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Effects-Based Operations An Overview
Effects-Based Operations An Overview
An Overview
1
Overview
• Introduction
• Definitions
• Models
• ATD Technologies
• EBO in Operation ALLIED FORCE
2
Effects-Based Operations
Plan Disrupt
Effect
Delivery of POL
CRISIS A
N
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L
Y Force
S
I Application
S
••supports
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missionsfrom
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••utilizes
utilizeslethal
lethaland
andnonlethal
nonlethalforce
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••offers
offersan
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approachthat
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“Enemyas
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••offers
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Economy-of-Force
••offers
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Effects-basedDynamic
DynamicISR
ISRManagement
Management
The challenge is predicting & assessing what physical actions 4
produce the desired behavioral effects over some period of time
Comparison of Effects-Based, Objectives-Based
and Targets-Based Operations
Target-Based (TBO)
• ID enemy entities, destroy them
• Focus: physical effects at target level
• Looks at 1st and 2nd order effects only
• No dynamic assessment
• No explicit timing considerations
Effects-Based
Objectives-Based (OBO) (Strategies-to-Task)
• Strategies at one level become objectives for next
• Focus: objectives at every level
Objectives-Based • Considers linkages between objectives and
(Strategies-To Task)
strategies to achieve those objectives
• No dynamic assessment
• No explicit timing considerations
6
AFDD 2-1 Definitions
• Direct Effect
• Indirect Effect
• “Effects” described
• Limitations:
– Precise definitions of “effects”
– Effects versus Objectives
– Conflating Mechanism
– Connections between Direct & Indirect Effects
– Complex or Cascading Effects
7
AFDD 2-1 Definitions
8
Effect
Effect Effect
Cause
Action Action
AFDD 2-1 EBO CONOPS 9
Mechanism
10
Mechanism continued
11
Mechanism finished
12
Actions & Tasks
Effect (Result)
Mechanism (Cause)
Action (Tasks) 13
Direct & Indirect Effects
Mechanism (Cause)
EBO Terms
Objective
Effect Desired
Task/Activity
(Mechanism)
17
Indicators
19
Strategy, Objectives & Effects
2 rationale
20
Ends, Ways, Means, Risk
21
Strategy, CONOPS & COA
22
Models
23
Basic Model
Level 0
Level 1 Level 4
Describe Object
Sub-object
Situation Impact Determine
Level 2
Process
Level 3
JBI
EBO Fusion
2. Operations &
Anticipated Predicted Effects
Responses
Campaign
Campaign
1. Desired
Plan Behavior Assess
(COG/TS Level)
Observed Effects
Combat
Combat
3. Actual
Operations
4. Actual
(Target Set /
Target / DMPI Responses
Level) (COG/Target System
Level)
27
Semantic Network
28
Effects Based Operations (DTO IS.71)
Approach to Modeling EBO
JP 3-56.1 Campaign Planning Model Warden’s “Enemy As A System” Model
Target Systems
Infrastructure’s COGs Leadership
COGs System Essentials
Leadership Infrastructure
TGT Analysis
Missions Population
Objective Objectives Mechani sm Strategy System Essentials Forces
COA
Resources
COA Infrastructure
COG Analysis Tasks Population
Objectives Mechani sm Strategy
TGT Analysis
COA
Forces
Resources
Resources
COA The System Essentials of Infrastructure’s COGs
Target Sets
Leadership
System Essentials
Infrastructure
Population
Fig. 7: Modified JP 3-56.1 Campaign Planning Model Forces
Campaign Assessment
Combat Assessment
30
Modified from JP 3-56.1
Barlow’s NEVs
31
Warden’s “Rings” (Stage III)
Leadership
System Essentials
Infrastructure’s COGs Infrastructure
COGs Population
Leadership Forces
System Essentials
Infrastructure
Population
Forces
Sensory Boundary
Internal
InternalModel
Model
&
&
Adaptation Space Library
Library
Intervening
Variables
Agent
Agent
Input Process Output Outcome
33
The (Almost) Complete Puzzle
(Stage I-V)
Objectives/
Commander’s Intent Desired Effects
(Stage II)
Identify Specific
Identify “Targets”
Desired Effects
Generate COA
How
Actions (Direct and/or Indirect) = Tasks + With, Who,
Where, When
= COA
Strategy (Ways, How): A Plan of Actions (Tasks)
that employ resources (means, with) 36
What
Results (Effects) = Conditions (End-States)
Indicators
Cause (Mechanism) (Measures Events
Why Of Success)
How
Actions (Direct and/or Indirect) = Tasks + With, Who,
Where, When
= COA
37
Execution & Assessment
Effect Achieved
Direct Effects Indirect Effects
Re-Plan
Characteristics
Characteristicsofof
Improved
Improved Integration
Integration
Human
Human
Performance
Performance
Prototype
Prototype
Development
Development
&&Tests
Tests Requirements
Requirementsfor
for
Optimal
OptimalDesign
Design&&
Employment
Employment ofof 39
DF-based
DF-basedDAs
DAs
Big Picture
Enemy’s Will
• EBO ATD seeks an (Leadership)
integrated set of strategy, Limited Occurrences ofEnemy
wargaming, COG analysis, Collateral Damage Military
and campaign assessment Compounding Will Enemy
tools. Political
environmental factors
Resolve
• Doctrinally sound; not Resolve of
dogmatically rigid
Effects Enemy’s
• Support EBO planning & population
assessment plus
objectives-based or Enemy Military Enemy Regional and
targets-based assessment CR’s, CV’s & CC’s International
National Enemy Support
• Major Theater War => Coalition
infrastructure
Humanitarian Relief; lethal
Unity
& nonlethal; kinetic & non- Physical
kinetic (e.g., Info Ops) Each vector needs a
damage
consistent scale or
(Enemy’s Available Militaryrelationship
traceable Worth) 40
EBO Toolkit of the Future
for Dynamic Tasking
Operations
Controller
Wargaming
Asset Asset
Sourcing Pairing
Offensive Defensive TACS
* Reference AFRL/AC2ISRC CONOPS Controller Controller Controller
41
for Effects-Based Operations AODB
EBO Key Products
• Strategy Development Tool
Strategy Development Tool
– produces blue COAs
– tightly integrates effects, center of
gravity/target system analysis & strategy Objectives Determination and
identification COG & Target Systems Analysis
– cross center of gravity interactions
– strategy & mission templates
Legend
Objective
Effect
(Deny Access)
Task
Mechanism
Task/Activity
43
Campaign Assessment Tool Overview
(Deny
Access)
44
EBO Approach to Homeland Defense
Financial Diplomacy
Lead To Indicator
Blue Red
Actions Decisions
Military Action
Influence Net
Red
Indicator Decides to
negotiate
EXECUTABLE MODEL
COAs
Red Decides to
(actions/ times) Terminate
Hostilities
Red Decides to
use WMD
GMU
George Mason Probability Profiles
SDT:
ATD vs. Objective System
49
Operation Allied Force EBO Example (1)
(from DOD AAR)
Degraded IADS
Physical
Actions Attack Serbian AF Avoid Serbian SHORAD
(e.g., aircraft, airbases) (e.g., fly above)
52