Makerspaces are collaborative work spaces where students from kindergarten through high school can design, experiment, and invent using both high-tech and low-tech tools. Makerspaces promote creativity and allow students to connect curriculum to real-world problems in a hands-on manner. They impact educators by encouraging a shift from passive to active teaching styles and more collaboration between teachers.
Makerspaces are collaborative work spaces where students from kindergarten through high school can design, experiment, and invent using both high-tech and low-tech tools. Makerspaces promote creativity and allow students to connect curriculum to real-world problems in a hands-on manner. They impact educators by encouraging a shift from passive to active teaching styles and more collaboration between teachers.
Makerspaces are collaborative work spaces where students from kindergarten through high school can design, experiment, and invent using both high-tech and low-tech tools. Makerspaces promote creativity and allow students to connect curriculum to real-world problems in a hands-on manner. They impact educators by encouraging a shift from passive to active teaching styles and more collaboration between teachers.
Ashley Vaccaro Tierney Henderson Brianna DeAmicis What Are Makerspaces?
Collaborative work space
Design, Experiment, and Invent!
High tech to low tech
STEAM Predominant Age Level
Makerspaces can be implemented
throughout students educational career, from Kindergarten to High School.
As a student progresses, the Makerspaces
increases in difficulty and involvement. This aids in the learner developing a skillset to connect the curriculum to real world circumstances. Examples of Makerspaces
Ozobot Mapping Interactive Living Wallpaper
Makey Makey Piano Popsicle Bridge
High School and
Elementary School: beyond: - Hands on - Formal integration of - Promotes creativity technology Impact On Educators
Educators switch their teaching style. They
go from passive to an active style.
Educators collaborate with Makerspace
teachers. This effects their pedagogy. Decisions on instruction are made through collaboration. Questions?
Makerspaces are increasingly being looked to as a
method for engaging learners in creative, higher-order problem-solving through hands-on design, construction, and iteration.