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Design

Thinking
Design Thinking is a design methodology
that provides a solution-based approach to
solving problems
UNDERSTAND

• Empathise • Define
• The first stage of the Design Thinking process is to • During the Define stage, you put together the
gain an empathic understanding of the problem information you have created and gathered
you are trying to solve. during the Empathise stage.
• This involves consulting experts to find out more • This is where you will analyse your observations
about the area of concern through observing, and synthesise them in order to define the core
engaging and empathizing with people to problems that you and your team have identified
understand their experiences and motivations, as up to this point.
well as immersing yourself in the physical
environment so you can gain a deeper personal • You should seek to define the problem as
understanding of the issues involved. a problem statement in a human-centred
manner.
• Empathy is crucial to a human-centered design
process such as Design Thinking, and empathy • The Define stage will help the designers in your
allows design thinkers to set aside their team gather great ideas to establish features,
own assumptions about the world in order to gain functions, and any other elements that will allow
insight into users and their needs. them to solve the problems or, at the very least,
allow users to resolve issues themselves with the
minimum of difficulty.
EXPLORE

• Ideate • Prototype
• During the third stage of the Design • The design team will now produce a number of
Thinking process, designers are ready to inexpensive, scaled down versions of the
start generating ideas. ' product or specific features found within the
• You’ve grown to understand your users product, so they can investigate the problem
and their needs in the Empathise stage, solutions generated in the previous stage.
and you’ve analysed and synthesised your
observations in the Define stage, and • Prototypes may be shared and tested within
ended up with a human-centered the team itself, in other departments, or on a
problem statement. small group of people outside the design team.
• With this solid background, you and your • This is an experimental phase, and the aim is to
team members can start to "think outside identify the best possible solution for each of
the box" to identify new solutions to the the problems identified during the first three
problem statement you’ve created, and stages.
you can start to look for alternative ways
of viewing the problem.
MATERIALIZE

• Test • Implement
• Designers or evaluators rigorously test the • The last space is Implementation, which is the
complete product using the best solutions key to the creation of the final product or
identified during the prototyping phase. service. In this space, prototyping is extremely
important.
• This is the final stage of the 5 stage-model, but
in an iterative process, the results generated • Testing within a small and well chosen sample
during the testing phase are often used set of users can help create a revolutionary
to redefine one or more problems and inform product.
the understanding of the users, the conditions
of use, how people think, behave, and feel, • If you want to learn Human Centric Design
and to empathise. (HCD) and use it for innovation, you can use
the IDEO designed HCD Toolkit, which helps
• Even during this phase, alterations and organizations understand people’s needs in
refinements are made in order to rule out new ways, find innovative solutions to meet
problem solutions and derive as deep an these needs, and deliver solutions with financial
understanding of the product and its users as sustainability in mind.
possible.
What is
Design
Thinking ! DESIGN THINKING REFERS TO THE COGNITIVE,
STRATEGIC AND PRACTICAL PROCESSES BY WHICH
MANY OF THE KEY CONCEPTS AND ASPECTS OF
DESIGN THINKING HAVE BEEN IDENTIFIED
DESIGN CONCEPTS (PROPOSALS FOR NEW THROUGH STUDIES, ACROSS DIFFERENT DESIGN
PRODUCTS, BUILDINGS, MACHINES, ETC.) ARE DOMAINS, OF DESIGN COGNITION AND DESIGN
DEVELOPED BY DESIGNERS AND/OR DESIGN ACTIVITY IN BOTH LABORATORY AND NATURAL
TEAMS. CONTEXTS.
Design thinking
is also
associated with AS A PROCESS AS A PROCESS
prescriptions for FOR DESIGNING FOR INNOVATION
the innovation
of products and
services within
business and
social contexts. APPLICATION
As a • Design thinking encompasses processes such as context analysis, problem finding and

process
framing, ideation and solution generating, creative thinking, sketching and drawing,
modelling and prototyping, testing and evaluating. Core features of design thinking include
abilities to:

for • resolve ill-defined or 'wicked' problems


• adopt solution-focused strategies

designing
• use abductive/productive reasoning
• employ non-verbal, graphic/spatial modelling media.
As a process for
innovation
• A five-phase description of the design innovation
process is described by Plattner, Meinel and Leifer
as: (re)defining the problem, need-finding and
benchmarking, ideating, building, testing. Plattner,
Meinel and Leifer state: "While the stages are simple
enough, the adaptive expertise required to choose the
right inflection points and appropriate next stage is a high
order intellectual activity that requires practice and is
learnable."
• The process may also be thought of as a system of
overlapping spaces rather than a sequence of orderly
steps: inspiration, ideation, and implementation. Projects
may loop back through inspiration, ideation, and
implementation more than once as the team refines its
ideas and explores new directions.
Application
• Many businesses and other
organisations now realise the utility of
embedding design as a productive asset
throughout organisational policies and
practices, and design thinking has been
used to help many different types of
business and social organisations to be
more constructive and innovative.
• All forms of professional design
education can be assumed to be
developing design thinking in students,
even if only implicitly, but design
thinking is also now explicitly taught in
general as well as professional
education, across all sectors of
education.
• Design thinking has been central to user-
centered design and human-centered
design—the dominant methods of
designing human-computer interfaces—
for over 40 years.Design thinking is also
central to recent conceptions of
software development in general.
Thank you!
Joginder Sandhu 229

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