YI For School

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"Never doubt that a small group of thoughtful, committed people can

change the world. Indeed, it is the only thing that ever has.
Margaret Mead, American cultural anthropologist

Young Innovate 2016


Catalyzing Maker Movement in Schools

for

Schools

(updated 19 Feb 2016)

Part 1
Part 2

Introduction
Framework

Young Innovate
Annual program to catalyse maker movement in
secondary schools
Objectives:
1. Inspire passion in STEM
2. Develop living skills problem-solving, thinking, tenacity,
collaboration etc
3. Inspire life-long learning through exposure to open-source
sw/hw

Program overview
6-month program undergraduates as mentors at schools

Learning

core - open-source
embedded system

elective - 3D
printing, coding etc

ID
Problem
identify real problem
by theme

Prototype
collaborate and
research
use open source
platform supplied
and additional
material

Competiti
on
state-level followed
by national-level

Why MAKER chosen as platform


Attractive to all ages
DIY culture a refreshing change from virtual
world
Comfort in use of internet platform for open
source sw/hw

1. INTEREST

Cover technology, science and art/humanities


Discover own learning interest

2. LIVING SKILLS

Collaborative, project-based and research approach in


learning
Promotes TENACITY, SOCIAL skills, THINKING skills

YouTube: Introduction to Maker

3. KNOWLEDGE

3rd Industrial Revolution


New approach in industry value chain eg opensource
collaboration, crowd-funding, personalized manufacturing

Previous programs
Yea Participa
r
nts

Sponsors

Coverage

Mentors

201
3
201
4

2 schools,

Agilent (now Keysight)

Penang

Agilent

30
4 teams
schools,
80 teams
60
schools,
175
teams

Keysight, Motorola, PSC,


CREST, EDIS

Penang, Johor, Perak,


Selangor, WP

USM, Inti, KDU,


UTAR

Keysight, Motorola, PSC,


CREST, EDIS, Ceedtec,
Vitrox, Mini-Circuits,
Inari, KLESF, Seagate

Penang, Johor, Perak,


Selangor, WP, Sarawak,
Kedah

USM, Inti, KDU,


UTAR, UiTM,
MMU, Curtin

201
5

2016 proposal nationwide, 300 schools, 1200 1500 projects

Multipurpose Bed from MCKK

Dream Home from SMK Pei Yuan

Young Innovate

Organization structure
Role

Responsibility

National
Organiz
er

Run national-level
competition
Main sponsor for statelevel competition

State
Organiz
er

Raise fund for each


school
Run state-level
competition
Provide mentors

Sponsor

Funding for each school


Select school and assign
adviser

Propose
dTech
partner
s
Secretariat

Provide add-on platforms


Design clinic

School

Provide computer labs


Assign liaison teacher
Recognize as CCA

Provide courseware
Train mentors

Who

State Science Councils, Corporates,


Foundations, Universities, Associations,
Individuals, Agencies

Sponsorship cost for one school

Program
management
approval, selection,
support

Assigned
mentor
mentor allowance,
mentor training, mentor
kit

Courseware
learning manual, hw, sw

Year 1

Year 2
Year 3

Year 4
onwards

2 sets for
replacement

RM
3,327.34*

Free

9 sets

RM
5,916.92*
*GST included

MOE Approval letter

Part 1
Part 2

Introduction
Framework

Implementation details
Preparation (Jan - May)

Mentor
TTT
2-day training on
technical and
mentoring skills

Fund
Raising
Corporate,
Foundation,
University,
Association,
Individual

School
Selection
Identified by
sponsor
Diversity of
gender,
urban/rural, race,
academic
performance

(Jun Nov)

Boot
Camp
2-day camp by
mentor during
holidays
Form 2 - 4

Project
Planning
Identify real
problem based on
themes
Design-thinking

Implemen
t Project

Roadsho
w
Program planning
at school
Recruitment

StateSchool
level
Competiti
Selection
on

Additional
Selection to
technical training if National Level
required
Design clinics by
Tech Partners

Young Innovate
National Competition
(November)

Note

Activities must be recognized as co-curricular at school and normally carried out on Wed or Sat

Enrolment to the program must be by student with parents blessing, not teacher, to ensure
commitment

Typical mentoring structure


1 sponsor for
minimum 1 school

1 sponsor

1 mentor

1 school

1 mentor

1 school

1 mentor

1 school

Several mentors from


1 university

Each mentor adopts


1 school

16 students attend
start-up training
16 students

16 students

16 students

3-member teams
formed for
competition. 4 to 5
teams per school

Courseware provided

Curriculum covered

Core subject

Embedded system
Line coding (C++)
Prototyping
Electronics
Open source hardware and software

Elective subjects
3D printing
Add-on platforms

Living skills
Design thinking
Pitching

Next Step
Fill up school registration form

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