Dannellie Marie I. Carpio

You might also like

Download as pptx, pdf, or txt
Download as pptx, pdf, or txt
You are on page 1of 11

Dannellie Marie I.

Carpio
Process - Any set of activities performed
by an organization that takes inputs and
transforms them into outputs ideally of
greater value

Mechanical
Slot Machine
Cycle time - The average time between
completions of successive units in a
process.

Utilization – The ratio of the time that a


resource is actually activated relative to
the time it is available for use.
Electronic
Slot Machine
Mechanical Electronic
 Cycle time – 15 seconds  Cycle time – 10 seconds
 $240 per hour ($4/min. x 60 mins)  $360 per hour ($6/min. x 60 mins)
 $228 – customer ($240 x 95%)  $342 – customer ($360 x 95%)
 $12 – Casino ($240 x 5%)  $18 – Casino ($240 x 5%)

 Utilization - 12 out of 24 hours  Utilization 12 out of 24 hours


 $12/day x 24 x.05 = $144  $18/day x 24 x.05 = $216
 Revenue : $144 per day  Revenue : $216 per day
Tasks or operation

Decision points

Storage areas or queues (waiting line)

Flow of materials or customers


ACTIVITIES
PLAYER

Insert silver Win Lose No


Pull arm on Play
dollar into or Quit
slot machine again
slot machine lose
Win

Activate Pay
Payout winnings
INTERNAL SLOT MACHINE ACTIVITIES

Is Payout
No Move coin to
payout bucket
payout
bucket
bucket
full?

Yes
Winnings
Move coin to bucket
payout
bucket Las Vegas slot machine
 Single-stage process

Stage 1

 Multi-stage process

Stage 1 Stage 2 Stage 3

 Multi-stage process with buffer

Buffer
Stage 1 Stage 2
Buffering – A storage area Blocking – The activities in
between stages where the the stage must stop
output of a stage is placed because there is no place
prior to being used in a to deposit the item just
downstream stage. completed.

Bottleneck - A resource
Starving – the activities in a
that limits the capacity or
stage must stop because
maximum output of the
there is no work.
process.
 Only activated in response to an actual order.
 Both work-in-process and finished goods inventory kept to a minimum.

Customer
Order

Make Deliver

 Process activated to meet expected or forecast demand.


 Customer orders are served from target stocking level.
Customer

Finished
Goods
Make Deliver

 Combines the features of both make-to-order and make-to-stock.


 Productivity – The ratio of output to input.
 Efficiency – A ratio of the actual output of a process relative to some standard
 Run time – The time required to produce a batch of parts.
 Setup time – time required to prepare a machine to make a particular item.
 Operation time – the sum of the setup time and run time for a batch of parts that are run
on a machine.
 Throughput time – The average time that it takes a unit to move through an entire process.
 Throughput rate – output rate that the process is expected to produce over a period of
time.
 Little’s Law – States a mathematical relationship between throughput rate, throughput
time, and the amount of work-in-process in inventory.
1. Perform activities in parallel
2. Change the sequence of activities
3. Reduce interruptions

You might also like