Graphics Card

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Group Members:

Ali Shahid
Uzzam Shahid
Dua Riaz
Waheed Ullah
Faiq Hassan
Content
 Introduction
 Uses of GPU
 Construction & Components
 Working & History
 Types & Manufacturers
 Conclusion & Summary
Introduction
 A Video card, also known as a graphics card is the part
in the computer that creates all the images that we see
on our monitors
Uses
 Animation
 Gaming both PC and console
 Design/Drafting
 Special effects creation/editing
 Medical Instruments
 And other purposes where fast rendering and high
resolutions are needed
Construction & Components
 Graphics Processing Unit (GPU)
 Video Bios
 Video Memory
 Graphics Port (AGP) (DVI) (HDMI) (VGA)
 Motherboard Interface (Slots)
 Cooling Devices (Fan)
 Output
Working
 Take data from CPU and figure out what to do with
each pixel to create image
 Fill remaining pixels with color, lighting, and
texture
 The filling will consider viewpoint
 GPU creates image, stores image with location and
color of each pixel in memory
 Memory also holds completed images until its
time to display them (frame buffer)
 Digital-to-analog converter (DAC)
History
 1981:
Monochrome Display Adapter (MDA) was the first
video card created in 1981 displays green text
on black screen
 2000s:
NVIDIA was first to produce a chip capable of programmable
shading, GeForce 3 (NV20); Oct. 2002, ATI Radeon 9700 (R300),
was introduced as the world’s first Direct3D 9.0 accelerator.
GPUs
Types of GPUs
 Dedicated Graphics Card:

 Integrated Graphics:

 Hybrid Graphics:
Manufacturers
 Intel develop IGPs (integrated graphics
processors)
 AMD (acquired ATI) develop GPUs
 Nvidia also develop GPUs
 Most popular video brands are the Radeon of ATI
and GeForce of Nvidia
Conclusion & Summary
 Video cards are used mainly for gamers
 We can create three dimensional pictures and games
 We can watch pictures and films in high resolution
Thanks !

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