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Naked Bootleg Keeper Game
Naked Bootleg Keeper Game
NAKED/BOOTLEG/KEEPER GAME
Andrew Coverdale Assistant Football Coach Trinity High School
Base Rules coverdale@thsrock.net
Stay http://savefile.com/projects/808736474
Stay Pin
Nub
Sneak
You-Me
Naked
Others
Practice/GP
Install
INTRODUCTION / OVERVIEW Base
Protectio
n
Summar
y Table
W M S R
allow him to slow you if you feel body presence in front
Bt Sd Outs: TIGHT split, COMEBACK/POCKET. 2-
safety look, especially Cloud, puts you on alert for
5
E T T E Pocket. Explode for width to capture shoulder of CB,
straighten to 14, fade 3 steps + 2, break down hips, and
pivot inside out back down to sideline. As you run the
route, if you feel CB fall off, work to the Pocket, as on
1001 M the 4 route!
1002 Bt Sd Mid: CLEAR. Your job is to clear safety traffic
for the Over route.Run through far shoulder of nearest
safety. Vs. a 2-safety look, straighten once past his
shoulder.
Bt Sd Ins/TE: LATE SHOOT. ID and block the first DL
on or outside the tackle for 2 counts. Put one hand on
each of his #s, extend arms and PUSH him down into
pile w/outside arm, allow him to richochet you to your
route. Release and work to the Arrow, gaining ground
QB: Pre-snap edge threat for wide #1 threat or 2 man. Possible Pull-up v. wide #1, HOT v. 2- to Flat 4-5 yards deep. Get head around!
man. Extend ball with a STAB on 1 steps, RECOIL with a snap on 3rd-4th, get vertical 1-2 steps,
snap around to tight U. (No vertical step if HOT) R: Threat is any overhang beyond FS T. Deepen 1 yd
1 safety: PROGRESSION Late Shoot to Over to Comeback. RUN Over open! if Premium. SELL run course through ghost TE, flat
2 safety: KEY CB feet, Pin Arrrow or Pocket, Over to Comeback late. hand, big pocket, snap over mesh with eyes up, pull
*If your feet are clean and you see a safetys color on the Over as you progress to it, go Beeline! jersey & make two moves, sharp rt/lt turn behind LOS.
*In Trips, CLEAR ALERT for a Peek (see his hand) v. Cover 8 / Nosy safety. Non-premium run tight course through outside
*Maximize R.A.C. by having ball loaded and throwing Late Shoot EARLY. shoulder of OT, fake as you go.
MAIN MENU
16-17 You Draw It
J
J
C C
C M S C S W
R
W E T T E R E T N T E
Hot
Non-Prem Poss Hot
Prem
Big Alert
R J J R
C C
M Z W M S
C W C
N E E T T E
N E
F.O.R.
Prem Prem
W M S R
allow him to slow you if you feel body presence in front
Bt Sd Outs: TIGHT split, COMEBACK, no conversion
5
E T T E
M
Bt Sd Mid: CLEAR. Your job is to clear safety traffic
for the Over route.Run through far shoulder of nearest
safety. Vs. a 2-safety look, straighten once past his
shoulder.
Bt Sd Ins/TE: BLOCK EMOL. Possible BASE with
tackle v. 2-man by Game Plan. Work from an outside in
angle, do not try to block him straight up. Use his
initial momentum to leverage him inside, but keep
outside hat pos, anticipate redirect, handle it with head
QB: Pre-snap edge threat for wide #1 threat or 2 man. Possible Pull-up v. wide #1; possible back, hand placement, and active feet
BASE call or Normal call with a Hot v. 2 man by Game Plan.
OBJECT the OVER hit it in a window if its uninvaded; work the Comeback if its squeezed by R: Threat is any overhang beyond FS T. Deepen 1 yd
alley / flat coverage, BEELINE or CLEAR if its jumped from safety coverage. if Premium. SELL run course through ghost TE, flat
hand, big pocket, snap over mesh with eyes up, pull
jersey & make two moves, sharp rt/lt turn behind LOS.
Non-premium run tight course through outside
shoulder of OT, fake as you go.
MAIN MENU
Stay Pin Instructional
J R
15 Stairstep
if chased
C C
W M Bt Sd Outs: TIGHT split, COMEBACK/POCKET. 2-
safety look, especially Cloud, puts you on alert for
5
E T T E S Pocket. Explode for width to capture shoulder of CB,
straighten to 14, fade 3 steps + 2, break down hips, and
pivot inside out back down to sideline. As you run the
route, if you feel CB fall off, work to the Pocket, as on
M the 4 route!
QB: Expect to break contain no Hots; alert for athletic throw v. Up the field Sam
*Normal progression with no Beeline / Clear thought process
*If there is a Boot side alley player, be especially ready to exhaust the Over to Comeback to RUN R: Threat is any overhang beyond FS T. Deepen 1 yd
if Premium. SELL run course through ghost TE, flat
hand, big pocket, snap over mesh with eyes up, pull
jersey & make two moves, sharp rt/lt turn behind LOS.
Non-premium run tight course through outside
shoulder of OT, fake as you go.
MAIN MENU
16-17 You Draw It
Western Z10 59 Stay Pin v. 6-1 Cover 2 H Bump Lt Wide 58 Stay v. Split Cover 3
J R J
C C
C M C S M W
S R
W E N T E E T T E
F.O.R.
Non-Prem
Prem
R J J
C L M R C
M Z W
C C
N E E N E
N E
Prem Prem
Y In R Outsd 59 Stay v. Odd Cov 4 Bunch L Scat Sink 58 Stay Clear v. Stack Cov 1
MAIN MENU
Nub Instructional
W M S R
allow him to slow you if you feel body presence in front
Bt Sd Outs: TIGHT split, COMEBACK/POCKET. 2-
safety look, especially Cloud, puts you on alert for
5
E T T E Pocket. Explode for width to capture shoulder of CB,
straighten to 14, fade 3 steps + 2, break down hips, and
pivot inside out back down to sideline. As you run the
route, if you feel CB fall off, work to the Pocket, as on
1001 the 4 route!
1002
H/F
H-F-Movement Player: BLOCK. Full speed, 100
percent committed course that aims initially at the
ghost TE and attacks daylight anywhere it sees it. Just
like Bonus. Pads low, SELL OUT, HIT someone.
MAIN MENU
Sneak Instructional
W M S R
allow him to slow you if you feel body presence in front
Bt Sd Outs: TIGHT split, COMEBACK/POCKET. 2-
safety look, especially Cloud, puts you on alert for
5
E T T E Pocket. Explode for width to capture shoulder of CB,
straighten to 14, fade 3 steps + 2, break down hips, and
pivot inside out back down to sideline. As you run the
route, if you feel CB fall off, work to the Pocket, as on
Tagged M the 4 route!
Bt Sd Mid: CLEAR. Your job is to clear safety traffic
for the Over route.Run through far shoulder of nearest
safety. Vs. a 2-safety look, straighten once past his
shoulder.
Tagged Rec: SNEAK. Regardless of formation, have at
least 2 yds depth from tackle to give yourself vision
through the Tube. Negotiate best path QUICKLY
through LOS with eyes on Boot side EMOL and pads
down; go behind or underneath. Gain depth once clear
QB: Check WZ away from two-man look. Otherwise, PSL DE. No vertical climb on the mesh, and look for ball IMMEDIATELY.
snap head through throwing lane, be prepared to give Sneak the ball with an Athletic throw.
Progression becomes normal if Sneak is taken away. R: Threat is any overhang beyond FS T. Deepen 1 yd
if Premium. SELL run course through ghost TE, flat
hand, big pocket, snap over mesh with eyes up, pull
jersey & make two moves, sharp rt/lt turn behind LOS.
Non-premium run tight course through outside
shoulder of OT, fake as you go.
MAIN MENU
16-17 You Draw It
Sqz Lt Y Skate 59 Y Sneak v. Split Cover 0 Left Slot H4 58 Nub v. Bear 1 Cover 3
J
J
C C
C M S R C S
W R
E T T E E T N T E W
Non-Prem Prem
Big Alert
J J R
C C
R C C
M Z W M S
E T T E
W E N E S
2 Man
Prem Prem
Wrn Liz Over 59 Nub v. Odd Cov 3 G Larry 58 H Snk Z Clear v. Even Cov 8
MAIN MENU
You-Me Instructional
PURPOSE: Use a TE/Wing set to OL: Block 44-45 to the number called. Make normal
YOU-ME ensure a secure angle for Late Shoot; WZ Calls: no BS Cut; TP must not climb. COMMIT to
the RUN BLOCK. COMMIT to the TEMPO. Whopper
create a different kind of stress on both
58-59 (Husker-Lincoln) CB & safety in Cover 2
splits, Off alignment. BP hard hand a DL leaving you
BS; TP assess gap threats in front, nothing on 3 steps,
turn to SL and commit to DL in front
59 YOU-ME v. Even Cover 2 Fk Sd Outs: OVER ROUTE (See FS Ins)Minimum
split. If theres someone inside you already doing it:
BEELINE POST: OT +6, Stem to 15 in the B gap,
vertical stairstep 5 yards, nod & explode at a 45 degree
W M S
allow him to slow you if you feel body presence in front
Bt Sd Outs: CORNER. Best available release, break
at 10-12, biscect CB & Safety, possible undercut of an
5
E T T E off CB. If you see a 6 or a 9 technique over the TE, call
ME and run the Late Shoot on a 2 count
14-15 / 16-17 RUN ACTION Protection Fk Sd Inside: OVER routeMINIMUM split (OT+5)
Bt Sd Outs: TIGHT split, COMEBACK/POCKET!
15 Naked v. Split Cover 3 Bt Sd Mid: CLEAR.
Bt Sd Ins/TE: LATE SHOOT. Exactly like normal, understanding
that you want to lengthen your count by . If the guy you would
normally pin is the 2nd DL, slam the next guy out. This can
eliminate Hot calls v. certain fronts!
OL: Block the run called, understanding HOW the QB is going to
check (to 16-17 v. a 3 tech). Notes:
*PULLER(s) cannot go downfield!
*BACK blockers must use HAPPY DOG technique as their man
redirects in reaction to the QBs action!
R: Deepen alignment 1 step. Pre-snap read for Overhang threat
which would make your fake non-premium. Otherwise, carry out
normal 14-15 16-17 development, accelerate INTO the hole,
dropping your pads, use Premium fake techniques.
QB: Pre-snap MUST know technique of first DL past Center to
fake side. If you get a 2 or 3 technique, must check OUT of 14-
M 15 Naked and INTO 16-17 Naked.
Happy Execute normal 14-15/ 16-17 Ball-handling do not be in hurry.
Dog 3rd step should bring MESHchop your feet TWO steps and
FOLLOW your off hand with your CHIN as you do, ball point
down hidden behind your groin. Climb vertical out of the
follow, tight U, find your read, which is the same as a basic
58-59.
C: Happy Dog
MAIN MENU
16-17 You Draw It
J
J
C C
C M S R C S M W
R
W E T T E E T T E
Non-Prem
R J
J
C C
C C
R S M W
W M
S E T T E
E T N E
Prem
GAME PLAN:
Always go in with Base rule boots as a commitment
Great Run formations to boot from
Great Boot formations to run from
One-time leverage-creation / tendency-breaker
Other variations solve problems, fit situations (100% rule) break tendencies
Two-man issues: Hot, Check the Boot, Check Out, Stay Pin
General questions
Who is the double duty player by structure / formation / coverage?
What are their rules? Especially, who is responsible for OVER?
Safety rotation / Pressure: Check the fake AT it
MAIN MENU
Install drill overview
Groups C & D play defense; Groups A & B play offense, setting up in separate huddles
An installation group consists of:
*X & Z (Outside receivers Cbk & Beeline) *4 Inside receivers/TE (Late Shoot & Over)
*Six OL (rotate a new one in each rep) *1 QB
*2 RB (Alternate reps) *Can double duty Ins/Outs as needed
When an installation group is on defense:
*The Six OL hold bags and play DL in gaps *The RB play Hang LB on either side
*The Inside receivers play two Point LB & Safeties
*The Outside receivers play CB
When a group breaks the huddle, they will run the play four times consecutively
*Each rep represents a phase of the route and a potential picture for the QB
*The play call dictates who the Over & Late Shoot runners are among Ins Rec/TE; Outside receivers stay constant
*The QB coach will direct live defenders
*The DL, OL, RB, and QB are live every rep. The Over portion of the route is also live each rep.
*Rep 1 Late Shoot & Over are live
-Boot side point LB reacts to run & wheels -Boot side hang LB is directed
-RBs fake look is Premium
*Rep 2 Over & Comeback are live
-Boot side hang gives picture of jumping Shoot -Boot side point LB is directed
-RBs fake look is Premium
*Rep 3 Over & Beeline are live
-Boot side hang gives picture of jumping Shoot -Boot side point LB gives picture of taking fake
-Single or Boot side safety is directed -Fake side Hang ON; Non-prem fake look for RB
*Rep 4 (a) Late Shoot / Comeback Pocket / Over are live
-Boot side safety & CB give 2 safety look; CB directed
-Both hangs ON; 2 man look Boot side, non-premium BS; Boot side Hang is directed
*The 2nd huddle then runs the four play sequence, after which the ball is moved to a different hash, a different
huddle call given, and the procedure repreated.
MAIN MENU
Install drill 1
REP #1
OR
OR WR
WR OL RB
IR Coach IR Coach
RB RB
OL OL OL OL OL OL
WR
Coach
Prem
QB
Coach
OL
Direct coverage Coach
MAIN MENU
Install drill 2
REP #2
OR
WR OR WR
OL RB
IR Coach IR Coach
RB RB
OL OL OL OL OL OL
WR
Coach
Prem
QB
Coach
OL
Direct coverage Coach
MAIN MENU
Install drill 3
REP #3
OR
WR OR WR
OL RB
IR Coach IR Coach
RB
OL OL OL OL OL OL RB
Non-Prem
WR
QB Coach
Coach OL
Coach
Direct CB
Direct coverage Direct front variations
*Rep 3 Beeline & Over are live
-Simulates one of the latter parts of QBs read, when Shoot is covered & he potentially sees color on the Over
-Notice two key changes: Position of WR coach changes; Fake side RB walked to On to create Non-Premium fake for RB
-WR coach should direct CB on his side to shadow the Beeline a la man coverage to force distinct stairstep & snap tech
-Boot side hang gives picture of jumping Shoot
-Boot side point LB gives picture of taking fake
-Single or Boot side safety is directed
-Fake side Hang ON; Non-prem fake look for RB
-As QB progresses, give lots of in-between reads with safety, force him to throw the Over & not be elephant hunting.
-Start to change up widest rusher to boot side create throwing lane adjustments; can also practice Stay blocking here
MAIN MENU
Install drill 4
REP #4
OR OR
WR
OL RB
WR IR Coach IR Coach
RB
OL OL OL OL OL OL RB
WR
Coach
2 Man
Non -Prem
QB OL
Coach Coach
Direct coverage Direct front variations
MAIN MENU