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VIRTUAL AUGMENTED

REALITY REALITY
VIRTUAL
REALITY
An artificial environment created with computer
hardware and software and
Presented to the user in such a way that it
appears and feels like a real
environment

VIRTUAL REALITY=VIRTUAL WORLD + REAL INPUTS


AUGMENTED
REALITY

Combination of the real world and


digitally produced elements.
The virtual content can be interacted with
in real time.

AUGMENTED REALITY=REAL WORLD + VIRTUAL LAYER


HISTORY of VR & AR
In 1950’s visionary In 1990 Boeing
cinematography MORTAN
researcher, named TOM
HEILIG built a single user
console called CAUDELL, coined AR . In
SENSORAMA . This 1994,the first theatre
enabled the user watch production to use AR.
television in 3
dimensional ways.
Working of AR
Working of VR
Input received from a camera or
another input Devices like smart
User can interact either through glasses.
standard input devices, such as, These works in three approaches:
SLAM- According to the mapping.
Mouse key-board or through Recognition based- camera to
multi-model devices, like head, identify visual markers
Location based- it uses GPS or other
Eye & motion tracking devices. location identifying Instrument
creates virtual object based on
location.
An LCD touch screen An OLED screen
A RGB camera Pair of Fresnel
Infrared cameras lenses
Depth cameras High quality 3d
3DOFsensors like audio headsets
gyroscope 3DOF sensors like
gyroscope
Types of VR:-
 Immersive VR
 Non – Immersive VR
 Window on World VR(WOW)
Types of AR:-

•Projection based AR
•Recognition based AR
•Location based AR
•Outlining AR
•Super imposition AR
Application field Application of VR Applications of AR
Game Simulated gunfight Pokémon go

Movie and television 360 degree video Multi-media poster


Real estate A new sales mode Catalogue
Education Traffic security Second life
education
Communication Tested traffic scheme E-governance
Medical care Mental health Holo eye anatomy
treatment

Industry Product design designing


VR AR
Complete immersive experience Layer digital items on top of
It makes you exist in that virtual world Real world

Fully digital environment with no Enhances what you see by adding


elements of real world Computer generated images

It only requires AR-compatible


Requires wearing headset or
Smart device to experience it
additional Equipments to get full
experience of the Virtual world
we can change our perception of
Inability to feel objects while picking World by distinguishing virtual
them up but now it is implemented Items from existing items.

Adoption to this tech is still limited Needs lower costs increasing apps,
due to full involvement in virtual Therefore making a headway into
media
world forgetting the real world.
Important innovations in VR and AR
Virtual reality Google ‘s Augmented
changed the smokers reality translate supports
to quite 37 languages via photo 32
languages in conversation
Smoking.
mode 27 in real time
video
Current trends
VR AR
Expect to see more 360 degree Mobile AR is trending more
videos Open for innovative solutions
More VR adoption in User experiences become more
advertising natural
Rise in VR developers Entertainment in AR is grown
Increased availability of VR Evolution of new technology
products
More immersive experience
FUTURE IS HERE…
If we are ready to investment our money in
this new technology.

Innovation in the technology by clearing its


drawbacks will make sure the future of the
world will be VIRTUAL REALITY AND
AUGMENTED REALITY filled.
Conclusion -- Reality of fear
You’re not scared of the dark.
You’re scared of what’s in it.

You’re not afraid of heights.


You’re afraid of falling.

You’re not afraid to try it.


You’re just afraid of facing challenges in it.

SO JUST THROW ALL YOUR FEARS AND GO


AHEAD IN THE WORLD OF VR AND AR ……..
Virtual reality Augmented reality

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