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DMD 90 CH04 3dgeom
DMD 90 CH04 3dgeom
DMD 90 CH04 3dgeom
3D Geometry
3D Geometry
Contents
Bodies and Parts
3D Features
Boolean Operations
Feature Direction
Feature Type
Feature Creation
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3D Geometry
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3D Geometry
Active:
Body can be modified by normal modeling operations
(cannot be sliced)
Active bodies are displayed in blue in the Feature
Tree View
The body's icon in the Feature Tree View is
dependent on its type - solid, surface, or line
Frozen: (>Tools>Freeze)
Two Purposes:
Provides alternate method for Sim Assembly
Frozen
Modeling
Provides ability to Slice parts.
A Frozen body is immune to all modeling operations
except slicing
To move all active bodies to the Frozen state, use the
Freeze feature
To move individual bodies from the frozen to active,
select the body and use the Unfreeze feature
Frozen bodies are displayed lighter in the Tree View
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Active
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3D Geometry
Unsuppressed
Suppressed
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3D Geometry
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3D Geometry
Example:
DM
Si
m
DM
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3D Geometry
DM
Sim
DM
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3D Geometry
DM
Sim
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3D Geometry
3D Features
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3D Geometry
3D Features
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Frozen
Bodies in
model?
3D Feature
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3D Geometry
Boolean Operations
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3D Geometry
Boolean Operations
Boolean Add:
Note: If bodies already exist, add results in merged geometry after Generate
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3D Geometry
Boolean Operations
Training Manual
Boolean Cut:
Axis of revolution
Active Sketch
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3D Geometry
Boolean Operations
Boolean Imprint Faces:
Imprint Face operation allows continuous surface to be segmented (see below). Useful for applying FE boundary
conditions at arbitrary locations.
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3D Geometry
Boolean Operations
Boolean Add Frozen:
Similar to add operation but results in separate bodies (or single
frozen body)
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3D Geometry
Boolean Operations
Boolean Slice (all bodies must be frozen):
Slices frozen bodies leaving new (frozen) body in the slice region
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3D Geometry
Feature Direction
Direction:
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3D Geometry
Feature Type
Fixed:
Fixed extents will extrude the profiles the exact distance specified by
the Depth property. The feature preview shows an exact representation
of how the feature will be created:
Fixed
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3D Geometry
Feature Type
Through All Type: will extend the profile through the entire model
When adding material the extended profile must fully intersect the
model
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3D Geometry
Feature Type
To Next:
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3D Geometry
Feature Type
To Faces: allows you to extend the Extrude feature up to a
boundary formed by one or more faces
For multiple profiles make sure that each profile has at least one face
intersecting its extent. Otherwise, an extent error will result
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3D Geometry
Feature Type
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3D Geometry
Feature Creation
Extrusions:
To Create
Surface
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3D Geometry
Feature Creation
Revolve:
Active sketch is rotated to create 3D geometry
Select axis of rotation from details
If there is a disjoint (free) line in the sketch, it
is chosen as the default axis of revolution
Direction Property for Revolve:
Normal: Revolves in positive Z direction of
base object
Reversed: Revolves in negative Z direction of
base object
Both - Symmetric: Applies feature in both
directions. One set of angles will apply to both
directions
Both - Asymmetric: Applies feature in both
directions. Each direction has its own angle
property
The Generate button completes the feature
creation
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3D Geometry
Feature Creation
Sweep:
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3D Geometry
Feature Creation
Sweep example 1:
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3D Geometry
Feature Creation
Sweep example 2:
Sweep details:
Scale = 0.5
Turns = - 4
If the sweep path is an open chain, then any value for Turns is acceptable
The default values for Scale and Turns are 1.0 and 0.0 respectively
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3D Geometry
Feature Creation
Skin/Loft:
Takes a series of profiles from different planes to create 3D
geometry fitting through them (must select two or more profiles)
Examples . . .
Training Manual
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3D Geometry
Feature Creation
Skin/Loft example 1:
Three 5 sided sketch profiles have been
created on three offset planes
After selecting each profile (hold CTRL key)
the guide polygon is displayed
RMB for guide polygon options
Continue through all profiles
Training Manual
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3D Geometry
Feature Creation
Skin/Loft example 1:
Add operation generates 3D solid
Guide Polygons:
Use RMB options to realign if
necessary
Can result in unexpected shapes
when misaligned
Result
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3D Geometry
Feature Creation
Skin/Loft reordering:
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3D Geometry
Feature Creation
Point Features:
The Point feature allows for controlled and fully
dimensioned placement of points relative to
selected model faces and edges
Select a set of base faces and guide edges
Select the Point (Analysis) Type:
Spot Weld: Used for welding together
otherwise disjointed parts in an assembly
(only those points that successfully generate
mates are passed as spot welds to Sim)
Point Load: Used for hard points (nodal
ponts) in the analysis (all points
successfully generated are passed to Sim as
vertices
Construction Point: No points of this type
are passed to Sim
Point Type
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3D Geometry
Feature Creation
Select from three possible Point Definition options each with certain
placement definitions:
Single:
Sigma and Offset
Sequence By Delta:
Sigma, Offset, Delta
Sequence By N:
Sigma, Offset, N, Omega
From Coordinates File:
Formatted text file, similar to 3D curve (later)
Sigma: the distance between the beginning of the chain of guide edges
and the placement of the first point
Edge Offset: the distance between the guide edges and the placement of
the spots on the set of base faces
Delta: the distance, measured on the guide edges, between two
consecutive points, for the Sequence By Delta option
N: the number of points to be placed, relative to the chain of guide edges,
in case of the Sequence By N option
Omega: the distance between the end of the chain of guide edges and the
placement of the last spot, for the Sequence By N option
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3D Geometry
Feature Creation
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Sigma
Base
Face
Guide
Edge
Edge
Omega
Offset
Face
Offset
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3D Geometry
Feature Creation
Training Manual
Delta
Guide Edge
Base Face
Above:
Guide edge = 50 mm
Delta = 10 mm
Note: all other placement options, Sigma, Omega, etc. are the same as
in the previous example
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2.
1.
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Notes:
In this step, we split and reoriented the
circle.
We will create the surfaces of the flange
by lofting four sketches using this one as
our basis.
In order to do so, we must have the same
number of divisions on each sketch, all
oriented appropriately.
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[Modeling]
>Converter>XYPlane>BaseCircle
Right-click on BaseCircle and select
Dont keep visible
Repeat the above command to turn
off Sketch2, Sketch3, and Sketch4
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Surface 2
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