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Makerspaces

By: Dylan Schiraldo


Ashley Vaccaro
Tierney Henderson
Brianna DeAmicis
What Are Makerspaces?

Collaborative work space

Design, Experiment, and Invent!

High tech to low tech

STEAM
Predominant Age Level

Makerspaces can be implemented


throughout students educational career,
from Kindergarten to High School.

As a student progresses, the Makerspaces


increases in difficulty and involvement. This
aids in the learner developing a skillset to
connect the curriculum to real world
circumstances.
Examples of Makerspaces

Ozobot Mapping Interactive Living Wallpaper


Makey Makey Piano
Popsicle Bridge

High School and


Elementary School:
beyond:
- Hands on
- Formal integration of
- Promotes creativity
technology
Impact On Educators

Educators switch their teaching style. They


go from passive to an active style.

Educators collaborate with Makerspace


teachers. This effects their pedagogy.
Decisions on instruction are made through
collaboration.
Questions?

Makerspaces are increasingly being looked to as a


method for engaging learners in creative, higher-order
problem-solving through hands-on design,
construction, and iteration.

New Media Consortium Horizon Report K-12 Edition


Assessment Answer Key
1. B

2. D

3. A

4. C

5. D

6. B

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