The document discusses rewards trading in FIFA, including:
1) It describes the different game modes (Squad Battles, Division Rivals, Weekend League) that provide tiered rewards on a weekly basis, creating opportunities for rewards trading.
2) It identifies the types of cards that are commonly targeted for rewards trading, such as meta normal gold cards, special cards, and SBC fodder cards that fluctuate in price.
3) It provides tips for rewards trading, including setting target buy prices below regular costs when supply is high, sniping shortly after rewards, and placing bids 50 minutes later as auctions expire to catch the excess supply.
The document discusses rewards trading in FIFA, including:
1) It describes the different game modes (Squad Battles, Division Rivals, Weekend League) that provide tiered rewards on a weekly basis, creating opportunities for rewards trading.
2) It identifies the types of cards that are commonly targeted for rewards trading, such as meta normal gold cards, special cards, and SBC fodder cards that fluctuate in price.
3) It provides tips for rewards trading, including setting target buy prices below regular costs when supply is high, sniping shortly after rewards, and placing bids 50 minutes later as auctions expire to catch the excess supply.
The document discusses rewards trading in FIFA, including:
1) It describes the different game modes (Squad Battles, Division Rivals, Weekend League) that provide tiered rewards on a weekly basis, creating opportunities for rewards trading.
2) It identifies the types of cards that are commonly targeted for rewards trading, such as meta normal gold cards, special cards, and SBC fodder cards that fluctuate in price.
3) It provides tips for rewards trading, including setting target buy prices below regular costs when supply is high, sniping shortly after rewards, and placing bids 50 minutes later as auctions expire to catch the excess supply.
Common Targets With the implementation of so many new game modes over the Squad Battles. Tiered reward system across the entire week. Resets on a Monday with rewards on the same day. Rewards past few years, and the addition of previously released at 01:00 AM UK time. a rewards structure, investing at specific times of the week has Division Rivals. Tiered reward system across the entire week. Resets on a Thursday with rewards on the same day. Rewards become both effective and previously released at 08:00 AM UK time. profitable. Weekend League. Tiered reward system across the weekend (Friday to Sunday). Resets weekly with rewards on the same day. With Squad Battles, Rivals and Rewards previously released at 09:00 AM UK time. Weekend League rewards Meta NIF Cards. These cards will be our common bread and butter. (released to the entire playerbase These are the guys that are always in demand, will always make at the same time) the term peoples teams as they upgrade, will always dip during large pack events and will always rise when they finish. “Rewards Trading” was born, and with it some small and easy Current Special Cards. Same logic as above here, we want to be windows to make giant profits each targeting the more meta options we have. They will dip with mass supply and then rise with demand afterwards. and every week. SBC Fodder. This is one of the easiest and biggest moves we can be making. SBC fodder is almost always required and is also packed in large quantities, making for easy pickings! Rewards Trading When To Sell, Profit Margins and Lazy Target Prices, Sniping and Buyers Bidding Ideal Sell Windows. It’s nearly impossible to highlight when to sell Deciding On A Buy Price. During these periods such a variety of card bought for different reasons, however we can of higher supply entering the market, we are summarize a few areas. The majority of the cards we pick up will be obviously looking to undercut regular prices. same/next day flips, we are buying in-demand cards during a period Anything from a 15-20% discount will usually be of large supply and then selling once the market settles. Special our target here however it isn't unheard of for us cards (such as informs) will follow the same trend, however they to push these limits much higher depending on also can provide a longer term option due to them leaving packs the card, added supply and likely demand. and supply stopping. In reality we can’t provide an answer to this question, but when we buy we should already have a sell price in When To Be Sniping Cards. When rewards mind and should be selling when this is met. Don’t forget we will initially drop or when lightning rounds are also be guiding you a lot more with the investments so don’t panic! released, we are going to be sniping. This is the period when cards are likely to be listed up at Suggested Average Profit Margins. Again a popular question but greater quantities and when undercutting will take there are simply too many variables. If we are able to buy place. These are our key sniping windows. something in large supply with confidence we may be looking for a quicker flip with a smaller margin. With another buy we may be When To Be Bidding On Cards. Roughly 50 looking at limited cards with a bigger swing over perhaps a longer minutes after rewards or lightning rounds drop is period. What we can say though is that the absolute minimum when we want to be bidding. The logic behind this margin we should consider is 15% and we almost never should be is simple, this is when the initial auctions will be aiming for over 50%. ending, all of those cards from rewards will be expiring in 10-20 minutes giving us a much Lazy Buyers. Nothing exciting here sadly, just a quick reminder to greater chance of success with bids due to the always keep your cards listed, at a higher price than the market excessive supply on the market. suggests, for lazy buyers in between you buying and your target sell window.