Professional Documents
Culture Documents
Changing The Future: Emerging Technologies That Will Blow Customers Away
Changing The Future: Emerging Technologies That Will Blow Customers Away
HELLO…
WE’RE ZUGARA
Snapshot: We’re an interactive marketing agency with a passion for emerging
media and technologies
Services: Interactive Video, Social Media Marketing, Mobile Marketing,
Website/Application Development
AR Products: Webcam Social Shopper / Fashionista, Cannonballz, ZugSTAR
Founded: 2001
Location: Los Angeles / New York
Web: www.zugara.com
Blog: www.weareorganizedchaos.com
Facebook: www.facebook.com/zugara
YouTube: www.youtube.com/zugara
Twitter: www.twitter.com/zugara
www.zugara.com 2
State of E-Commerce
www.zugara.com 3
www.zugara.com 4
www.zugara.com 5
Online Retail Sales Continue to Rise…
www.zugara.com 6
Web-Influenced Retail Sales Rise As Well…
www.zugara.com 7
Peers Continue To Influence Purchase Decisions
www.zugara.com 8
Peers Continue To Influence Purchase Decisions
www.zugara.com 9
Peers Continue To Influence Purchase Decisions
www.zugara.com 10
But What’s Missing?
www.zugara.com 11
Shopping Offline Is An Emotional
and Social Experience
www.zugara.com 12
Online…Not So Much
www.zugara.com 13
The “consumer experience” has made very little
progress in the last 15 years
Amazon
1990’s
Amazon
2010
www.zugara.com 14
And Continues To Face Obstacles Online
Catalyst To Drive
Purchase
www.zugara.com 15
We Can’t All Have Apple’s Loyalty
www.zugara.com 16
Return To Sender…
www.zugara.com 18
E-Commerce Innovations – Social Media
www.zugara.com 19
E-Commerce Innovations – Interactive Video
<- Zappos Interactive Product Videos
www.zugara.com 20
YouTube & Video Chat Generation
• 36% of Skype-Skype calls included
Video
Sources:
GigaOM – Skype By The Numbers. It’s Really Big
Comscore – Chatroullette Takes The College Crowd By Storm
www.zugara.com 21
Worldwide Projected Webcam Growth
Markets for webcams at $1.8 billion in 2008 are anticipated to reach $3.2 billion by 2015,
growing in response to decreases in unit costs and increases.
(Wintergreen Research - Worldwide WebCam Market Shares, Strategies, and Forecasts, 2009-2015)
www.zugara.com 22
What Does All This Add Up To?
www.zugara.com 23
E-Commerce & The Augmented
“Product” Experience
www.zugara.com 24
SHOW OF HANDS:
www.zugara.com 25
My reaction to AR for the 1st time…
www.zugara.com 26
It’s when the
real world is
“augmented”
by computer
data.
www.zugara.com 27
AR is not
Virtual Reality
or
Second Life…
www.zugara.com 28
AR is the future of how we will
interact with digital information
VIEW INTERACT
ACCESS
www.zugara.com 29
Usually shown as reality in popular
movies today…
www.zugara.com 30
www.zugara.com 31
www.zugara.com 32
AR looks cool, but is anybody
actually using it?
www.zugara.com 33
www.zugara.com 34
Major advertising and marketing
channels have started using AR
www.zugara.com 35
Online, all the consumer needs:
Decent Computer
www.zugara.com 36
Online, all the consumer needs:
www.zugara.com 37
Often times a marker (or glyph):
www.zugara.com 38
And sometimes just an image:
www.zugara.com 39
Some AR executions require:
www.zugara.com 40
This is a barrier for the consumer
www.zugara.com 41
So beyond all the hype, what’s
practical for AR in the here and
now?
www.zugara.com 42
• Online AR currently most popular
• Largest Reach / Average Spec
• Adoption of Video Chat / Webcam Fueling Growth
• Flash-based AR
• Kiosk-based AR growing
• Limited Scale / Reach but Least Amount of Barriers
• Highest Spec Possibilities
www.zugara.com 43
Augmented Reality Shopping – IKEA
www.zugara.com 44
Augmented Reality Shopping – IKEA
www.zugara.com 45
Augmented Reality Shopping – Ray-Ban
www.zugara.com 46
Augmented Reality Shopping – Ray-Ban
www.zugara.com 47
Augmented Reality Shopping - Tissot
www.zugara.com 48
Augmented Reality Shopping - Tissot
www.zugara.com 49
Augmented Reality Shopping - Lego
www.zugara.com 50
Augmented Reality Shopping - Lego
www.zugara.com 51
How Do We
Use AR To
Enhance The
E-Commerce
Experience For
The
Consumer?
www.zugara.com 52
Focus On
Utility
www.zugara.com 53
Integrate
Social Media
www.zugara.com 54
No Software
Downloads
Online
www.zugara.com 55
“Augmented Reality is a
solution looking for a
problem…”
www.zugara.com 56
Problem: How Do We Bridge The Gap
Between Offline and Online Shopping
Offline Shopping Online Shopping
Social but time consuming Convenient but not social
www.zugara.com 57
And Give Consumers That “At The Rack”
Experience, Online?
www.zugara.com 58
Solution: Augmented Reality
www.zugara.com 59
Fashionista – Integration of AR + Real-Time
Personalization
www.zugara.com 60
Streaming Augmented Reality – Real-Time, Interactive
Video Chat for Online Shopping
www.zugara.com 61
The Future?
www.zugara.com 62
Future Of Shopping Will Be Digital
www.zugara.com 63
“If I had asked people what they
wanted, they would have said
faster horses.”
www.zugara.com 64
“If I had asked people what they
wanted, they would have said
faster horses.”
- Henry Ford
www.zugara.com 65
Thank You!
Matthew Szymczyk
CEO, Zugara
matt@zugara.com
twitter.com/kobrakai
facebook.com/Mhszymczyk
Market Data
• In 2009, 154 million people in the U.S. bought something online, or 67% of the online population (4%
more than in 2008). (Forrester Research)
• 80% of Gen X and 71% of Gen Y internet users buy products online. (Pew Internet & American Life
Project)
• Amount people spent on clothing online: $13.6 Bil. (US Census)
• Amount people spent on clothing in store: $7.0 Bil.
• 83% of online shoppers said they are interested in sharing information about their purchases with people
they know, while 74% are influenced by the opinions of others in their decision to buy the product in the
first place. (Manage Smarter)
• Online social network users were three times more likely to trust their peers' opinions over advertising
when making purchase decisions. (Jupiter Research)
• B2B interactive marketing spending will climb to nearly $4.8 billion in 2014. (Forrester Research)
www.zugara.com 67
The Future Of AR
www.zugara.com 68
True Markerless Via An Average Webcam
www.zugara.com 69
Mobile Will Overcome:
•Hardware Issues
• GPS Accuracy
• Compass Accuracy
• No Front Facing Camera
•Processing Power Issues
•Issues Accessing API’s
To Become:
•Central touchpoint for AR
www.zugara.com 70
Connected TVs Will Be A Powerful Medium
www.zugara.com 71
“The best way to predict the
future is to invent it.”
- Alan Kay
www.zugara.com 72