E-sports are electronic sports that involve competitive video game playing. Popular genres include real-time strategy (RTS) and first-person shooter (FPS) games. E-sports viewership is growing rapidly, with some competitions drawing over 80 million viewers. Successful e-sports players can earn large salaries and prize money, with the top player in 2017 earning over $2 million. Careers in supporting roles like coaching, hosting, and event management are also emerging in the e-sports industry.
E-sports are electronic sports that involve competitive video game playing. Popular genres include real-time strategy (RTS) and first-person shooter (FPS) games. E-sports viewership is growing rapidly, with some competitions drawing over 80 million viewers. Successful e-sports players can earn large salaries and prize money, with the top player in 2017 earning over $2 million. Careers in supporting roles like coaching, hosting, and event management are also emerging in the e-sports industry.
E-sports are electronic sports that involve competitive video game playing. Popular genres include real-time strategy (RTS) and first-person shooter (FPS) games. E-sports viewership is growing rapidly, with some competitions drawing over 80 million viewers. Successful e-sports players can earn large salaries and prize money, with the top player in 2017 earning over $2 million. Careers in supporting roles like coaching, hosting, and event management are also emerging in the e-sports industry.
Electronic Sports Competition in real time of some video-game following its main gaming modals and basic rules, being the most popular genres played as:
● RTS (Real-Time Strategy): there is no death-time
for making decisions ● FPS (First-Person Shooter): The classic shooters, most required of skills and reflexes Are e-sports gonna become the future of sport entertaining?
➔ NBA Championship June
2016 - 31 million ➔ Mundial Championship of League of Legends - 36 million viewers ➔ Who is the audience? ➔ How do this make a great industry? HOW GREAT IS THE INDUSTRY?
The 2017 League of
Legends World Championship drew more than 80 million viewers, making it one of the most popular eSports competitions ever HOW MUCH MONEY GET A PLAYER? ● Top player of 2017 has earned a prize of $2,436,772.40. ● The highest overall esports salary is currently $ 3,626,277.75, earned by Kuro Takhasomi, a Dota 2 player ● However, please be aware that these numbers are the record numbers and are not related to average salaries – this is the money that they get from tournaments as prizes. Next, we’ll take a more detailed look at the pro gamer salaries and see what they actually include
PRIZES, REGULAR SALARIES,, SPONSOR,
STREAMING
AT THE END, SPECIAL EFFECTS WERE USED TO CREATE A DRAGON
AT THE END, SPECIAL EFFECTS WERE USED TO CREATE A DRAGON
AT THE END, SPECIAL EFFECTS WERE USED TO CREATE A DRAGON
AT THE END, SPECIAL EFFECTS WERE USED TO CREATE A DRAGON
AT THE END, SPECIAL EFFECTS WERE USED TO CREATE A DRAGON
AT THE END, SPECIAL EFFECTS WERE USED TO CREATE A DRAGON
AT THE END, SPECIAL EFFECTS WERE USED TO CREATE A DRAGON
THE END OF LOL WAS USED SPECIAL
EFFECTS FOR CREATED A DRAGON Other careers in Esports that do not involve playing include the following positions:
● Host/broadcaster, with an average salary of
$700 - $1,000 per broadcast ● Coach, with an average salary of $69,000 - $83,750 a year ● Journalist, with an average salary of $32,000 a year ● Sales and marketing specialist, with an average salary of $90,000 a year ● Coordinator, with an average rate of $21 per hour ● Social media/community manager, with an average salary of $25,000 a year ● Event manager, with an average salary varying from $20,000 to $40,000 a year, depending on the event