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4e ASL

Conrad Baer
Franklin Jones, Jr.
Schedule
First session: Thursday, July 28th

Second session: Thursday, August 4th

Third session: Thursday, August 11th

Fourth session: Wednesday, August 17th

4 sessions in total
What is it in for you?!
To loosen up your shell

Apply what you learn in classroom

Meeting new friends

HAVE FUN!
Before we startground rules
Respect yourself and others

Respect your peer counselor

Support each other

Positive attitude! (we do not need any negativity in this activity!)

SMILE
4 Parameters of ASL
Handshape Movement
B, A, S, C, 1, O, 5, and may more. The movement of sign
Horizontally, vertically, up, down,
circular, shake

Location
Where the sign is located at
Face, chest, arms, neutral space Palm Orientation
Where palms face toward to
Toward to signer, away from
signer, left, right, in, & out.
Week 1
Charade
Its time to warm your body up!

Split into 4 groups

In every round, choose a leader to represent your team

Each leader get an instruct from Conrad/Franklin

NO signing allowed! Gestures & ACT it out!

One-minute time limited.


Charade teams
Create your team name!

Choose a leader to represent

Why did your team choose this name?

Team #1

Team #2

Team #3

Team #4
Point system
First place = 3 points

Second place = 2 points

Third place = 1 point

Fourth place = 0 point


How it works?
A leader in every round will skit from what Conrad/Franklin instruct

Whoever first team guess the word(s) right wins first place

And so on until the last team


Memory name game
Goal: to learn and remember each others names!

Split into four groups

Create circles

First person spell out his/her name

The person on right continues by spell the first persons name then spell out
your name

The next person repeats

And so on until last person in the circle


Videophone line
Split into four lines

First person copy exact what Conrad/Franklin instruct

Goal: to pass exact same message from beginning to end


Hand game
The game starts with a leader

It runs in clockwise

One clap = continue next person in clockwise

Two claps = opposite direction

And so on

A person make a mistake, take their hand out

Person who make two mistakes = out of game


REMINDER:
Kickback party at
Benson Hall 2 floor
nd

TONIGHT at 7pm!
Week 2
Before we begin our first
activity
Know the difference in mouthing

Why is it important??

One of many features of ASL grammar

To identify different sizes

Prevent misunderstanding in ASL!

It will apply to our first activity


OO
MM
SHH
CHA
Diagram game
Partner #1 receive a sheet of paper from PCs

Partner #1 describe your partner #2 the pattern

Partner #2 draw on a sheet of paper based on description the pattern from


your partner #1

Switch roles

Partners assigned by Conrad & Franklin


Category game
Gesture ONLY!

Example given by Conrad/Franklin

Clap, Clap, *tiger growling*, *monkey hoot hoot*

Eye gazing and memorize


Elephant game
A leader like Conrad or Franklin will point to someone.

This person has to sign, Trunk

Next to that person (both sides) have to sign, Ears

Once a person makes a mistake,

this person is now out of this game. This game continues

until finding a winner.


PLEASE DO YOUR
MID-PROGRAM SURVEY
REMINDER:
DINE WITH YOUR PC
AT DINNER!
Week 3
First of all
We will split into two groups

Two different groups playing two different games

Let us explain both games first


Game #1
Guess Who?!
Each of you receive a paper on your back

You cant see your own animal!

Ask everybody else questions to find your animal!

Questions such as Is my animal mammal? Is it big or small? Does it have fur?

Do not ask questions such as Is my animal dog?

You cant ask the questions with the same person

When you are determined with your animal, come see Conrad or Franklin for your final
answer.

It is similar with 20 questions game


Game #2
Buzz game
This is an elimination game that drills numbers from 1-100.

Take turns signing numbers in order from 1-100 with the following rules:

A student whose turn is any number that includes a seven, or is a multiple of


seven must not sign.

Example: 7, 14, 17, 21, 27, 28, and so on.

The student should fingerspell the word BUZZ instead. Any one who makes
a mistake is

out of the game. We will start splitting into 5 groups.


Bear Hug
The objective of this game is to learn how to make eye contact with
participants and leaders.

First, a leader will be running for a whole activity and students must listen to
his/her instructions.

A leader will sign the numbers from 1 to 4 or more. 1- Hug Yourself 2- Hug
someone 3- A group of hugging 4 so on
Videophone line part 2!
Split into four lines

First person copy exact what Conrad/Franklin instruct

Goal: to pass exact same message from beginning to end


Week 4
Important announcement
from Andy Tao
Murder game
If you receive card A which means you are a murder (keep it low!)

Everybody else is a cop!

When the game begins, you all walk around. A murder shall make a eye
contact with other person & wink

If you see the murder wink at you, take 1-2 steps forward and then sit down
(dead)

When you suspect the murder, come see Conrad & Franklin directly.
Identify the leader
First person copies exactly what Conrad/Franklin instructs.

One student will stand in the middle and will need to figure out who are the
leaders (students) in the circles (one leader in the circle).

Whoever stands in the center of the circle will look around the group. The
leader in the circle will wave and the person in the center must catch the
leader waving.
Improv skits
Any volunteers?

A scenario throw by Conrad/Franklin

Several skits later, audience have chance to throw scenarios!

No group discussion...ACT IT OUT!

Be creative and have fun

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