Augmented Reality

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Augmented

Group 11 Reality
Viplav Nigam
Kumar Gaurav
Akansha Nigam
Varun Sharma
Kaushal Bhalotia
Ayush Mishra
What is Augmented Reality
Augmented reality(AR)is a live direct or indirect view of a physical, real-world environment whose
elements areaugmented(or supplemented) by computer-generated sensory input such as sound,
video, graphics orGPSdata. It is related to a more general concept calledmediated reality, in which
a view of reality is modified (possibly even diminished rather than augmented) by a computer.
Augmented Reality (AR) is the integration of a computer generated virtual scene with the user's
natural environment in real time. This enhanced version of reality can be viewed through several
devices, such as head mounted devices (HMDs). AR is used for several industrial applications in a
number of sectors such as entertainment, engineering, design, robotics, manufacturing, and others
Display Medium Builds different types of display devices such as head mounted devices,
heads-up display, and holographic display devices
Technology Providers Provides solutions for advanced computer vision, digital imaging, 3D
reconstruction etc.
Application Creates AR applications for both consumer (games, social networking etc.) and
enterprise (marketing, retail, real estate etc.) interactions
Content Provider Develops content or provides platforms (video delivery platforms) for
industrial applications in education, healthcare, entertainment, gaming, and others
IS THIS
THE
Key Applications
Key Barriers of Enterprise
Adoption of AR
The following barriers limit the expansion and growth of AR solutions based on the smart
glasses platform:
1. Fragmentation in the ecosystem: Many variations in hardware, many operating systems,
and many interaction methods
2. Lack of standards: Standards to describe information, share data, support interactions,
integrate systems, and swap components or algorithms
3. Technical barriers: Improving performance across areas such as optics; 3-D tracking,
orientation, and display; interaction; and AR content authoring
4. Financial barriers: The cost of procuring devices, methods to measure business impact,
cost of ownership, and return on investment
5. Cultural barriers: Social, privacy, and intellectual property implications of introducing
devices that are always on, that continuously track, and that are able to record the
environment
6. Operational risks: Challenge of introducing new hardware and process change, securing
data and the device, and repair and maintenance of the device
Key Augmented Reality
Technologies
Optics: The optical performance of most smart glasses has a long
runway for improvement. While digital imaging and video capture ability
are highly sophisticated and useful in AR, the real challenge in optics is
the display of information. The weight, size, and power requirements of
optical components can be expected to continue to improve.

3-D capabilities: AR pushes the computing paradigm into three


dimensions. Sensing, tracking, orientation, interaction, modeling, and
display all must happen in three dimensions. Desktop computers already
can provide powerful 3-D capabilities in real time, but they have more
processing power than AR displays. While todays 3-D capabilities are
substantial, progress is needed across tracking, processing, and display to
ensure the virtual world and the physical world match precisely and
change in real time according to user movement, so the virtual content
seems anchored to the real world without jitters and delays. Progress is
Authoring: Compelling AR solutions will be built using compelling content
tailored to the environment, to the work context, and to the user.
Authoring methods today are complex, fragmented across media types,
and not well integrated. Look for new solutions that reduce complexity
while taking advantage of content that already exists. The emergence of
these tools is essential to make AR technology accessible to more
developers.

Interaction: AR solutions are pushing human-computer interaction


beyond keyboard, mouse, and touchscreen methods. Advances are under
way to use gestures, speech, eye tracking, motion tracking, and other
new methods to enable interaction with information in 3-D space. Most
solutions will use a combination of several methods to accommodate
varying environmental conditions, such as noise and brightness.
Key Characteristics of Various
emerging Technologies
Key Products
Microsoft HoloLens
Microsofts HoloLens is the first fully self contained, holographic computer,
enabling you to interact with high definition programs in your world. Future
applications will include gaming, industrial and architectural design in using 3
-dimensional software design tools, and in the medical field

Daqri Smart Helmet


As of now, the industrial sector is the primary use for the product. The use of
Augmented Reality to project 4D work instructions will provide intuitive
augmented work instructions to employees, resulting in quicker processes and
fewer errors
Continentals Head-Up Display (HUD)
Continentals Head-Up Display projects information within the
drivers field of view; to keep their eyes on the road ahead
Drivers are able to see warning signals, their own speed, and
indicator arrows for navigation without taking their line of sight off
of the road
The information on the screen is customizable; one can configure
what information is displayed in front of them
Future of Augmented Reality
(Assumptions)
By 2022, the Augmented
and Mixed Reality market is
predicted to expand to $80B
The technologys largest
sector, Video Gaming, is
expected to make up one
third of the overall market
The reason for its rapid
growth is augmented
realitys applicability to more
than just one market
THANK YOU
References-
www.pwc.com/technologyforecast
https://en.wikipedia.org/wiki/Augmented_reality
www.sciencedirect.com/science/book/9781597497336
www.augmentedreality.com
www.newscientist.com /blogs/onepercent/augmented-reality/
www.howstuffworks.com/augmented-reality.htm
www.citeseer.ist.psu.edu.
www1.cs.columbia.edu
www.lsi.upc.es.
www.cs.ualberta.com

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