Professional Documents
Culture Documents
Business Models and Business Reality
Business Models and Business Reality
Business Models and Business Reality
Funding model
Organizational model
Indirect Revenue Models
Advertising
Niche vs General
Business vs. Consumer
Local vs. National
E-commerce
Take percentage of sales for delivering qualified
customers.
Support
Provide more cost-effective means of delivering
traditional business service.
Direct Models
Direct Pay/Service
Subscription
Per piece
E-commerce
User buys directly from you.
Non-commercial Models
Public Radio/TV
Will communities support online
publications or services that serve them?
Will government funding or community
funding support services that cannot or
should not be commercialized?
Non-profit organizations
Grants
Funding Models
Self-funded
Use cash from business to fund growth.
Advantages: retain control; gradual, adaptive growth.
Disadvantages: under-capitalized means fewer
resources; might miss window of opportunity.
Sell all or part of company and give up equity.
Company’s future depends on successful IPO or
acquisition (exit strategy).
Advantage: more resources, rapid growth, upside.
Disadvantages: loss of control; grow too fast; short-
term.
What Do You Want?
Build a Lasting Business
Get Rich and Get Out
See Your Idea Realized
(e) All of the Above
Organizational Model
What size and structure is appropriate
for the idea?
Startups vs. traditional businesses.
Focus & Commitment
Expertise
Resources
Environment
How Big?
Your business model integrates the
revenue model, the funding model and
the organization model.
For example, to be the dominant player
in an industry, you have to be growing
at least as fast as the industry itself.
Internet Public Library
The Quest for a
Sustainable Model
Internet Public Library:
http://www.ipl.org/
Analysis:
The Internet Public Libr
ary
by Lorrie LeJeune in
Journal of Electronic
Publishing
IPL Mission Statement
IPL Timeline: Start
January 5, 1995
Project started at University of
Graphic Designer
Technical Director
GNN: 1995
GNN is perceived to be a "native" Internet
brand.
In spring, AOL offers to buy GNN. We believe
it's necessary to scale up GNN. Staff is up to
23.
Sale for $14 million in stock occurs in
summer.
First sale of an Internet intellectual property.
AOL and GNN
AOL repositions GNN as an Internet
service provider.
Ignores content and directory services.
December 1996
AOL closes down GNN.
Three GNN Designs
Click here
Web Review
1995 to Present
Launched in August
as general Web
magazine.
Sample article.
Additional cover.
Web Review
We were stretching the magazine metaphor as
far as we could go. In our first half-year, we
had the resources to build fairly complex story
layouts.
Covers
Digital Academy, October 13, 1995
Mozilla, Dec. 8, 1995
Webula, October 27, 1995
Web95, December 22, 1995
Web Review Business
Advertising model
Was to have been linked up to AOL and
GNN and they were to sell advertising.
We had difficulty as a general magazine
and began to target Web developers.
After about a year, we announced a
decision to close the magazine.
New Partnership
Struck a deal with Miller Freeman, a SF-
based, diversified publisher to jointly
produce Web Review.
We’d produce the editorial product and
they’d handle the sales and marketing.
WR complemented a Web conference
and a Web magazine.
Web Review Re-launched
Resume publishing in Fall of 1996
focusing on Web designers and
developers.
New target audience plus maturity of
Web products and advertising make the
publication reasonably successful.
Web Review 1999
About 450,000 pages views a week.
About $100K/month advertising.
About 25k email “subscribers.”
MFI Acquires Web Review
MFI (now CMP) buys Web Review for
$3 million.
Ferndale
Ferndale
An Interactive entertainment produced
by Tom Arriola
Sample
Likeminds
Collaborative filtering applied to movies
Patented technology applied first on
kiosks in video stores.
Songline prototyped Web demo
Spun out Likeminds in 1997
Acquired by Andromedia;
Andromedia acquired by Macromedia.