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Module 3 - Measurements Editor
Module 3 - Measurements Editor
Module 3 - Measurements Editor
Using the
3 Human
Performing Measurements
4 Performing
5 Human Human Editor
Posture Activity
Analysis Analysis
6 Task
Simulation
Scenarios
Module 3
Editor
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3
Using the Human Measurements Editor
Overview
The Human Measurements Editor is based on a best-in-class human modeling
system. It allows you to investigate human-centered design issues within the context
of the workplace before it physically exists. The Human Measurements editor allows
you to create manikins incorporating characteristics of any human from any
population in the world
There are several tools contained within the Human Measurements Editor, such as:
Variable Edition List
Changing Gender
Filtering Manikin Characteristics
Posture Toolbar
and many others
Objectives
You will learn how to set manikin characteristics
You will learn how to make manikins gender-specific
You will learn how to filter manikins based on selected characteristics
You will learn how to set manikin posture
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Workbenches and Toolbars Used in this Module
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Inst
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Using the Human Measurements Editor
A B
Using the Changing
Variable Manikin
Edition List Gender
C
Filtering the
Manikin
E D
Using Using the
Interpolation Posture
Toolbar
F
Setting
Population
Characteristics
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G
Saving the 8 hours
Anthropometry
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Variable
Using the
Edition List
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Using the
3 Using the Human Measurements Editor Variable
Edition List
The Variable Edition list contains a wide selection of human size characteristics
that you can apply to the manikins you create. This collection of characteristics is
called Anthropometry Characteristics. After setting the appropriate variable
characteristics, you can save them as part of the manikin.
In this section, you will open the Human Measurements Editor workbench, and
apply various characteristics to existing manikins.
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Using the
3 Using the Human Measurements Editor Variable
Edition List
Using the Variable Edition List – Procedure
1 Launch V5 Product.
You will see the project open to display the Human Builder workbench.
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Using the
3 Using the Human Measurements Editor Variable
Edition List
Using the Variable Edition List – Procedure
Click the Open the Measurements Editor Workbench button. After the workbench
1 opens, you will be asked to select a manikin.
2 Select the manikin that you would like to work with from the PPR tree.
Workbench Icon
Return to Previous
Workbench
3 From the Anthropometry Editor toolbar, click the Displays the Variable List button.
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Using the
3 Using the Human Measurements Editor Variable
Edition List
Using the Variable Edition List – Procedure
4 Click on any variable in the list and you will see the 3D visual display of that value.
To set the manikin variables back to their default values, from the Anthropometry Editor
8 toolbar, click the Reset button and select Yes when prompted.
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Gender
Manikin
Changing
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Changing
3 Using the Human Measurements Editor Manikin
Gender
You can change the manikin’s gender, as well as characteristics associated with
a particular gender, to more closely reflect your working environment. In this
section, you will learn about the various ways to change the manikin gender.
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Changing
3 Using the Human Measurements Editor Manikin
Gender
Changing Manikin Gender – Procedure
1 From the Anthropometry Editor toolbar, click the down-arrow beside the Gender button.
2 To change the manikin gender, click either the Switches Gender to Male or Female button.
You can also change manikin gender by clicking the Displays the Variable List button
3 on the Anthropometry Editor toolbar. You will see the Variable Edition List dialog box.
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Manikin
Filtering the
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Filtering the
3 Using the Human Measurements Editor Manikin
The filtering feature allows you to display only those anthropometric variables
that you want to see. You can filter the following items:
Part – this item consists of the manikin body, head, torso, arm, hand, leg, and foot. You can select to
display any or all of these body parts.
Type – this item refers to anthropometric measurement types of the manikin such as circumference,
height, length, breadth, depth, and mass. You can select to activate any or all of these items.
Management – this item refers to the way the variable values are calculated. If automatic, only the
variables calculated by the system are display. If manual, critical (user-defined) variables are
displayed.
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Filtering the
3 Using the Human Measurements Editor Manikin
From the Anthropometry Editor toolbar, click the Filter button. You will see the
1 Anthropometric Filter dialog box.
2 Select the body Part and Type that you would like to display and press Close.
If you would like to remove the changes you have made, display the dialog box
3 and press Reset.
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Toolbar
Posture
Using the
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Using the
3 Using the Human Measurements Editor Posture
Toolbar
With the posture toolbar, you can apply predefined postures to your manikins.
After you have applied the appropriate posture, you can change the variables
associated with that posture to customize it to your particular project needs.
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Using the
3 Using the Human Measurements Editor Posture
Toolbar
Using the Posture Toolbar – Procedure
From the Anthropometry Editor toolbar, click the down arrow to display the Postures
1 toolbar.
2 Click the appropriate posture button to apply the posture to the manikin.
When you are finished, and if you would like to return the manikin back to the default
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E
Using
Interpolation
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Using
3 Using the Human Measurements Editor Interpolation
Using Interpolation
The Interpolation button allows you to view the limits of Accommodation. These
are percentages that represent the total amount of the population you are
looking at. These figures take into consideration the various characteristics of
the human population and apply them to the manikins in your simulation.
Boundary values should not be changed except in very specific cases.
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Using
3 Using the Human Measurements Editor Interpolation
From the Anthropometry toolbar, click the Interpolation button. You will see the
1 Interpolation dialog box.
2 If necessary, change the Percentage and Boundary values and press Close.
3 You can return the values back to their original states by pressing the Reset button.
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F
Setting
Population
Characteristics
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Setting
3 Using the Human Measurements Editor Population
Characteristics
There are five populations from which you can choose when you create your
manikins. However, the Human Solutions product provides a method for
creating files representing other populations in addition to those already
available. The five populations available by default are:
American
Canadian
French
Japanese
Korean
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Setting
3 Using the Human Measurements Editor Population
Characteristics
From the Anthropometry Editor toolbar, click the Population button. You will see
1 the Population dialog box.
Select the population that best represents the needs for your manikins and simulation,
2 then press OK.
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Saving the
Anthropometry
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Saving the
3 Using the Human Measurements Editor Anthropometry
After you have customized your manikins to fit your simulation needs, you
should save the anthropometry so that you can apply those traits to other
manikins as necessary. Recall that you should not save more than a single
instance of a manikin; instead, you can save the anthropometry in a catalog
and then apply it to new manikins to best suit your simulation requirements.
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Saving the
3 Using the Human Measurements Editor Anthropometry
From the Anthropometry Editor toolbar, click the Save Manikin’s Attributes In Catalog
1 button.
2 Click the Browse Another Catalog button. You will see the File Selection dialog box.
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Human Measurements Editor – Exercise
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Exercise – Human Measurements Editor
30 min.
Scope: You will use the Human Measurements Editor to accomplish various
tasks.
Conditions: V5 and Human Builder workbench must be open.
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Do It Yourself
4. Change the following items: set Management to Manual, set Stature to 70%, set
Waist Breadth to 99%, and set Chest Breadth to 99%.
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Using the Human Measurements Editor – Summary
Module Summary
In this module you learned how to use the Human Measurements Editor
workbench to investigate human-centered design issues within the context
of the workplace before it physically exists. .
Coming Up
You will learn how to perform human activity analysis.
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