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Introduction to Information and Communication

Technologies
 At the end of the lesson, the students should be
able to :
1. improve their knowledge on how ICT affects their
everyday lives and the state of our nation;
2. compare and contrast the differences between
online platforms, sites, and content;
3. understand the features of Web 2.0
4. understand the future of the World Wide Web
through Web 3.0; and
5. learn the different trends in ICT and use them to
their advantage.
 Answer the following questions:
 1. How many times have you checked
your phone today?
 2. How many status updates have you
posted in Facebook or Twitter today?
 3. Did you use the Internet for an hour
after you woke up this morning?
 4. Do you follow a celebrity via her/his
social media account?
 If you happen to be “guilty as
charged” in most of these questions
, chances are, you are a digital
native. And as chances are, from the
moment you were born, you were
surrounded by technology. You are
surrounded by ICT.
 deals with the use of different
communication technologies such
as mobile phones, telephone,
Internet, etc. to locate, save, send,
and edit information.
 mobile phones

 telephones

 Internet
 Several international companies dubbed the
Philippines as the “ICT Hub of Asia” because
of the huge growth of ICT-Related jobs like
BPO (Business Process Outsourcing) or the
call centers.
 In the year 2012, there are 106.8 cellphones
per 100 Filipinos according to the 2013 edition
of Measuring the Information Society by the
International Telecommunication Union.
 In 2010, ICT industry shares 19.3% of the total
employment population (Annual Survey of the
Philippine Business and Industries)
 In 2013, “The Selfiest Cities around the World” -
two cities from the Philippines placed top 1 and
top 10 spots. The study was conducted using
Instagram, a popular photo sharing application.
(Time Magazine)
 With these numbers, there is no doubt that
Philippines is one of the countries that benefits
most of ICT.
 When the World Wide Web was invented,
most web pages were static. Static (also
known as flat page or stationary page) in the
sense that the page is “as is” cannot be
manipulated by the user. This is referred to as
Web 1.0)
 Web 2.0 is the evolution of Web 1.0 by adding
dynamic web pages- the user is able to see a
website differently than others.
 Examples of Web 2.0 (social networking sites,
blogs, wikis, video sharing sites , hosted
services and web applications)
 Web 2.0 allows users to interact with the page:
instead of just reading the page, the user may
be able to comment or create a user account.
 Most websites that we visit today are Web 2.0
 1. Folksonomy- allows user to categorize and
classify information using freely chosen
keywords (e.g. tagging) . Popular social
networking sites such as Twitter, Instagram,
Facebook etc. use tags that start with the
pound sign (#). This is also referred to as
hashtag.
 2. Rich User Experience – content is dynamic
and is responsive to user’s input. An example
would be a website that shows local content.
In the case of social networking sites, when
logged on, your account is used to modify
what you see in their website.
 3. User Participation- the owner of the
website is not the only one who is able to put
content. Others are able to place a content of
their own by means of comments, reviews,
and eveluation. Some websites allow readers
to comment on an article, participate in a
poll, or review a specific product (e.g.
Amazon.com, online stores)
 4. Long Tail- services that are offered on
demand rather than on a one-time purchase.
This is synonymous to subscribing to a data
plan that charges you for the amount of time
you spent in the Internet.
 5. Software as a Service- users will subscribe to a
software only when needed rather than
purchasing them. For instance, Google Docs is a
free web-based application that allows the user
to create and edit word processing and
spreadsheet documents online. When you need
a software, like a Word Processor, you can
purchase it for one-time huge amount and install
it in your computer and it is yours forever .
Software as a service allows you to “rent” a
software for a minimal fee.
 6. Mass Participation- diverse information
sharing through universal web access. Since
most users can use the Internet, Web 2.0’s
content is based on people from various
cultures.
 The Semantic Web is a movement led by the World
Wide Web Consortium (W3C).
 The term was coined by the inventor of the World
Wide Web, Tim Berners-Lee.
 Example of feature of Web 3.0, if you search the
Internet for “Where is the best place to go
shopping?” Web 3.0 will aim to give you results
depending on how you have made choices in the
past. If you have purchased several shoes online,
the Internet will give you results on the best place
with the highest rated shoes around your vicinity.
 1. Compatibility- HTML files and current web
browsers could not support Web 3.0
 2. Security- The User’s security is also in question
since the machine is saving his/her preferences.
 3. Vastness- The world wide web contains billions of
web pages.
 4. Vagueness- Certain words are imprecise . The
words “old” and “small” would depend on the user.
 5. Logic- Since machine use logic , there are certain
limitations for a computer to be able to predict what
the user is referring to at a given tim.
 As the world of ICT continues to grow, the
industry has focused on several innovations.
These innovations cater the needs of the
people that benefit most out of ICT. Whether
it is for business or personal use, these trends
are the current front runners in the
innovation of ICT.
 1. CONVERGENCE- technological
convergence is the synergy of technological
advancements to work on a similar goal or
task. For example, besides using personal
computer to create word documents , you
can now use smartphones. Convergence is
using several technologies to accomplish a
task conveniently.
 2. SOCIAL MEDIA- is a website, application ,
or online channel that enables web user to
create, co-create, discuss, modify and
exchange user generated content. According
to Nielsen, a global information and
measurement company, Internet spends
more time in social media sites than any
other site.
 Six Types of Social Media
 a. Social Networks- These are sites that allow
you to connect with the other people with the
same interests or background. Once a user
creates his or her account, he or she can set
up a profile, add people, create groups, and
share content.
 Examples: Facebook and Google+
 b. Bookmarking Sites- These are the sites
that allow you to store and manage links to
various websites and resources. Most of
these sites allows you to create a tag that
allows you to easily search or share them.
 Examples: Pinterest and StumbleUpon
 c. Social News- These are sites that allow
users to post their own news or links to other
news sources. The user can also comment on
the post and comments may be ranked. They
are also capable of voting on these news
articles of the websites.
 Examples: reddit and Digg
 d. Media Sharing- These are sites that allow
you to upload and share media content like
images, music, and video. Most of these sites
have additional social features like liking,
commenting, and having user profiles.
 Examples: Flicker, Youtube, and Instagram
 e. Microblogging- These are sites that focus
on short updates from the user. Those
subscribed to the user will be able to receive
these updates.
 Examples: Twitter and Plurk
 F. Blogs and Forums- These websites allow
user to post their content. Other users are
able to comment on the said topic. There are
several free blogging platforms like Blogger,
WordPress, and Tumblr. On the other hand,
forums are typically part of a certain website
or web service.
 3. MOBILE TECHNOLOGIES- The popularity of
smartphones and tablets has taken a major rise
over the years. This is largely because of the
devices capability to do tasks that were found in
personal computers. Several of these devices are
capable of using high-speed Internet. Today, the
latest mobile devices use 4G Networking LTE,
which is currently the fastest mobile network.
Also mobile devices use different operating
systems.
 Different Operating Systems of Mobile
Devices
 a. iOS- used in Apple devices such as the
iphone and iPad
 b. Android- an open source operating system
developed by Google. Being open source
means several mobile phone companies use
this OS for free
 c. Blackberry OS- used in Blackberry devices.
 d. Windows Phone OS- a closed source and
proprietary operating system developed by
Microsoft.
 e. Symbian- the original smartphones OS;
used by Nokia devices
 f. Web OS- originally used for smartphones;
now used for Smart TVs
 g. Windows Mobile- developed by Microsoft
 for Smartphones and pocket PCs.
 4. Assistive Media – is a non profit service
designed to help people who have visual and
reading impairments. A database of audio
recordings is used to read to the user.
 You may visit http://www.assistivemedia.org/
for several of their audio recordings.

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