Download as ppt, pdf, or txt
Download as ppt, pdf, or txt
You are on page 1of 50

MARKETING

Real People, Real Choices


Fourth Edition

CHAPTER 5
Consumer Behavior:
How and Why
People Buy

Michael R. Solomon Greg W. Marshall Elnora W. Stuart


Chapter Objectives_1

• Define consumer behavior and explain


the reasons why consumers buy what
they buy
• Explain the prepurchase, purchase, and
postpurchase activities consumers
engage in when making decisions
• Describe how internal factors influence
consumers’ decision-making processes

5-2
Chapter Objectives _2
• Understand how situational factors at the time
and place of purchase may influence
consumer behavior
• Describe how consumers’ relationships with
other people influence their decision-making
process
• Understand how the Internet offers consumers
opportunities for consumer-to-consumer
marketing

5-3
Consumer Behavior

The process individuals and groups go


through to select, purchase, or use
goods, services, ideas, or experiences
to satisfy their needs and desires

5-4
Figure 5.1: The Consumer Decision-
Making Process

Problem Recognition

Information Search

Evaluation of Alternatives

Product Choice

Postpurchase Evaluation

5-5
Figure 5.2: EPS versus HDM

5-6
Minolta Copier

This ad seeks
to ease
perceived risk

5-7
Problem Recognition

• Occurs whenever a consumer


recognizes a difference between the
current state and the ideal or desired
state
– Internal cues
– External cues

5-8
Information Search

Knowledge

Personal Friends
Experience
Advertising
Web sites

5-9
5-10
Evaluation of Alternatives

• Identify consideration set


• Narrow list and compare pros and cons
• Use evaluative criteria to decide among
remaining choices

5-11
Epinions.com

Web sites like this


one help
consumers in the
evaluation of
alternatives stage

5-12
GM

GM attempts to persuade consumers that


making the decision to buy a GM-certified
used vehicle is a good decision

5-13
Product Choice

• People may ultimately make the choice


based on heuristics
• Heuristics represent rules of thumb
– brand loyalty
– country of origin
– liking

5-14
Postpurchase Evaluation

• How good a choice was it?


• Customer satisfaction/dissatisfaction
• Ultimately affects future decisions and
word-of-mouth communication

5-15
Figure 5.4: Influences on Decision Making

5-16
Internal Influences

Motivation
Perception Learning

Lifestyle Attitudes

Age Personality

5-17
Perception

• Process by which people select, organize,


and interpret information

Exposure Attention Interpretation

5-18
Pepsi

This ad embeds
images in the ad to
affect perception

5-19
Motivation

• Motivation is an internal state that drives


us to satisfy needs
• Once we activate a need, a state of
tension exists that drives the consumer
to some goal that will reduce this
tension and eliminate the need
• Consequently, only unmet needs
motivate

5-20
Figure 5.5: Maslow’s Hierarchy of
Needs

5-21
Learning

• Learning is a change in behavior


caused by information or experience

Cognitive Behavior
Learning Learning

5-22
Observation Learning

Companies desire
observational
learning when they
use endorsers

5-23
Attitudes

• An attitude is a lasting evaluation of a


person, object, or issue
• 3 components of attitudes

Affect

Cognition Behavior

5-24
Personality

Innovativeness

Self-confidence

Sociability

Materialism

Need for Cognition

5-25
Allen Edmonds

Some marketers
believe we choose
products that
express our
personalities

5-26
Are you what you buy? Does your personality
match the personality of the brands you
purchase?

5-27
Age Groups

Children

Teens
Young Adults
Middle-aged

Elderly

5-28
Holland America

Products like
luxury cruises to
exotic locales
often target older
consumers who
are retired and
have the time
and money for
expensive travel

5-29
Family Life Cycle

• Related to age groups, our purchases


also depend on our current position in
the family life cycle
– stages through which family members
pass as they grow older

5-30
Lifestyles

• A lifestyle is a pattern of living that determines


how people choose to spend their time,
money, and energy and reflects their values,
tastes, and preferences
• Expressed through preferences for sports
activities, music interests, and political opinions
• Psychographics is the segmentation tool used
to group consumers according to AIOs

5-31
SRI’s VALS Descriptions

5-32
Situational Influences

Physical
Time
Environment

5-33
Place-based Media

Place-based
media offers a
way to reach
consumers
when they are
a captive
audience

5-34
Social Influences

• Culture and Subcultures


• Social Class
• Group Behavior and Reference Groups
• Opinion Leaders

5-35
Cultures and Subcultures

• Culture is the values, beliefs, customs,


and tastes produced and valued by a
group of people
• A subculture is a group coexisting with
other groups in a larger culture whose
members share a distinctive set of
beliefs or characteristics

5-36
Table 5.1: Ideas of Success

• Baby Boomer Women (born 1946-1964)


– Home life and being with friends and family
are of utmost importance. Work is just a
monetary thing.
– I’m starting to demand a certain quality of
relationships.
• Generation X Men (born 1965-1976)
– The main goal is being at peace with myself.
– I want to make sure that I have a job I enjoy, a
personal life, and the opportunity to enjoy
things outside of work.

5-37
Sprite targets a specific subculture

5-38
Enrique Inglesias

Music crossovers
give mainstream
music Hispanic flavor

Video: How
Reebok reaches
the youth culture
through Hip Hop
music

5-39
Social Class

• Social class is the overall rank of people


in a society
• People in the same class tend to have
similar occupations, similar income
levels, share common tastes in clothes,
decorating styles, and leisure activities.
They may share political and religious
beliefs.

5-40
Group Memberships

• A reference group is a set of people a


consumer wants to please or imitate
• The “group” can be composed of one
person, a few people, or many people.
They may be people you know or don’t
know.
– Conformity is at work when people change as
a reaction to real or imagined group pressure

5-41
Sex Roles

‘Cool
Shoppin’
Barbie
reinforces
sex roles

5-42
Challenging Sex Roles

This German
ad for Schick
razors challenges
sex role
expectations:
They are men!

5-43
Opinion Leaders

• An opinion leader is
a person who
influences others’
attitudes or
behaviors because
they are perceived
as possessing
expertise about the
product

5-44
Consumer-to-Consumer E-Commerce
• Communications and purchases that occur among
individuals without directly involving the manufacturer or
retailer
• Virtual Communities
– Multi-User Dungeons (MUDs)
– Rooms, Rings, Lists
– Boards
– Auction sites
– Product Rating sites
– Protest sites

5-45
Online Communities

5-46
Disgruntled BK Employee

A former
Burger King
employee
created this
protest site

5-47
Issues for Discussion_1

• What are some big cultural or


demographic trends that may affect
marketing for the following products?
– Housing
– Magazines
– Education
– Telecommunications
– Travel and tourism
– Automobiles

5-48
Issues for Discussion_2

• What are the core values of your


culture? What subcultures are you a
member of? What distinctive beliefs,
characteristics, or experiences are a
part of the subcultures?
• Does conformity from reference groups
exert a positive or negative influence on
consumers? With what types of
products is conformity more likely to
occur?

5-49
Issues for Discussion_3

• What do you think the future of C2C e-


commerce is? How will it affect
traditional marketing firms?
• How would you describe the decision
process for impulse products placed
near a store’s checkout area?
• What are some ways you think sex
roles differ in different countries? What
are the implications for marketers?

5-50

You might also like