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Class 2 Unit1
Class 2 Unit1
01-08-2018
GRAPHICS SYSTEM
Elements:
o Input devices
o Processor
o Memory
o Frame buffer
o Output devices
PIXELS – Picture Elements
• Each picture corresponds to a small
area/ location in the image.
IMPORTANT TERMINOLOGIES
• FRAME BUFFER – Pixels are stored in a part of memory called frame buffer.
• DEPTH/PRECISION – No. of bits used for each pixel =>No. of colors that can
be represented
• Examples
24 bit or more bits per pixel ->True color/ RGB color systems
PROCESSOR(CPU)
Functionalities
• Takes specifications of the graphical primitives(lines, circles)
generated by the applications
• Assigns values to the pixels in the frame buffer.
Rasterization
The conversion of graphical entities to pixel colors and locations
in the frame buffer is called rasterization/scan conversion.