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Medical-Surgical

Management
MEDICAL MANAGEMENT
Identify Stroke Early
• Level of consciousness, papillary response to
light, visual fields, movement of extremities,
speech, sensation, reflexes, ataxia, and vital
signs.
• Time of onset of manifestations
Maintain Cerebral Oxygenation
• Maintain Patent Airway
• Supply Oxygen
• Monitor Blood Pressure

Restore Cerebral Blood Flow


• Recanalization of the occluded vessel and
perfusion of ischemic brain tissue
• Thrombolytic Agents (exogenous plasminogen
activator)
Prevent Complication
• Bleeding
• Cerebral Edema
• Blood Glucose Control
• Stroke Recurrence
• Aspiration

Rehabilitation after Stroke


SURGICAL MANAGEMENT
Mechanical Thrombectomy
• Removal of the offending thrombus directly
Current Trends about CVA

Virtual Reality Therapy For Stroke Patients


By ANI-2009
Hospitals in Israel have started to involve virtual reality in
the treatment of stroke patients.

As part of the therapy, a computer program is used which


helps in projecting on a screen actual motions of patients'
hands when tennis balls are virtually thrown at them from
all directions.

University of Haifa computer scientist Dr. Larry Manevitz,


his research fellow Dr. Uri Feintuch, who is also a
neuroscientist at Hebrew University, and a computer
science graduate student Eugene Mednikov have
developed the new program.
The researchers said that the new program enabled
the computer to learn to differentiate between
different types of brain injuries, i.e. cerebrovascular
accident (CVA) and traumatic brain injury (TBI).

Upon further testing, the researchers realised that the


computer had gained the ability to accurately
diagnose, between 90 to 98 per cent of the time,
whether the patient was healthy or had suffered a
traumatic brain injury or a stroke.
Our next step is to find similarities in the behaviour of
people in sub-groups of brain injuries.
Although the new study is an important advance in the
field of computer science, it will not directly help
society.
The researchers, however, say that the next phase of
their project, in which the computer is able to do
things that doctors cannot, is really very important.
"As soon as the computer identified the injury, we
have a model that we can use for further testing and
analysis – something that cannot be done on live
patients. Using a computer model, we can experiment
with different treatment options and decide which will
be the most effective. The computer can also define
how much the patient will be able to rehabilitate.
These are things that would take a long time for
medicine to accomplish, and some of them cannot be
done at all," said Dr. Manevitz.
The researcher says that the computer can simulate how the
patient will respond if the virtual reality therapy throws more balls
to the patient's left side than to the right or if any other change
would be beneficial for rehabilitation. Besides, it can quickly
examine tens of different possibilities in a very short time.
Using the computer will help avoid spending time on treatments
that will not benefit the patient or can cause harm.

"Our next step is to find similarities in the behaviour of people in


sub-groups of brain injuries. The human eye may not be able to see
such similarities, but a computer would easily be able to pick them
up. As soon as we are able to identify similarities in different sub-
groups, new avenues of effective treatment will open up for
doctors," said Dr. Manevitz.

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