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Geometric Modelling Projection Systems: Engineering Communications GL2
Geometric Modelling Projection Systems: Engineering Communications GL2
Geometric modelling
Projection Systems
http://www.mame.mu.oz.au/~mcg/EngCom
GL2:2
A graphic is a representation
on a 2-D surface of a 3-D scene
• An artist may attempt to
create a ‘realistic’ image.
• Note the use of
perspective.
• In fact, there are
distortions in this
picture, and it does not
create the same
projection on the retina
as a real scene would.
GL2:3
In engineering graphics:
2-D projection
View point
3-D object
Projection
rays
Perspective
projection
Projection plane
projection
• Perspective projection is
rarely used in manual
drawing
• Rather, we us a variety of
orthographic projections,
for which the projection
rays are parallel
GL2:7
View
2-D projection
point
at
Projection plane
Oblique Perspective
GL2:10
Orthographic projection
( Parallel projectors)
First quadrant
Third quadrant
Left
Front
side
vertical
view
plane
horizontal plane
depth
vertical
plane
depth behind width
top
vertical plane
(plan
depth depth behind
)
left
profile
vertical plane height below view
horizontal plane
plane
left height
fron
side t
view view
left profile plane vertical plane
GL2:13
Axonometric projection
• Lines of sight perpendicular to projection plane
• Principal axes all inclined to projection plane
TRIMETRIC DIMETRIC ISOMETRIC
C
C C
A
B
B A B A
z
z z
y x x y x
y
Example: Example: Always:
A=120º B=130º C=110º A=C=131.5º B=97º A = B = C = 120º
x:y:z = 1 : 0.808 : 0.938 x : y : z = 0.5 : 1 : 1 x:y:z=1:1:1
GL2:14
Z Isometric projection
A B isometric projection
projection plane
0.816
b A = B = C = 120°
= b = 30°
C
X Y
Scale ratios = (2/3) = 0.816
X:Y:Z=1:1:1
For an isometric drawing, scale = FS on each axis
GL2:15
Oblique projection
Full scale
Scale = cot
Full scale
Cabinet
General
Isometric sketch
GL2:17
width
Top view
Set square
height
T-square
Oblique
(Cabinet)
Isometric
Full scale
45º
Introduction to
Cartesio
software
(download from
EngCom homepage)
GL2:20
Follow up
• Read Bertoline:
–§ 4.5: Introduction to Projections
–§ 8.1: Projection Theory
–§ 8.2: Multiview Projection Planes
–§ 8.3:Advantages of Multiview Drawings
• Do problems from Bertoline:
– Probs 4.2(6)(47), 4.3(2)(6)
• Check the EngCom web site