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CASAY NATIONAL HIGH

SCHOOL
Casay, Dalaguete, Cebu
EMPOWERMENT
TECHNOLOGIES
K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH
SCHOOL APPLIED TRACK SUBJECT
PRESENTED
BY;
JOEL P.
RODRIGUEZ
SST-1
The current state
of ICT
Technologies
CS_ICT11/12-ICTPT-Ia-b-1
Learning Competency No. 1
compare and contrast the nuances of varied online platforms,
sites, and content to best achieve specific class objectives or
address situational challenges

Contents
The current state of ICT Technologies, web 2.0, 3.0, convergent
technologies, social, mobile, and assistive media
IntroductoryActivity
Using a concept map list the possible effects of ICT in
your life as a student,

home

society
school
Global ICT developments, 2001-2016
100
Mobile-cellular telephone
90 subscriptions
Individuals using the Internet
80
Fixed-telephone subscriptions
Active mobile-broadband
70
subscriptions
60 Fixed-broadband subscriptions

Global ICT 50
Per 100 inhabitants

Developments, 40

30

2001-2016 20

10

0
2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016*

Note: * Estimate
Source: ITU World Telecommunication /ICT Indicators database
Web 2.0 is term that was introduced in 2004 and
refers to the second generation of the
World Wide Web. The term "2.0" comes from the
software industry, where new versions of
software programs are labeled with an
incremental version number. Like software, the
new generation of the Web includes new features
and functionality that was not available in the
past. However, Web 2.0 does not refer to a
specific version of the Web, but rather a series of
technological improvements.
Some examples of features considered to be part of Web 2.0 are listed below:

Blogs- also known as Web logs, these allow users to post thoughts and updates
about their life on the Web.
Wikis- sites like Wikipedia and others enable users from around the world to add
and update online content.
Social networking- sites likeFacebookandMySpaceallow users to build and
customize their own profile sand communicate with friends.
Web applications- a broad range of newapplicationsmake it possible for users to
run programs directly in aWeb browser.
Web 2.0 technologies provide a level user interaction that was not available before.
Websiteshave become much more dynamic and interconnected, producing "online
communities" and making it even easier to share information on the Web. Because
most Web 2.0 features are offered as free services, sites like Wikipedia and Facebook
have grown at amazingly fast rates. As the sites continue to grow, more features are
added, building off the technologies in place. So, while Web 2.0 may be a static label
given to the new era of the Web, the actual technology continues to evolve and
change.
The term used to describe the evolution of the
Web as an extension ofWeb 2.0. This definition of
Web 3.0 is the popular view held by Tim O'Reilly.
In contrast, Nova Spivack defines Web 3.0 as
connective intelligence; connecting data,
concepts, applications and ultimately people.
While some call the TheSemantic Web'Web 3.0',
Spivack's opinion is that The Semantic Web is just
one of several converging technologies and trends
that will define Web 3.0.
Media technological convergenceis the tendency that as
technology changes, different technological system sometimes
evolve toward performing similar tasks.
Previously separate technologies such as voice (and telephony
features), data (and productivity applications), and video can now
share resources and interact with each other synergistically.

Telecommunications convergence (also called "network


convergence") describes emergingtelecommunicationstechnologies,
andnetwork architectureused to migrate multiple communications
services into a single network.[12]Specifically this involves the
converging of previously distinct media such astelephonyand
data communicationsinto common interfaces on single devices, such
as most smart phones can make phone calls and search the web.
Assistive Media was the first internet-based audio
reading service for persons with print reading
barriers thereby opening a unique avenue of
accessibility for many individuals with cognitive,
physical, and communication disabilities. Our
narrators provide an engaging solution that allows
access to previously inaccessible reading materials
leading to greater independence and integration
into the mainstream of society and community life.
Online Platforms
An online marketplace that places one party
in touch with another, such as buyers and
sellers. Examples are eBay, Craigslist,
Amazon Marketplace, Airbnb and Uber. The
online system may be entirely self-
contained, or it may allow third-party apps
to connect via the platform's programming
interface.
Online System
a state of connectivity to the cyberspace through a
medium of internet or computer network
http://dictionary.reverso.net/english-cobuild/online
%20system
5 Positive Effects of technology
on teaching & Learning
1. Supplemental Teaching Tools
2. Motivate Students to Learn
3. Students Can Learn at Their Own
Pace
4. Additional Resources for Students
5. Prepare Children for the Future
Application
Create a Venn diagram showing the differences
between online platforms, sites and contents.

ONLINE
PLATFORMS

ONLINE
WEBSITES
CONTENT
Assessment

Reflection Paper no 1. Construct a process map of any


devices. Starts from its old version until to the latest.
Sample
Output
REFERENCE
S: Global ICT Developments
http://www.itu.int/en/ITU-
D/Statistics/Pages/facts/default.aspx

5 Positive effects of technology on teaching &


Learning
https://www.kurzweiledu.com/blog/2015/02-12-
2015.html

Web 2.0 https://techterms.com/definition/web20

http://www.webopedia.com/TERM/W/Web_3_point_0.html

http://www.assistivemedia.org/Assistive_Media/Welcome.html
https://en.wikipedia.org/wiki/Technological_convergence
http://www.pcmag.com/encyclopedia/term/68953/online-platform

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