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Game Development Essentials: An Introduction: Third Edition
Game Development Essentials: An Introduction: Third Edition
Game Development Essentials: An Introduction: Third Edition
An Introduction
Third Edition
Chapter 3
Goals & Genres
what are the possibilities?
Key Chapter Questions
My Empire
Goals
Educational
Houghton Mifflin Harcourt Nintendo
HumanSim
Goals
Health & Fitness
Electronic Arts
EA Sports Active 2
Goals
Consciousness & Change
Newsgaming
flOw
Goals
Marketing & Advertising
Muskedunder Interactive
Nintendo
Forza Motorsport 3
Genres
Action
Fighting
THQ
UFC 2009
Genres
Adventure
Telltale Games
Lumines
Genres
Role-Playing Games
Electronic Arts
Dragon Age 2
Genres
Simulations
Vehicle Simulations
Reprinted with permission from Microsoft Corporation
MLB 2K11
Genres
Simulations
Process Simulations (Construction & Management)
Electronic Arts
SimCity Deluxe
Genres
Strategy
Turn-Based Strategy (TBS)
Take- Two Interactive
Halo Wars
Genres
Massively Multiplayer Online Games
Blizzard Entertainment
World of Warcraft
Task:
■ Goals
■ Genres
■ Game Elements:
The Significance of Goals & Genres