
Top #s
Y In R OUT Y 193 H BUSH
7
##
V
R
Tight
CK SWING with URGENCY
SPACING SPACING
V
X
V
DIAGONAL
BUSH
Vertical footfire
set up the rub
Run to hip of Snag
Get vertical Hold
Red Line Fade tech.
QB THOUGHT PROCESS
Drop: 3 big / Kick Rocker / Pedal (left)
Read: Eye the Point Read Hang
Throw Bush the moment hes not covered
RFD Sit-Mini-Arrow
Danger: Cloud CB v. Bush; Point LB v. Diagonal
Y
MAIN MENU INSTRUCTIONAL
FS OUTS: SLANT Wide Split (Bot #s/Hash +4). Vs. Off CB, 3 giant steps that put your head and hips outside the CBs head & hips, stick outside
foot in the ground with no chop, nodding outside as you do, and break cleanly, at full speed. Aiming point is the upfield shoulder of the nearest safety.
Versus Cloud, take your time to get the CB off his lillipad. Footfire without gaining depth, stick HARD outside, taking your eyes 3 yards past his
alignment, threatening fade. Chop & over as you pass him inside, stairstep quickly, then break at a skinny angle. Expect the ball FAST.
FS INS: ARROW (APE). Split OT +3. Run a standard Arrow route, gaining width not depth to apoint 3 yards deep along the slidelines. Expect & look for
the ball early. Flip your hips inside and give the QB your chest if you get 1-2 yards beyond the #s without the ball. RAC get the sideline.
QB: Premium look for Ape is off CB, single safety defense. You must have a FAST FOOT & EYE RHYTHM to make this play hit. Drop is 3 quick, eye
Point on 1
st
step. If the Hangs shoulders open, drive the ball right off his earhole into the open Slant lane, FEEL the point, who is danger. If his shoulders
back out, give the ball to the Arrow NOW through his breastplate, let him run! RFD Sit Mini Arrow/Swing.
O
Wide
I
OT+3
C
Stick to Fade,
straighten,
snap at 5 yd v. Cloud
3 big steps, hips
outside his hips,
Nod at top v. Off
Width,
not depth!
V
99-199 APE
99 APE Shown
99 Ape Instructional
C
3 quick
Eye point, Read Hang
O
M I
OT +3
BS MID/Not Designated as SPACE: ARROW. Split OT +3.
BS OUTS: MINI CURL. Basic split is TIGHT.
BS INSIDE or Tagged SPACE: SPACING SIT. Goal is to hold 2
nd
short defender and stay open if he flies past you.
ATTACK concept designed to hit a moving
target in a window inside the Hang v. Off, single
safety coverages. Can also be used as a
CONTROL concept v. uncovered or tight Hang
LB looks with an off CB.
V
- T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -
5
10
15
20
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: 1 saf - Off. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing
Y Mo BASE BLINK 99 APE
Y
Z
Wide
SLANT
OFF: Hips outside his hips, 3 steps, Nod
CLOUD: Hard outside Stick
ANGLE: Upfield shoulder of near saf.
ARROW
Look for ball fast.
V
OT +3
H
R
X
7
SPACING SPACING
V V
Top #s
CK SWING w/
URGENCY
Width not
depth
V
MAIN MENU INSTRUCTIONAL
5
10
15
20
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: 1 saf - Off. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing
(4F) Y In LARRY FIRST BLINK 99 APE
Z
Wide
SLANT
OFF: Hips outside his hips, 3 steps, Nod
CLOUD: Hard outside Stick
ANGLE: Upfield shoulder of near saf.
ARROW
Look for ball fast.
V
OT +3
F
Y
X
7
SPACING SPACING
V V
Top #s
V
R
Just
visiting
MAIN MENU INSTRUCTIONAL
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: 1 saf - Off. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing
X
5
10
15
20
LEFT WING X PEEL Y 99 APE
Y
V V
SPRAY RELEASE MINI-CURL
6 x 3 Get inside Hang!
R
CHK SWING with URGENCY
Width Not depth
Z
Wide
SLANT
OFF: Hips outside his hips, 3 steps, Nod
CLOUD: Hard outside Stick
ANGLE: Upfield shoulder of near saf.
ARROW
Look for ball fast.
V
H
V
MAIN MENU INSTRUCTIONAL
5
10
15
20
## ##
ACE FRANKY 199 APE
##
R
FREE RELEASE SWING
Y
7
V
SPACING SPACING
V
X/U
Bot #s
Hash+4
SLANT
OFF: Hips outside his hips, 3 steps, Nod
CLOUD: Hard outside Stick
ANGLE: Upfield shoulder of near saf.
H
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: 1 saf - Off. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing
ARROW
V
V
Z
Top #s
7
MAIN MENU INSTRUCTIONAL
5
10
15
20
## ##
(11F) R FIRM SQUEEZE F3 BOBBY 199 APE
##
R
CHK RELEASE SWING
Z
Y
7
V
SPACING SPACING
V
F
Bot #s
Hash+4
SLANT
OFF: Hips outside his hips, 3 steps, Nod
CLOUD: Hard outside Stick
ANGLE: Upfield shoulder of near saf.
X
Top #s
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: 1 saf - Off. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing
CHK REL. ARROW
V
V
MAIN MENU INSTRUCTIONAL
5
10
15
20
## ##
LEFT YAZ BUNCH Bounceback FREE 199 APE H SPACE
##
R
ARROW
X
Y
7
SPACING SPACING
V
H
OT+3
Bot #s
Hash+4
SLANT
OFF: Hips outside his hips, 3 steps, Nod
CLOUD: Hard outside Stick
ANGLE: Upfield shoulder of near saf.
Z
QB THOUGHT PROCESS
Drop: 3 quick (Rocker)
Premium: Cloud. Eye the point, Key the Hang, RFD Spacing
Non-Prem: Check or 5 quick w/active eyes to Slant,
Progression Sit-Mini-Arrow/Swing
3
V
V
Spray
ARROW
Look for ball fast.
Y
Z
MAIN MENU INSTRUCTIONAL
QB: Route has two different personalities built-in. Understand them. Drop is 3 big (Rocker-Kick-Hitch) v. any 2-safety look, 5 quick v. 1 safety. Vs. 2 saf
MOFO open hip, influence safety off the hash, Progression Post to Spacing, see in front of Post. V. 2 saf MOFC, or 1 saf Press, Key CB Whip or Corner
to Space. Corner ball be a FAST, 1.5 to 2 ball v. Hard Cover 2.2.5 to 3 ball v. 1 saf press5q drop is needed v. 1 Press to give routes time to work!
97 Instructional
FS OUTS: WHIP. Split is TIGHT. Goal is to win vs. any kind of man CB by turning his hips, to occupy a Cloud CB who wants to engage you, and to
freeze / grab an Overhang to limit his ability to squeeze the COPs release. Aim for a spot 4 yards deep, 1 yard INSIDE the alignment of the Inside receiver to
do this. SELL the Drag route with tempo, SEPARATE on the way back out by sticking your upfield foot in the ground, pulling your inside arm hard, and
accelerating flat. RAC get the sideline!
1
Inst
ruct
ion
al
4 Instructional
BS INSIDE/Not Designated as SPACE: ARROW.
I O
BS OUTS: MINI CURL.
V
BS MID or Tagged SPACE: SPACING SIT.
M
7
OT +3
V
6
O
O
WHIP
Tight
97-197 WHIP
ATTACK concept that puts the Inside receiver in position
to win against any 2-safety defense with a COP route,
combined with Outside Whip that creates a high-low on
the CB and/or Grabs an OLB off the Cops release.
197 Shown
4 x 1
C
I
COP
1/2way
S
MOFO
FS INS: COP. Split way. MOFC Quick Corner preferred Arc, straighten to 7 & see the bisect point, Speed break at the best angle to the Corner. Flatter
is generally better. Expect ball on steeper angle with loft v. Press man; flatter & faster v. Cover 2. MOFO Quick Post best available release & restack;
square eyes to safety, nod, break thin at 7-8. The tighter the safety, the flatter your break needs to be to separate.
MOFC
Preferred Arc,
straighten to 7,
Speed break to
Corner, bisect CB &
Saf, ball will be on
you fast.
S
MOFC
V
Possible
Stick/Dbl Stick v. Press

MOFO
Best available rel./
Restack (Poss stick)
Straighten & eye Saf
Nod/break at 7-8
The tighter the saf.,
The flatter the angle
- T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -
5
10
15
20
Z
##
H In RON BLINK 97
##
way
Y
Tight
4 x 1
QB THOUGHT PROCESS
Drop: 3 big (Kick Rocker & Hitch)
Pre-snap: MOFO / MOFC
Read: MOFO: Open hip past Post, Prog Post to
RFD Spacing
MOFC: Key CB Whip or Corner, RFD Spacing
R
X
7
SPACING SPACING
V V
Top #s
CK SWING w/
URGENCY
Width not
depth
MOFO: SHORT POST
Best available/restack
Nod / break at 7-8
The tighter the safety,
the flatter the break
MOFC: QK CORNER
Preferred Arc
Square up safety
Nod / break at 7-8
Bisect CB/Saf
H
MAIN MENU INSTRUCTIONAL
H
5
10
15
20
##
RIGHT ZAP H10 BLINK 97
##
Y
Y+6
4 x 1
QB THOUGHT PROCESS
Drop: 3 big (Kick Rocker & Hitch)
Pre-snap: MOFO / MOFC
Read: MOFO: Open hip past Post, Prog Post to
RFD Spacing
MOFC: Key CB Whip or Corner, RFD Spacing
Z
R
X
7
SPACING SPACING
V V
Top #s
CK SWING w/
URGENCY
Width not
depth
MOFO: SHORT POST
Best available/restack
Nod / break at 7-8
The tighter the safety,
the flatter the break
MOFC: QK CORNER
Preferred Arc
Square up safety
Nod / break at 7-8
Bisect CB/Saf
MAIN MENU INSTRUCTIONAL
H
5
10
15
20
Z
##
H Mo EASTERN Y 97
##
way
U
Tight
4 x 1
QB THOUGHT PROCESS
Drop: 3 big (Kick Rocker & Hitch)
Pre-snap: MOFO / MOFC
Read: MOFO: Open hip past Post, Prog Post to
RFD Spacing
MOFC: Key CB Whip or Corner, RFD Spacing
MOFO: SHORT POST
Best available/restack
Nod / break at 7-8
The tighter the safety,
the flatter the break
MOFC: QK CORNER
Preferred Arc
Square up safety
Nod / break at 7-8
Bisect CB/Saf
R
Y
V V
SPRAY RELEASE MINI-CURL
6 x 3 Get inside Hang!
MAIN MENU INSTRUCTIONAL
R
Y
X
5
10
15
20
ARROW
Z
3
7
##
X Bump LEFT WIDE SLIM FRANKY 97
SPACING SPACING
##
V V
Top #s
way
H
Tight
4 x 1
QB THOUGHT PROCESS
Drop: 3 big (Kick Rocker & Hitch)
Pre-snap: MOFO / MOFC
Read: MOFO: Open hip past Post, Prog Post to
RFD Spacing
MOFC: Key CB Whip or Corner, RFD Spacing
MOFO: SHORT POST
Best available/restack
Nod / break at 7-8
The tighter the safety,
the flatter the break
MOFC: QK CORNER
Preferred Arc
Square up safety
Nod / break at 7-8
Bisect CB/Saf
MAIN MENU INSTRUCTIONAL
5
10
15
20
QB THOUGHT PROCESS
Drop: 3 big (Kick Rocker & Hitch)
Pre-snap: MOFO / MOFC
Read: MOFO: Open hip past Post, Prog Post to
RFD Spacing
MOFC: Key CB Whip or Corner, RFD Spacing
H
Z
Y
way
## ##
Top #s
OT+4
BASE BLINK 197
ARROW
7
4
X
##
R
Tight
4 x 1
CK SWING with URGENCY
Width not depth
MOFO: SHORT POST
Best available/restack
Nod / break at 7-8
The tighter the safety,
the flatter the break
MOFC: QK CORNER
Preferred Arc
Square up safety
Nod / break at 7-8
Bisect CB/Saf
WHIP
Must turn hip of man CB
Cross inside leg of Hang
V V
MAIN MENU INSTRUCTIONAL
5
10
15
20
QB THOUGHT PROCESS
Drop: 3 big (Kick Rocker & Hitch)
Pre-snap: MOFO / MOFC
Read: MOFO: Open hip past Post, Prog Post to
RFD Spacing
MOFC: Key CB Whip or Corner, RFD Spacing
H
OT +6
## ##
X In R OUT VICE Y 197
Y
##
R
4 x 1
CK SWING with URGENCY
Width not depth
MOFO: SHORT POST
Best available/restack
Nod / break at 7-8
The tighter the safety,
the flatter the break
MOFC: QK CORNER
Preferred Arc
Square up safety
Nod / break at 7-8
Bisect CB/Saf
WHIP
Must turn hip of man CB
Cross inside leg of Hang
X
Z
7
V
SPACING SPACING
V
MAIN MENU INSTRUCTIONAL
Y
5
10
15
20
QB THOUGHT PROCESS
Drop: 3 big (Kick Rocker & Hitch)
Pre-snap: MOFO / MOFC
Read: MOFO: Open hip past Post, Prog Post to
RFD Spacing
MOFC: Key CB Whip or Corner, RFD Spacing
Z
X
way
## ##
Top #s OT+4
R Mo RAZOR LT FREE 197
ARROW
7
3
##
H
4 x 1
MOFO: SHORT POST
Best available/restack
Nod / break at 7-8
The tighter the safety,
the flatter the break
MOFC: QK CORNER
Preferred Arc
Square up safety
Nod / break at 7-8
Bisect CB/Saf
WHIP
Must turn hip of man CB
Cross inside leg of Hang
V
R
MAIN MENU INSTRUCTIONAL
Y
5
10
15
20
QB THOUGHT PROCESS
Drop: 3 big (Kick Rocker & Hitch)
Pre-snap: MOFO / MOFC
Read: MOFO: Open hip past Post, Prog Post to
RFD Spacing
MOFC: Key CB Whip or Corner, RFD Spacing
U/X
X
## ##
Top #s OT+4
R Mo ACE SCAT FREE 197
ARROW
7
3
##
H
4 x 1
MOFO: SHORT POST
Best available/restack
Nod / break at 7-8
The tighter the safety,
the flatter the break
MOFC: QK CORNER
Preferred Arc
Square up safety
Nod / break at 7-8
Bisect CB/Saf
WHIP
Must turn hip of man CB
Cross inside leg of Hang
V
R
X+6
MAIN MENU INSTRUCTIONAL
QB: Two ways to read it, once you understand the basics of the 97-197 concept. Generally, will read & drop exactly like 97-197, Progressing Quick Post
to Spacing v. MOFO (BS Saf awareness), keying CB for Quick Corner (sits) or Dodge (retreats) to Spacing. As a ball-control thought, however, or v. bad
looks for the Cop (Cover 3), progress Dodge to RFD Spacing in this case, use Quick 3/Quick 5 footwork, make Moon call BS.
97 Dodge Instructional
FS OUTS: DODGE. From an Inside +4 split, the idea is to briefly size up what the CB is doing, than choose the best route to beat him. If not in motion,
we would prefer to Ron or Lou your alignment (communicate with inside receiver). Pause slightly off LOS, and watch CB. If he sits & looks at you,
assume man coverage, Arc to his outside hip, run a miniature Flat route at 4 yds with same technique as on 4 route. If he gains depth & width, Spray to a
miniature Smash, working to a spot 4 yards deep x 2 outside your original alignment.
1
Inst
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al
4 Instructional
BS INSIDE/Not Designated as SPACE: ARROW.
I O
BS OUTS: MINI CURL.
V
BS MID or Tagged SPACE: SPACING SIT.
M
7
OT +3
V
6
O
O
DODGE
Ins +4
97-197 DODGE
Variation of 97-197 that, often through motion, gives the
outside receiver the freedom to pick the best route based
on CB play a miniature Flat v. Man or tight coverage, or
a miniature Smash v. Zone or off coverage.
197 DODGE Shown
4 x 2
C
I
COP
1/2way
S
MOFO
FS INS: COP. Split way. MOFC Quick Corner preferred Arc, straighten to 7 & see the bisect point, Speed break at the best angle to the Corner. Flatter
is generally better. Expect ball on steeper angle with loft v. Press man; flatter & faster v. Cover 2. MOFO Quick Post best available release & restack;
square eyes to safety, nod, break thin at 7-8. The tighter the safety, the flatter your break needs to be to separate.
S
MOFC
V
- T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -
4
BS INS: ARROW. Split 1/2way +1. Goal is to attract flat defenders attention and get him to run with you; technique is a bit different than basic Curl in
that you are emphasizing WIDTH more than DEPTH. Take one 45 step, then accelerate almost flat to the sideline, snapping your head around on your
3rd step out of the break without slowing down. Can turn up once 5 yds from the sidelines if you dont have the ball and theres no Quick Corner in the
deep sandbox.
QB: Drop is Quick 3/Rocker & Hitch Object the Sit Give him a triangle throw on rhythm if hes open if squeezed, work Mini Curl to Arrow in the
direction he was squeezed from reset for depth to the Mini, possible Quick Escape to the Arrow
M
O
O
I
FS and BS OUTS: PLUS MINI CURL. Normal Mini-Curl technique, but 4 + 3 steps instead of 3 + 2should take you to a depth of 8, possibly
9Outside foot is up because of the stepsmake sure youre in an open window, ready when QB gives you his eyes.
V
SPRINT
4 steps!
Speed break 3
steps to 8:
Get inside
the Hang
8-9
91-191 Instructional
Top #s
(Hash)
1/2way +1
91-191 MANNING
Tells the backside receivers to run a 1
route at 8 to 9yards deep, and the
frontside Mini-Curl to also push to 8.
1+8 = 18 = Manning
FS INSIDE or Tagged MANNING: SPLIT SIT. You are the primary receiver! Aim your sit route to a point 6 yards halfway between the 1
st
and 2
nd
LB on
or inside you. Versus a Split LB look, this should be right over the ball. Vs. a Mike LB look, it will probably be FS B gap. Expect the ball fast! Use a
tight settle & noose turn to maximize RAC!
I
V
8-9
6
OT +3
MAIN MENU
MIRRORED CONCEPTS MENU
R
5
10
15
20
Y
## ##
(4F) RAY BART 191 Y MANNING
BOBBY PROTECTION
*Just like Blink to R
*F Check Hang
*Both Check rel. with urgency!
8-9
V
Z
Top #s
V
QB THOUGHT PROCESS
Drop: 3 Big / Kick Rocker Hitch
Read: Sit on rhythm If Squeezed,
RFD, read the Hang to side Squeeze is from
SPACING SIT:
Work to SPLIT LB, dont
have to initiate contact as
much as normal 90s
Sityou are THE GUY
V V V
MINI-CURL:
Extend 2
nd
stem 1 step
Push to 8-9
X
F
8-9
Top #s
Hash
6
MINI-CURL:
Extend 2
nd
stem 1 step
Push to 8-9
MAIN MENU INSTRUCTIONAL
F
5
10
15
20
Y
## ##
(4F) RAY 191-16 SPY O Y MANNING
R: Becomes BLINK PROTECTION
After a GREAT fake
8-9
V
Z
Top #s
V
QB THOUGHT PROCESS
Drop: Step/Reach to Trey Fake Rocker Hitch
Read: Sit on rhythm If Squeezed,
RFD, read the Hang to side Squeeze is from
SPACING SIT:
Work to SPLIT LB, dont
have to initiate contact as
much as normal 90s
Sityou are THE GUY
V V V
MINI-CURL:
Extend 2
nd
stem 1 step
Push to 8-9
X
R
8-9
Top #s
Hash
6
MINI-CURL:
Extend 2
nd
stem 1 step
Push to 8-9
MAIN MENU INSTRUCTIONAL
F: GET on your HORSE
Option course becomes Swing
R
5
10
15
20
Y
## ##
(4F) LARRY FLAME F SINK 91-17 SPY O Y MANNING
R: Becomes BLINK PROTECTION
After a GREAT fake
8-9
V
Z
Top #s
V
QB THOUGHT PROCESS
Drop: Step/Reach to Trey Fake Rocker Hitch
Read: Sit on rhythm If Squeezed,
RFD, read the Hang to side Squeeze is from
SPACING SIT:
Work to SPLIT LB, dont
have to initiate contact as
much as normal 90s
Sityou are THE GUY
V V V
F
MINI-CURL:
Extend 2
nd
stem 1 step
Push to 8-9
X
8-9
Top #s
6
MINI-CURL:
Extend 2
nd
stem 1 step
Push to 8-9
MAIN MENU INSTRUCTIONAL
F: GET on your HORSE
Option course becomes Swing
90-190 Mirrored Concept Directory
90-190 SLASH
90 CONCEPTS
w/SPACING
MENU
90-190 JERK
91-191 MANNING
98-198 SWAT
QB: Drop is 5 quick (3 quick from Gun). Pre-Snap ID MOFO or MOFC, and CB alignments on either side so you know if you will have
Stops or C working for you outside..
MOFO give active eyes to safety opposite the Quick Thin for 2 steps, bang the Thin out of the break on your anchor step; quick escape to the
boundary Stop to throw away if taken from you.
MOFC, work the single side Stop if hes Premium, keeping it premium with centered eyes for 1
st
2 steps If single is non-premium, Key Hang
defender to 2-receiver side after eyeing Point LB for 2 steps Hit the stop unless Hang flies; 1-ball the back shoulder of the Seam in that
case. Near safety is danger to the Seam
5 quick (3 qk)
MOFO: Eye Jack, Thin on rhythm
to Qk Escape Stop
MOFC: Premium Indiv Stop or
Key Hang Stop to Seam (eye Point)
98 SWAT Instructional
C
BS/FS OUTS: STOP or C. Normal Split. Vs. an Off or Press CB run Stop route. Vs. Cloud CB, pull the near safety out of the middle to
open up the Interior Thin Post by runnign a miniature C, Dive releasing to 4, straightening and engaging the safety to a depth of 8, then
breaking to the corner, choosing an angle that bisects CB and safety.
BS/FS INS: QUICK SEAM / THIN Split 1/2way. Pre-snap ID MOFO or MOFC; to the field, treat it as MOFO if in doubt. Best available release
and re-stack; stay on Seam v. MOFC; engage/square up the safety and break Thin at 7-8 v. MOFO
From the backfield, aim 2 yds outside TE/T; Post break will happen at when beyond LBs heels. The tighter the safety, the flatter your break.
1
Inst
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4 Instructional
MAIN MENU
O
Stop / C
I
Seam / Qk Thin
V
S
98-198 SWAT
C
8
4
98 SWAT Shown
C
O
Stop / C
C
8
4
MIRRORED CONCEPTS MENU
Z
5
10
15
20
QB THOUGHT PROCESS
Drop: 5 quick (3 quick)
Pre-snap: CB technique; MOFO/MOFC
Read: MOFO: Eye opp Saf; Post on rhythm, QE Bnd Stop
MOFC: Prem Stop or Key Hang Stop-Seam (eye Pt)
H
Y
way
## ##
Normal
LIZ OUT Solid 198 SWAT
X
##
MOFC: Seam
R
Normal
8-9
MOFO: Quick Post
C
8
4
C
8
4
STOP STOP
Quick C v. Cloud Quick C v. Cloud
Z
5
10
15
20
QB THOUGHT PROCESS
Drop: 5 quick (3 quick)
Pre-snap: CB technique; MOFO/MOFC
Read: MOFO: Eye opp Saf; Post on rhythm, QE Bnd Stop
MOFC: Prem Stop or Key Hang Stop-Seam (eye Pt)
R
way
## ##
Normal
Y In RAY BART 98 SWAT
X
##
F
Normal
C
8
4
C
8
4
STOP STOP
Quick C v. Cloud Quick C v. Cloud
MOFC: Seam
8-9
MOFO: Quick Post
Y
Just visiting
V V V
Z
5
10
15
20
QB THOUGHT PROCESS
Drop: 5 quick (3 quick)
Pre-snap: CB technique; MOFO/MOFC
Read: MOFO: Eye opp Saf; Post on rhythm, QE Bnd Stop
MOFC: Prem Stop or Key Hang Stop-Seam (eye Pt)
R
Bkfld Seam/Post:
Aim Y +2
## ##
Normal
LARRY Y4 LOAD 198-48 SWAT
X
##
F
Normal
C
8
4
C
8
4
STOP STOP
Quick C v. Cloud Quick C v. Cloud
MOFC: Seam
MOFO: Quick Post
Break when past LB
Y
V V
Z
U Y
5
10
15
20
QB THOUGHT PROCESS
Drop: 5 quick (3 quick)
Pre-snap: CB technique; MOFO/MOFC
Read: MOFO: Eye opp Saf; Post on rhythm, QE Bnd Stop
MOFC: Prem Stop or Key Hang Stop-Seam (eye Pt)
## ##
Normal
ACE FLASH BILLY 98 SWAT
H
##
MOFC: Seam
R
Normal
8-9
MOFO: Quick Post
C
8
4
C
8
4
STOP STOP
Quick C v. Cloud Quick C v. Cloud
V V V
QB: Drop is KickRocker & Hitch. Will always be Gun & always use Free protection. All interior throws are Timely 2 balls off your Hitch except for Cover
0Stops are Gut shots off a quick escape. Eyes & rhythm are the key.
Vs. 2 safeties, eye safety OPPOSITE the Slashif he rotates toward the Slash, hit the Seam where youre looking; else, come off your hitch step & bang the
Slash as he clears. Color from the other safety on top: hit the Seam to that side. Color from underneath: Quick escape to Stop.
Vs. 1 safety, eye Jack in the direction where hes cheated, hit opposite Seam on rhythm. If he rotates toward where you want to throw, hit Seam where youre
looking. Color on the Seam you want = Quick Escape to Stop. Must have mentality that the Stop is a great completion for us.
90 SLASH Instructional
C
BS/FS OUTS: STOP. Normal Split. Standard Stop route technique; you are a critical outlet late in the QBs progression, so, if anything, push a step
deeper rather than shorter. Because you will likely not get the ball right out the break, expect to keep coming downhill after the break, placing yourself
squarely between yourself & the CB so he has no angle to break up on the ball.
BS/FS INS or NON-TAGGED: ARC S.O.S. Split way (OT+5-6 if on 3 rec side) Your job is to take hash safeties in a 2-safety look off the hash & pry the
middle open; v. 1 safety, the goal is to stretch the single safety horizontally so he cant cover you both. KEY: win on the release so you can get vertical fast!
Because of your job, Arc release the hang, use a landmark of 2-3 yds outside the hash, & STAY on SEAM (no bend adjustments).
1
Inst
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4 Instructional
O
Stop
Keep coming
I
Arc to
Wide S.o.S.
V
90-190 SLASH
90 SLASH Shown
S
8-9
3+2
O
Stop
Keep coming
8-9
3+2
I
Arc to
Wide S.o.S.
V
M
Slash
Chased w/no safety help
Near safety tight to you
BS/FS MID (or TAGGED): SLASH. Split Ins +5. Goal is to get quickly into the void in the middle of the defense behind LB level. MUST win by planning your
release course! Use slight pause to allow Ins to create a wake & see the angle of Hang & Point LB. Plan to go over top of them to your landmark--20 yards
right over the ball--adjust and go under if they take that angle away, getting right back on your angle after. Expect ball as soon as you clear! As you clear,
straighten if you feel chased from behind with no safety help; flatten if you feel the near saf tight to you.
S
J
MOFO
MOFC
MAIN MENU
MIRRORED CONCEPTS MENU

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