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CHAIR-LOCKER

USING SKETCH UP
Step by step process
GROUP 1
ABM 1 - G.12
1. Know the right
measurements

2. Draw a rectangle
shape

3. Pull entity to
sculpt a 3d model
1. Know the right
measurements

2. Draw a rectangle
shape

3. Pull entity to
sculpt a 3d model

4. Move to desired
place
1. Know the right
measurements

2. Draw a rectangle
shape

3. Pull entity to sculpt


a 3d model

4. Scale and stretch


selected entity

5. Move to desired place


Note:
Make component and groups
of entities so it won’t get
messed up and won’t
get separated
when moved.
1. Know the right
measurements

2. Draw a rectangle
shape

3. Pull entity to
sculpt a 3d model

4. Scale and stretch


selected entity
1. Know the right
measurements

2. Draw a rectangle
shape

3. Pull entity to sculpt


a 3d model

4. Scale and stretch


selected entity
1.Create copy at a
distance from original

2.Rotate entity
Along a rounded path
 Hide and unhide components to
make animation more realistic

 Arrange made entities to


create animation for
presentation

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