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Tactical-Small Unit Tactic II: Urban Combat/Enter Building/Clear Room
Tactical-Small Unit Tactic II: Urban Combat/Enter Building/Clear Room
Tactical-Small Unit Tactic II: Urban Combat/Enter Building/Clear Room
Fatal Funnel
Center-fed Room
Cut Your Body in Half
• Points of Domination are points in the room
that your feet and legs take you (the #1 man
has 2 points while all others have 1, in a
corner-fed room the door counts as first point
for #1 man, in other words make an L shape
• Sectors of Fire are areas of responsibility that
your weapon and upper body must sweep
(Your weapon, head, eyes, and upper body
move as one unit; weapon is at high ready)
Points of Domination and Entering a
Center-fed Room
1
2
3
4
Points of Domination and Entering a
Corner-fed Room
1
2
3
4
Sectors of Fire
• Snapshot
• Sectors start being cleared as soon as you can
get your weapon safely up
• Sectors are collapsed as you move (in an
empty room with no threats you can clear a
room in three steps before you even reach
your points of domination)
• Stop collapsing your sector 1m off any friendly
barrel
Center-fed Room #1
3 4 2
Center-fed Room #2
2
3 4
Center-fed Room #1
11 12 1
3 4 2
Center-fed Room #1
11 12 1
4
3 2
Center-fed Room #1
11 12 1
3 4 2
Corner-fed
• Same concept but your 12 Shifts to the
opposite corner from door
12
Fatal Funnel
The next step
• Flow drills are sub-Battle Drills and are the
techniques used to move from room to room,
down halls, up and down stairs, up and down
ladders, etc….
• Silent vs. Overt
• Flashlights (surefire)vs. NODs
• Initial Foothold(Eagles in building), Initial
Clear(Initial Clear Complete), Back Clear
(Target/Building secured), Establish Security, Post
Assault Procedures