Applications of Augmented Reality in Education

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Application

s of
Augmented
Reality
in Educatio
n
Educational Applications of AR

0 Play Video 1 (ARMix.WMV)


Definition by Ron Azuma
0 To avoid limiting AR to a specific technology,
AR system should have the following
characteristics:
0 Combines real and virtual elements
0 Interactive in real time
0 Registered in 3D
Definition
0Augmented reality (AR) is a term for a
live direct or an indirect view of a
physical, real-world environment
whose elements are augmented by
computer-generated sensory input, such
as sound or graphics.

~Wikipedia
Milgram’s Reality-Virtuality
Continuum
History
0 1966 - Ivan Sutherland invents HMD
0 1990 – Tom Caudell coins the phrase Augmented
Reality
0 1992 – First functioning AR systems appear (military)
0 1999 - Hirokazu Kato creates ARToolKit at HITLab
0 2009 – ARToolKit ported to Flash by Saqoosha
Famous Applications of AR
0 GE – Plug into the smart grid
0 Ironman
0 BMW
0 Adidas
0 LEGO
AR Interfaces/Displays
0 Head Mounted Displays (HMD)

0 Hand-Held Displays

0 Spatial Displays (environmentally integrated)

0 Monitors Costs

0 Projectors
AR Displays - HMD
AR Displays - Hand-Held
AR Displays - Spatial
AR System Design
0 Fiduciary
Marker
Spatial Display AR System

0 Play video 2 (wanjuAR)


Fiduciary Marker
Web Camera
PC
AR Software
0 BuildAR – Commercial license

0 ARToolkit – Open source libraries (build your own)

0 FLARToolKit (Flash implementation of ARToolKit)

0 SLARToolKit (Silverlight implementation of ARToolKit)


3D Tools
0 Google SketchUp (free/commercial)

0 Blender (Free)

0 Art of Illusion (free)

0 Autodesk 3D Studio Max, Maya (free/commercial)


Workflow
3D Models
0 Google 3D Warehouse good source of 3D models

0 Searching for 3D models will save you a lot of time


Working with 2D models
0 2D images (JPEG, GIF), Video Clips (MPEG, MOV)
Fiduciary Marker

• Create markers
• Print Markers
Recording with FRAPS
0 To preserve AR lessons, one can record the screen
output with FRAPS
0 Captured video can be produced into video lectures
and offered to learners via YouTube, Vimeo etc…
Research Projects
0 In-class live AR Experiments
0 Spanish 101 (Classroom, Coffee Shop and Simpsons)
0 Creating AR instructional materials (online and in-
class)
0 Warehouse security survey
0 Mechanism and progression of a building collapse
0 Enclosure fire dynamics
0 AR Solar system
Theoretical Framework
0 Cognitive Load Theory
0 Constructivism
0 Social Learning Theory
0 Instructional Design
0 Multiple sensory inputs (tactile, audio and visual)
0 Spatial abilities and intelligence
Findings
0 Student attitudes towards learning with AR
0 Student performance
0 Instructors feedback
0 AR Design issues
0 Research design issues
AR Limitations
0 AR is simulation of the real concepts/objects
0 Incompatible 3D authoring environments (Blender-Sketchup)
0 Requires medium-higher levels of technical expertise
0 Costs increase with quality/reality of AR
Questions?
Bibliography
0 Image Sources:
0 http://venturebeat.com/2010/01/27/augmented-reality-the-next-generation/
0 http://ces.cnet.com/8301-19167_1-10127213-100.html
0 http://www.jvrb.org/archiv/34
0 http://www.geardiary.com/2010/01/07/vuzix-announces-wrap-920-ar-at-ces-20
10
/
0 http://gamesalfresco.com/2008/04/16/10-best-augmented-reality-devices-that-w
ill-reinvent-mobile-video-games
/
0 http://thenextweb.com/apps/page/60/
0 http://dvice.com/archives/software/?p=6
0 http://www.talkandroid.com/1264-layar-mobile-augmented-reality-app/
0 http://www.search-internetmarketing.com/2010/03/chevrolet-blends-mobile-and
-desktop-augmented-reality-at-sxsw
/
0 http://www.jsnet.eku.edu/ARBlog/?page_id=6
0 http://www.samsungtvsite.com/Logitech.html
0 http://www.veryfunnycats.info/pictures/funny-cats-and-your-pc/
Contact
0 Wanju Huang – Wanju.Huang@eku.edu
0 Nedim Slijepcevic – Nedim.Slijepcevic@eku.edu
0 http://www.jsnet.eku.edu/ARBlog

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