Table Tennis

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Table

Tennis
REPORTERS:

DE LEON, CAROLINE MAE


FERNANDEZ, JAN FRANCIS
TUPRIO, JETSON
• also known as PING-PONG
• sport in which two or four players hit
a lightweight ball back and forth
across a table using small rackets
• game takes place on a hard table
divided by a net

TABLE TENNIS
EQUIPMENTS
• RACKET/PADDLE laminated wooden racket covered
with rubber on one or two sides depending on the grip of
the player
• SIZE:
The average size of the blade is about 17
centimetres (6.7 in) long and 15 centimetres (5.9 in) wide
Parts:
• BLADE wooden portion of the racket, commonly
features anywhere between one and seven plies of wood,
though cork, glass fiber, carbon fiber, aluminum fiber,
and Kevlar are sometimes used

PADDLE OR RACKET
• SIZE :
international rules specify that the game is played
with a sphere having a mass of 2.7 grams (0.095 oz) and
a diameter of 40 millimetres (1.57 in).

The rules say that the ball shall bounce up 24–26 cm


(9.4–10.2 in) when dropped from a height of 30.5 cm
(12.0 in) onto a standard steel block thereby having a
coefficient of restitution of 0.89 to 0.92

BALL
• SIZE:
• 2.74 m (9.0 ft) long, 1.525 m (5.0 ft) wide,
and 76 cm (2.5 ft) high
• playing surface is uniformly dark coloured
and matte, divided into two halves by a net
at 15.25 cm (6.0 in) in height.

TABLE
GAMEPLAY
STARTING A GAME
• the first service is decided by lot, Normally coin toss.

• it is also common for one player (or the umpire/scorer) to


hide the ball in one or the other hand, usually hidden
under the table, allowing the other player to guess which
hand the ball is in. correct or incorrect guess gives the
"winner" the option to choose to serve, receive, or to
choose which side of the table to use

• A common but non-sanctioned method is for the players


to play the ball back and forth three times and then play
out the point. This is commonly referred to as "serve to
play", "rally to serve", "play for serve", or "volley for
serve"
SERVICE AND RETURN
• The server first stands with the ball held on
the open palm of the hand not carrying the
paddle,called the Freehand tosses the ball
directly upward without spin

• Server strikes the ball with the racket on


the ball's descent so that it touches first his
court and then touches directly the
receiver's court without touching the net
assembly
• Let is a rally of which the
result is not scored

LET
• ball touches the net in service (service),
provided the service is otherwise correct or
the ball is obstructed by the player on the
receiving side
• Obstruction means a player touches the
ball when it is above or traveling towards
the playing surface, not having touched the
player's court since last being struck by the
player

LET IS CALLED WHEN:


• player on the receiving side is not
ready and the service is delivered

• failure to make a service or a return or


to comply with the Laws is due to a
disturbance outside the control of the
player

LET IS CALLED WHEN:


• Play is interrupted by the umpire or
assistant umpire

• Let is also called foul service, if the ball


hits the server's side of the table, if the ball
does not pass further than the edge and if
the ball hits the table edge and hits the net.

LET IS CALLED WHEN:


• players must allow a ball played
toward them to bounce one time on
their side of the table, and must return
• point is scored when a player fails to
return the ball

RULES
SCORING
• opponent fails to make a correct service or
return
• After making a service or a return, the ball
touches anything other than the net assembly
before being struck by the opponent
• The ball passes over the player's court or
beyond their end line without touching their
court, after being struck by the opponent.
• The opponent obstructs the ball

POINT IS SCORED WHEN:


• opponent strikes the ball with a side of the racket
blade whose surface is not covered with rubber.
• opponent moves the playing surface or touches
the net assembly
• opponent's free hand touches the playing surface
• As a receiver under the expedite system,
completing 13 returns in a rally.
• opponent that has been warned by the umpire
commits a second offense in the same individual
match or team match

POINT IS SCORED WHEN:


• SET POINT A game shall be won by the
player first scoring 11 points unless both
players score 10 points, when the game
shall be won by the first player
subsequently gaining a lead of 2 points

SET POINT
• This is where the score is tied,
typically 10-10, one player must
gain 2 points lead.
• But you only get 1 serve unlike
the normal play.

DEUCE
GRIPS
PENHOLD GRIP is so-named
because one grips the racket similarly
to the way one holds a writing
instrument.

PENHOLD GRIP
SHAKEHAND GRIP is so-named because the
racket is grasped as if one is performing a
handshake.
sometimes referred to as the "tennis"
or "Western" grip.
Easy to learn than penhold
Simple and versatile.

SHAKEHAND GRIP
• SEEMILLER GRIP is named after the American table
tennis champion Danny Seemiller, who used it
• achieved by placing the thumb and index finger on either
side of the bottom of the racquet head and holding the
handle with the rest of the fingers
• Paired with anti-spin rubber
• exceptional for blocking, especially on the backhand side,
and for forehand loops of backspin balls

SEEMILLER GRIP
TYPES OF STROKES
• HIT Also known as speed drive, a direct hit on the ball
propelling it forward back to the opponent
• LOOP racket is parallel to the direction of the stroke
("closed") and the racket thus grazes the ball, resulting in
a large amount of topspin.
• COUNTER HIT The racket is held closed and near to
the ball, which is hit with a short movement "off the
bounce" (immediately after hitting the table) so that the
ball travels faster to the other side.

OFFENSIVE STROKE
• FLIP When a player tries to attack a ball that has not
bounced beyond the edge of the table, the player does not
have the room to wind up in a backswing.

• SMASH use rapid acceleration to impart as much speed


on the ball as possible so that the opponent cannot react
in time.

OFFENSIVE STROKES
• PUSH OR SLICE resembles a tennis slice: the
racket cuts underneath the ball, imparting
backspin and causing the ball to float slowly to
the other side of the table.

• CHOP the defensive, backspin counterpart to


the offensive loop drive.
is essentially a bigger, heavier push, taken
well back from the table. The racket face points
primarily horizontally, perhaps a little bit upward,
and the direction of the stroke is straight down.
DEFENSIVE STROKES
• BLOCK is executed by simply placing the racket
in front of the ball right after the ball bounces;
thus, the ball rebounds back toward the opponent
with nearly as much energy as it came in with.

• The defensive LOB propels the ball about five


metres in height, only to land on the opponent's
side of the table with great amounts of spin.

DEFENSIVE STROKES
EFFECTS OF SPIN
• BACKSPIN where the bottom half of the
ball is rotating away from the player, and is
imparted by striking the base of the ball
with a downward movement.

BACKSPIN
• TOPSPIN stroke has a smaller
influence on the first part of the
ball-curve.

TOPSPIN
• SIDESPIN is predominantly employed
during service, wherein the contact angle
of the racket can be more easily varied.

Unlike the two aforementioned


techniques, sidespin causes the ball to spin
on an axis which is vertical, rather than
horizontal.

SIDESPIN
• CORKSPIN (or "drill-spin") has the axis of spin
relatively parallel to the ball's trajectory, so that
the Magnus effect has little or no effect on the
trajectory of a cork-spun ball: upon bouncing, the
ball will dart right or left (according to the
direction of the spin), severely complicating the
return.

CORKSPIN

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