Let Make A Simple Steps How To Make Grocery: Start Get A Cart or Basket 1 Pay at The Cashier

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LET MAKE A SIMPLE STEPS HOW TO MAKE

GROCERY
1

Start

Pay at the
Cashier

Get a Cart
or Basket
NO
FIND AN ITEM
WHAT YOU
NEED

Did you already


get the item
you need

YES
End

Flowchart
PROGRAMMING

What is Flow Charts


Flow Charts are a graphical method
of designing programs and once the
rules are learned are very easy to
draw.

MAJOR SYMBOLS
TERMINAL
S

ACTION OR
PROCESS

The Terminator Symbol marks the


starting and ending point of the
system.

A Box can represent a single step or


and entire
sub-process within a
larger process

MAJOR SYMBOLS
DECISI
ON

INPUT/OUTP
UT

A
Decision.
Lines
representing
different decisions emerge from
different points of the diamond

Represent Material or Information


entering or leaving the system, such
as customer order (input) or a
product (output)

MAJOR SYMBOLS
CONNECT
OR

ARROWS

Connectors
indicates
the
flow
continues where a matching symbol
has been placed.

Arrow is a connector that shows


relationships
between
the
representative shapes.

START

N=0

N = 10 + 20

ENTER 10,
20

PRINT N

END

Example

Example 2. Print Hello World 10 times


START

N=0

Print
Hello
World

N=N+1

is N <
10
NO
END

YES

QUIZ

Draw a flowchart to log in to


facebook account

ANSWER

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