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Heizer, Render, Griffin

Operations Management
Second Canadian Edition
Slides adapted by Michael Zhang

Chapter 5
Sustainability in the
Supply Chain and
the Design of Goods
and Services

Copyright © 2017 Pearson Canada Inc. 5-1


Outline
 Global Company Profile: Regal
Marine
 Goods and Services Selection
 Generating New Products
 Product Development
 Issues for Product Design
 Ethics, Environmentally Friendly
Design, and Sustainability

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Outline - Continued
 Time-Based Competition
 Defining a Product
 Documents For Production
 Service Design
 Application of Decision Trees to
Product Design
 Transition to Production

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Learning Objectives
When you complete this chapter you should
be able to:

1. Define product life cycle


2. Describe a product development system
3. Build a house of quality
4. Describe how time-based competition is
implemented

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Learning Objectives
When you complete this chapter you should
be able to:

5. Describe how products and services are


defined by operations management
6. Describe the documents needed for
production
7. Describe customer participation in the
design and production of services
8. Apply decision trees to product issues

Copyright © 2017 Pearson Canada Inc. 5-5


Regal Marine

 Global market
 3-dimensional CAD system
 Reduced product development time
 Reduced problems with tooling
 Reduced problems in production
 Assembly line production
 JIT

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Product Decision

The objective of the product decision


is to develop and implement a
product strategy that meets the
demands of the marketplace with a
competitive advantage

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Product Decision
 The good or service the organization
provides society
 Top organizations typically focus on
core products
 Customers buy satisfaction, not just
a physical good or particular service
 Fundamental to an organization's
strategy with implications throughout
the operations function
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Product Strategy Options

 Differentiation
 Shouldice Hospital
 Low cost
 Taco Bell
 Rapid response
 Toyota

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Product Life Cycles

 May be any length from a few


hours to decades
 The operations function must
be able to introduce new
products successfully

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Sales, cost, and cash flow
Product Life Cycles
Cost of development and production
Sales revenue
Net revenue (profit)

Cash
flow

Negative
cash flow Loss

Introduction Growth Maturity Decline

Figure 5.1

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Product Life Cycle
Introductory Phase
 Fine tuning may warrant
unusual expenses for
1. Research
2. Product development
3. Process modification and
enhancement
4. Supplier development

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Product Life Cycle
Growth Phase
 Product design begins to
stabilize
 Effective forecasting of
capacity becomes necessary
 Adding or enhancing capacity
may be necessary

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Product Life Cycle
Maturity Phase
 Competitors now established
 High volume, innovative
production may be needed
 Improved cost control,
reduction in options, paring
down of product line

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Product Life Cycle
Decline Phase
 Unless product makes a
special contribution to the
organization, must plan to
terminate offering

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Product Life Cycle Costs
100 –
Costs committed

80 –
Percent of total cost

60 –
Costs incurred

40 –

20 –
Ease of change

0–

Concept Detailed Manufacturing Distribution,


design design service,
prototype and disposal
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New Product Opportunities
1. Understanding the
customer
Brainstorming
2. Economic change
is a useful tool
3. Sociological and
demographic change
4. Technological change
5. Political/legal change
6. Market practice, professional
standards, suppliers, distributors
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Product Development
Ideas
System
Ability Figure 5.3

Customer Requirements

Functional Specifications

Product Specifications Scope for


Scope of design and
product Design Review engineering
development teams
team Test Market

Introduction

Evaluation

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Quality Function
Deployment
1. Identify customer wants
2. Identify how the good/service will satisfy
customer wants
3. Relate customer wants to product hows
4. Identify relationships between the firm’s hows
5. Develop importance ratings
6. Evaluate competing products
7. Compare performance to desirable technical
attributes
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QFD House of Quality
Interrelationships
Customer
importance
How to satisfy
ratings
customer wants

assessment
Competitive
What the Relationship
customer matrix
wants

Target values Weighted


rating
Technical
evaluation
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House of Quality Example

Your team has been charged with


designing a new camera for Great
Cameras, Inc.
The first action is to construct a
House of Quality.

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Interrelationships

House of Quality Example How to Satisfy


Customer Wants

Competitors
Analysis of
What the
Relationship
Customer
Matrix
Wants

Technical
What the Attributes and
Evaluation

customer
wants Customer
importance
rating
(5 = highest)
Lightweight 3
Easy to use 4
Reliable 5
Easy to hold steady 2
Colour correction 1

Copyright © 2017 Pearson Canada Inc. 5 - 22


Interrelationships

House of Quality Example How to Satisfy


Customer Wants

Competitors
Analysis of
What the
Relationship
Customer
Matrix
Wants

Low electricity requirements Technical


Attributes and
Evaluation

Aluminum components

Ergonomic design
Auto exposure
How to Satisfy
Paint pallet Customer Wants
Auto focus

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Interrelationships

House of Quality Example How to Satisfy


Customer Wants

Competitors
Analysis of
What the
Relationship
Customer
Matrix
Wants

High relationship Technical


Attributes and
Evaluation

Medium relationship
Low relationship

Lightweight 3
Easy to use 4
Reliable 5
Easy to hold steady 2
Colour corrections 1

Relationship Matrix
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Interrelationships

House of Quality Example How to Satisfy


Customer Wants

Competitors
Analysis of
What the
Relationship
Customer
Matrix
Wants

Technical
Attributes and
Evaluation

Low electricity requirements


Relationships
between the
things we can do

Aluminum components

Ergonomic design
Auto exposure

Paint pallet
Auto focus

Copyright © 2017 Pearson Canada Inc. 5 - 25


Interrelationships

House of Quality Example How to Satisfy


Customer Wants

Competitors
Analysis of
What the
Relationship
Customer
Matrix
Wants

Technical
Attributes and
Evaluation

Lightweight 3
Easy to use 4
Reliable 5
Easy to hold steady 2
Colour corrections 1
Our importance ratings 22 9 27 27 32 25

Weighted
rating
Copyright © 2017 Pearson Canada Inc. 5 - 26
Interrelationships

How to Satisfy

House of Quality Example


Customer Wants

Competitors
Analysis of
What the
Relationship
Customer
Matrix
Wants

Technical
Attributes and

Company B
Company A
Evaluation

How well do
competing products
meet customer wants

Lightweight 3 G P
Easy to use 4 G P
Reliable 5 F G
Easy to hold steady 2 G P
Colour corrections 1 P P
Our importance ratings 22 5
Copyright © 2017 Pearson Canada Inc. 5 - 27
Interrelationships

How to Satisfy

House of Quality Example


Customer Wants

Competitors
Analysis of
What the
Relationship
Customer
Matrix
Wants

Technical
Attributes and

Failure 1 per 10,000


Evaluation

Panel ranking
Target

2 circuits
values
(Technical

2’ to ∞
0.5 A
attributes)

75%
Company A 0.7 60% yes 1 ok G
Technical
evaluation Company B 0.6 50% yes 2 ok F
Us 0.5 75% yes 2 ok G
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House of Quality Example

Low electricity requirements

Aluminum components

Ergonomic design
Auto exposure

Company A

Company B
Paint pallet
Auto focus
Completed
Lightweight 3 G P
House of Easy to use 4 G P

Quality Reliable
Easy to hold steady 2
5 F G
G P
Color correction 1 P P
Our importance ratings 22 9 27 27 32 25

Failure 1 per 10,000


Panel ranking
Target values
(Technical

2 circuits
attributes)

2’ to ∞
0.5 A
75%
Company A 0.7 60% yes 1 ok G
Technical
Company B 0.6 50%yes 2 ok F
evaluation
Copyright © 2017 Pearson Canada Inc. Us 0.5 75% yes 2 ok G
5 - 29
House of Quality Sequence
Deploying resources through the
organization in response to
customer requirements
Quality
plan
Production
process

Production process
Specific
components
House 4
Design

components
characteristics House

Specific
characteristics

3
House 2
Design
requirements

House 1
Customer

Figure 5.4
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Organizing for Product
Development
 Historically – distinct departments
 Duties and responsibilities are defined
 Difficult to foster forward thinking
 A Champion
 Product manager drives the product
through the product development
system and related organizations

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Organizing for Product
Development
 Team approach
 Cross functional – representatives
from all disciplines or functions
 Product development teams, design
for manufacturability teams, value
engineering teams
 Japanese “whole organization”
approach
 No organizational divisions
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Manufacturability and
Value Engineering
 Benefits:
1. Reduced complexity of products
2. Reduction of environmental impact
3. Additional standardization of products
4. Improved functional aspects of product
5. Improved job design and job safety
6. Improved maintainability (serviceability) of
the product
7. Robust design

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Issues for Product Design
 Robust design
 Modular design
 Computer-aided design (CAD)
 Computer-aided manufacturing (CAM)
 Virtual reality technology
 Value analysis
 Environmentally friendly design

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Time-Based Competition
 Product life cycles are becoming
shorter and the rate of
technological change is
increasing
 Developing new products faster
can result in a competitive
advantage

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Acquiring Technology
 By Purchasing Technology by Acquiring a
Firm
 Speeds development
 Issues concern the fit between the acquired
organization and product and the host
 Through Joint Ventures
 Both organizations learn
 Risks are shared
 Through Alliances
 Cooperative agreements between
independent organizations
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Defining the Product
 First definition is in terms of
functions
 Rigorous specifications are
developed during the design phase
 Manufactured products will have an
engineering drawing
 Bill of material (BOM) lists the
components of a product

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Product Documents
 Engineering drawing
 Shows dimensions, tolerances, and
materials
 Shows codes for Group Technology
 Bill of Material (BOM)
 Lists components, quantities, and
where used
 Shows product structure

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Documents for Production

 Assembly drawing
 Assembly chart
 Route sheet
 Work order
 Engineering change notices (ECNs)

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Service Design
 Service typically includes direct
interaction with the customer
 Increased opportunity for customization
 Reduced productivity
 Cost and quality are still determined at
the design stage
 Delay customization
 Modularization
 Reduce customer interaction, often through
automation

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Customer Participation in
Design of Services

Figure 5.12
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Moments of Truth
 Concept created by Jan Carlzon of
Scandinavian Airways
 Critical moments between the
customer and the organization that
determine customer satisfaction
 There may be many of these moments
 These are opportunities to gain or
lose business

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Moments of Truth:
Computer Company Hotline
 The moment of truth is the
moment that exemplifies,
enhances, or detracts from the
customer’s expectations.
 The operations manager’s task
is to identify moments of truth
and design operations that meet
or exceed the customer’s
expectations.
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Documents for Services

 High levels of customer


interaction necessitates
different documentation
 Often explicit job instructions
for moments of truth
 Scripts and storyboards are
other techniques

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Nova Scotia Pharmaceuticals
Guidelines for Drive-up
Customers
 Be especially discreet when talking to the customer
through the microphone.
 Provide written instructions for customers who must fill out
forms you provide.
 Mark lines to be completed or attach a note with
instructions.
 Always say “please” and “thank you” when speaking
through the microphone.
 Establish eye contact with the customer if the distance
allows it.
 If a transaction requires that the customer park the car and
walk up to the counter, apologize for the inconvenience.

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Application of Decision
Trees to Product Design
 Particularly useful when there are a
series of decisions and outcomes
which lead to other decisions and
outcomes

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Application of Decision
Trees to Product Design
Procedures
1. Include all possible alternatives and
states of nature – including “doing
nothing”
2. Enter payoffs at end of branch
3. Determine the expected value of
each branch and “prune” the tree to
find the alternative with the best
expected value
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Transition to Production
 Know when to move to production
 Product development can be viewed as
evolutionary and never complete
 Product must move from design to
production in a timely manner
 Most products have a trial production
period to ensure producibility
 Develop tooling, quality control, training
 Ensures successful production

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Transition to Production
 Responsibility must also transition as the
product moves through its life cycle
 Line management takes over from design
 Three common approaches to managing
transition
 Project managers
 Product development teams
 Integrate product development and
manufacturing organizations

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Summary
 The design of goods/services creates the
fundamentals for operations to deliver to
the customer
 The operations manager must design
systems to yield competitive advantages
for the organization
 The design should be done in a cross-
functional way
 The life cycle stage of the product/service
offering decides the approach
 There are many techniques for these
activities

Copyright © 2017 Pearson Canada Inc. 5 - 50

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